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authorsmatz <smatz@openttd.org>2011-02-14 12:39:45 +0000
committersmatz <smatz@openttd.org>2011-02-14 12:39:45 +0000
commite8002f5b92dc2e1c1631bd32a4678ace654d85ed (patch)
tree12c6e6f8a5037dd2dfb7c14d9042f4fb4bfa5cdb
parent66543bde1d279c76d095e18bafe05c03de7be346 (diff)
downloadopenttd-e8002f5b92dc2e1c1631bd32a4678ace654d85ed.tar.xz
(svn r22076) -Fix (r22075): build failed with GCC
-rw-r--r--src/newgrf.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/newgrf.cpp b/src/newgrf.cpp
index 83170d2f9..d987c3ed1 100644
--- a/src/newgrf.cpp
+++ b/src/newgrf.cpp
@@ -7636,7 +7636,7 @@ static void FinaliseHouseArray()
* don't want to have them influencing valid tiles. As such set
* building_flags to zero here to make sure any house following
* this one in the pool is properly handled as 1x1 house. */
- hs->building_flags = 0;
+ hs->building_flags = TILE_NO_FLAG;
}
}