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author | rubidium <rubidium@openttd.org> | 2009-11-11 21:07:12 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-11-11 21:07:12 +0000 |
commit | e972033af1ec2ddf1cf07e9bf010d40b5b862c3f (patch) | |
tree | 2456c88a3df161ecd12293d9530a02466dad4c74 | |
parent | 83e7ca3dc80bcb45bb75e0f0d9fc7fb4723f7293 (diff) | |
download | openttd-e972033af1ec2ddf1cf07e9bf010d40b5b862c3f.tar.xz |
(svn r18043) -Document: the resizing issue with SDL and OpenTTD
-rw-r--r-- | known-bugs.txt | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/known-bugs.txt b/known-bugs.txt index 9d21a958e..2be4c13d0 100644 --- a/known-bugs.txt +++ b/known-bugs.txt @@ -132,3 +132,15 @@ Extreme CPU usage/hangs on exiting game when using SDL and PulseAudio installing the 'libsdl1.2debian-pulseaudio' package from Ubuntu's Universe repository. For other distributions a similar package needs to be installed. + +OpenTTD not properly resizing with SDL on X + Under some X window managers OpenTTD's window does not properly + resize. You will either end up with a black bar at the right/bottom + side of the window or you cannot see the right/bottom of the window, + e.g you cannot see the status bar. The problem is that OpenTTD does + not always receive a resize event from SDL making it impossible for + OpenTTD to know that the window was resized; sometimes moving the + window will solve the problem. + Window managers that are known to exhibit this behaviour are KDE's + and GNOME's. With the XFCE's and LXDE's window managers the resize + event is sent when the user releases the mouse. |