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authorDarkvater <darkvater@openttd.org>2005-10-28 00:09:59 +0000
committerDarkvater <darkvater@openttd.org>2005-10-28 00:09:59 +0000
commitf56199311284fe48c88d4a55a1794c1f485b151e (patch)
treebe85af0818bf0f725cf2730bda5a90f75c799da6
parent1cc537970656e16cb361be4d6570cb76f8404df4 (diff)
downloadopenttd-f56199311284fe48c88d4a55a1794c1f485b151e.tar.xz
(svn r3096) - Feature: 'HOME' icon to saveload dialogs that jumps to the default save/load directory based on the dialog (added icon to openttd.grf, introduced FIOS_TYPE_DIRECT that allows arbitrary directory jumping).
- Fix: on Win32 capitalize the drive-letter in the saveload dialog windows when it is first opened.
-rw-r--r--data/openttd.grfbin25258 -> 25296 bytes
-rw-r--r--gfxinit.c1
-rw-r--r--hal.h1
-rw-r--r--lang/english.txt1
-rw-r--r--misc_gui.c63
-rw-r--r--os2.c4
-rw-r--r--table/sprites.h1
-rw-r--r--unix.c4
-rw-r--r--win32.c6
9 files changed, 62 insertions, 19 deletions
diff --git a/data/openttd.grf b/data/openttd.grf
index d9eda4ab9..d381cffee 100644
--- a/data/openttd.grf
+++ b/data/openttd.grf
Binary files differ
diff --git a/gfxinit.c b/gfxinit.c
index 9ca2234e0..d51802e1a 100644
--- a/gfxinit.c
+++ b/gfxinit.c
@@ -303,6 +303,7 @@ static const SpriteID _openttd_grf_indexes[] = {
317, 320, // { | } ~ tiny
93, 96, // { | } ~ medium
541, 544, // { | } ~ large
+ SPR_OPENTTD_BASE+138, SPR_OPENTTD_BASE+138, // icon
0xffff,
};
diff --git a/hal.h b/hal.h
index 01b74a519..6511ba118 100644
--- a/hal.h
+++ b/hal.h
@@ -62,6 +62,7 @@ enum {
FIOS_TYPE_OLDFILE = 4,
FIOS_TYPE_SCENARIO = 5,
FIOS_TYPE_OLD_SCENARIO = 6,
+ FIOS_TYPE_DIRECT = 7,
};
diff --git a/lang/english.txt b/lang/english.txt
index 0a9b73049..fc542bb06 100644
--- a/lang/english.txt
+++ b/lang/english.txt
@@ -394,6 +394,7 @@ STR_018B_CLOSE_WINDOW :{BLACK}Close wi
STR_018C_WINDOW_TITLE_DRAG_THIS :{BLACK}Window title - drag this to move window
STR_STICKY_BUTTON :{BLACK}Mark this window as uncloseable by the 'Close All Windows' key
STR_RESIZE_BUTTON :{BLACK}Click and drag to resize this window
+STR_SAVELOAD_HOME_BUTTON :{BLACK}Click here to jump to the current default save/load directory
STR_018D_DEMOLISH_BUILDINGS_ETC :{BLACK}Demolish buildings etc. on a square of land
STR_018E_LOWER_A_CORNER_OF_LAND :{BLACK}Lower a corner of land
STR_018F_RAISE_A_CORNER_OF_LAND :{BLACK}Raise a corner of land
diff --git a/misc_gui.c b/misc_gui.c
index 6f95c5c3e..f3addb253 100644
--- a/misc_gui.c
+++ b/misc_gui.c
@@ -1104,7 +1104,8 @@ static const Widget _load_dialog_1_widgets[] = {
{ WWT_IMGBTN, RESIZE_RIGHT, 14, 0, 256, 26, 47, 0x0, STR_NULL},
{ WWT_IMGBTN, RESIZE_RB, 14, 0, 256, 48, 293, 0x0, STR_NULL},
{ WWT_6, RESIZE_RB, 14, 2, 243, 50, 291, 0x0, STR_400A_LIST_OF_DRIVES_DIRECTORIES},
-{ WWT_SCROLLBAR, RESIZE_LRB, 14, 245, 256, 48, 281, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
+{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 245, 256, 48, 59, SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON},
+{ WWT_SCROLLBAR, RESIZE_LRB, 14, 245, 256, 60, 281, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 245, 256, 282, 293, 0x0, STR_RESIZE_BUTTON},
{ WIDGETS_END},
};
@@ -1117,7 +1118,8 @@ static const Widget _load_dialog_2_widgets[] = {
{ WWT_IMGBTN, RESIZE_RIGHT, 14, 0, 256, 26, 47, 0x0, STR_NULL},
{ WWT_IMGBTN, RESIZE_RB, 14, 0, 256, 48, 293, 0x0, STR_NULL},
{ WWT_6, RESIZE_RB, 14, 2, 243, 50, 291, 0x0, STR_400A_LIST_OF_DRIVES_DIRECTORIES},
-{ WWT_SCROLLBAR, RESIZE_LRB, 14, 245, 256, 48, 281, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
+{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 245, 256, 48, 59, SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON},
+{ WWT_SCROLLBAR, RESIZE_LRB, 14, 245, 256, 60, 281, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 245, 256, 282, 293, 0x0, STR_RESIZE_BUTTON},
{ WIDGETS_END},
};
@@ -1130,7 +1132,8 @@ static const Widget _save_dialog_widgets[] = {
{ WWT_IMGBTN, RESIZE_RIGHT, 14, 0, 256, 26, 47, 0x0, STR_NULL},
{ WWT_IMGBTN, RESIZE_RB, 14, 0, 256, 48, 291, 0x0, STR_NULL},
{ WWT_6, RESIZE_RB, 14, 2, 243, 50, 290, 0x0, STR_400A_LIST_OF_DRIVES_DIRECTORIES},
-{ WWT_SCROLLBAR, RESIZE_LRB, 14, 245, 256, 48, 291, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
+{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 245, 256, 48, 59, SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON},
+{ WWT_SCROLLBAR, RESIZE_LRB, 14, 245, 256, 60, 291, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_IMGBTN, RESIZE_RTB, 14, 0, 256, 292, 307, 0x0, STR_NULL},
{ WWT_IMGBTN, RESIZE_RTB, 14, 2, 254, 294, 305, 0x0, STR_400B_CURRENTLY_SELECTED_NAME},
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 127, 308, 319, STR_4003_DELETE, STR_400C_DELETE_THE_CURRENTLY_SELECTED},
@@ -1147,7 +1150,8 @@ static const Widget _save_dialog_scen_widgets[] = {
{ WWT_IMGBTN, RESIZE_RIGHT, 14, 0, 256, 26, 47, 0x0, STR_NULL},
{ WWT_IMGBTN, RESIZE_RB, 14, 0, 256, 48, 291, 0x0, STR_NULL},
{ WWT_6, RESIZE_RB, 14, 2, 243, 50, 290, 0x0, STR_400A_LIST_OF_DRIVES_DIRECTORIES},
-{ WWT_SCROLLBAR, RESIZE_LRB, 14, 245, 256, 48, 291, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
+{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 245, 256, 48, 59, SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON},
+{ WWT_SCROLLBAR, RESIZE_LRB, 14, 245, 256, 60, 291, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_IMGBTN, RESIZE_RTB, 14, 0, 256, 292, 307, 0x0, STR_NULL},
{ WWT_IMGBTN, RESIZE_RTB, 14, 2, 254, 294, 305, 0x0, STR_400B_CURRENTLY_SELECTED_NAME},
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 127, 308, 319, STR_4003_DELETE, STR_400C_DELETE_THE_CURRENTLY_SELECTED},
@@ -1238,7 +1242,24 @@ extern void StartupEngines(void);
static void SaveLoadDlgWndProc(Window *w, WindowEvent *e)
{
- switch(e->event) {
+ static FiosItem o_dir;
+
+ switch (e->event) {
+ case WE_CREATE: { /* Set up OPENTTD button */
+ o_dir.type = FIOS_TYPE_DIRECT;
+ switch (_saveload_mode) {
+ case SLD_SAVE_GAME: case SLD_LOAD_GAME:
+ ttd_strlcpy(&o_dir.name[0], _path.save_dir, sizeof(o_dir.name));
+ break;
+ case SLD_SAVE_SCENARIO: case SLD_LOAD_SCENARIO:
+ ttd_strlcpy(&o_dir.name[0], _path.scenario_dir, sizeof(o_dir.name));
+ break;
+ default:
+ ttd_strlcpy(&o_dir.name[0], _path.personal_dir, sizeof(o_dir.name));
+ }
+ break;
+ }
+
case WE_PAINT: {
int y,pos;
const FiosItem *item;
@@ -1270,12 +1291,12 @@ static void SaveLoadDlgWndProc(Window *w, WindowEvent *e)
}
if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) {
- DrawEditBox(w, 9);
+ DrawEditBox(w, 10);
}
break;
}
case WE_CLICK:
- switch(e->click.widget) {
+ switch (e->click.widget) {
case 2: /* Sort save names by name */
_savegame_sort_order = (_savegame_sort_order == SORT_BY_NAME) ?
SORT_BY_NAME | SORT_DESCENDING : SORT_BY_NAME;
@@ -1313,7 +1334,7 @@ static void SaveLoadDlgWndProc(Window *w, WindowEvent *e)
// SLD_SAVE_GAME, SLD_SAVE_SCENARIO copy clicked name to editbox
ttd_strlcpy(WP(w, querystr_d).text.buf, file->name, WP(w, querystr_d).text.maxlength);
UpdateTextBufferSize(&WP(w, querystr_d).text);
- InvalidateWidget(w, 9);
+ InvalidateWidget(w, 10);
}
} else {
// Changed directory, need repaint.
@@ -1322,12 +1343,18 @@ static void SaveLoadDlgWndProc(Window *w, WindowEvent *e)
}
break;
}
- case 10: case 11: /* Delete, Save game */
+ case 7: /* OpenTTD 'button', jumps to OpenTTD directory */
+ FiosBrowseTo(&o_dir);
+ SetWindowDirty(w);
+ BuildFileList();
+ break;
+
+ case 11: case 12: /* Delete, Save game */
break;
}
break;
case WE_MOUSELOOP:
- HandleEditBox(w, 9);
+ HandleEditBox(w, 10);
break;
case WE_KEYPRESS:
if (e->keypress.keycode == WKC_ESC) {
@@ -1336,12 +1363,12 @@ static void SaveLoadDlgWndProc(Window *w, WindowEvent *e)
}
if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) {
- if (HandleEditBoxKey(w, 9, e) == 1) /* Press Enter */
- HandleButtonClick(w, 11);
+ if (HandleEditBoxKey(w, 10, e) == 1) /* Press Enter */
+ HandleButtonClick(w, 12);
}
break;
case WE_TIMEOUT:
- if (HASBIT(w->click_state, 10)) { /* Delete button clicked */
+ if (HASBIT(w->click_state, 11)) { /* Delete button clicked */
if (!FiosDelete(WP(w,querystr_d).text.buf)) {
ShowErrorMessage(INVALID_STRING_ID, STR_4008_UNABLE_TO_DELETE_FILE, 0, 0);
}
@@ -1351,7 +1378,7 @@ static void SaveLoadDlgWndProc(Window *w, WindowEvent *e)
GenerateFileName(); /* Reset file name to current date */
UpdateTextBufferSize(&WP(w, querystr_d).text);
}
- } else if (HASBIT(w->click_state, 11)) { /* Save button clicked */
+ } else if (HASBIT(w->click_state, 12)) { /* Save button clicked */
_switch_mode = SM_SAVE;
FiosMakeSavegameName(_file_to_saveload.name, WP(w,querystr_d).text.buf);
@@ -1374,11 +1401,11 @@ static void SaveLoadDlgWndProc(Window *w, WindowEvent *e)
w->widget[3].left += diff;
w->widget[3].right += e->sizing.diff.x;
- /* Same for widget 10 and 11 in save-dialog */
+ /* Same for widget 11 and 12 in save-dialog */
if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) {
- w->widget[10].right += diff;
- w->widget[11].left += diff;
- w->widget[11].right += e->sizing.diff.x;
+ w->widget[11].right += diff;
+ w->widget[12].left += diff;
+ w->widget[12].right += e->sizing.diff.x;
}
w->vscroll.cap += e->sizing.diff.y / 10;
diff --git a/os2.c b/os2.c
index cd835156a..821ebf206 100644
--- a/os2.c
+++ b/os2.c
@@ -354,6 +354,10 @@ char *FiosBrowseTo(const FiosItem *item)
strcat(path, item->name);
break;
+ case FIOS_TYPE_DIRECT:
+ sprintf(path, "%s\\", item->name);
+ break;
+
case FIOS_TYPE_FILE:
case FIOS_TYPE_OLDFILE:
case FIOS_TYPE_SCENARIO:
diff --git a/table/sprites.h b/table/sprites.h
index f520f96a9..e443753b0 100644
--- a/table/sprites.h
+++ b/table/sprites.h
@@ -60,6 +60,7 @@ enum Sprites {
SPR_BOX_EMPTY = SPR_OPENTTD_BASE + 66,
SPR_BOX_CHECKED = SPR_OPENTTD_BASE + 67,
SPR_WINDOW_RESIZE = SPR_OPENTTD_BASE + 94, // resize icon
+ SPR_HOUSE_ICON = SPR_OPENTTD_BASE + 138,
// arrow icons pointing in all 4 directions
SPR_ARROW_DOWN = SPR_OPENTTD_BASE + 95,
SPR_ARROW_UP = SPR_OPENTTD_BASE + 96,
diff --git a/unix.c b/unix.c
index 3fb95569f..c9dcee80b 100644
--- a/unix.c
+++ b/unix.c
@@ -311,6 +311,10 @@ char *FiosBrowseTo(const FiosItem *item)
strcat(path, item->name);
break;
+ case FIOS_TYPE_DIRECT:
+ sprintf(path, "%s\\", item->name);
+ break;
+
case FIOS_TYPE_FILE:
case FIOS_TYPE_OLDFILE:
case FIOS_TYPE_SCENARIO:
diff --git a/win32.c b/win32.c
index 19a11877f..8ef1caa81 100644
--- a/win32.c
+++ b/win32.c
@@ -917,6 +917,10 @@ char *FiosBrowseTo(const FiosItem *item)
strcat(path, item->name);
break;
+ case FIOS_TYPE_DIRECT:
+ sprintf(path, "%s\\", item->name);
+ break;
+
case FIOS_TYPE_FILE:
case FIOS_TYPE_OLDFILE:
case FIOS_TYPE_SCENARIO:
@@ -1177,7 +1181,7 @@ void DeterminePaths(void)
_path.personal_dir = _path.game_data_dir = cfg = malloc(MAX_PATH);
GetCurrentDirectory(MAX_PATH - 1, cfg);
-
+ cfg[0] = toupper(cfg[0]);
s = strchr(cfg, 0);
if (s[-1] != '\\') strcpy(s, "\\");