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author | rubidium <rubidium@openttd.org> | 2008-08-22 22:54:38 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-08-22 22:54:38 +0000 |
commit | ca27155a52b5e08644f2d5b2d13a4f4877236ebe (patch) | |
tree | 23830557d2412ed40268176322a6ec111bdf2ded | |
parent | 12f38e56df027cf0c38ecdfa5347b3f92a296051 (diff) | |
download | openttd-ca27155a52b5e08644f2d5b2d13a4f4877236ebe.tar.xz |
(svn r14133) -Fix [FS#2249]: close the 'manage vehicles' dropdown once the number of vehicles in the list reaches 0.
-rw-r--r-- | src/vehicle_gui.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp index 6ccc7ce79..55f254532 100644 --- a/src/vehicle_gui.cpp +++ b/src/vehicle_gui.cpp @@ -883,6 +883,8 @@ struct VehicleListWindow : public Window, public VehicleListBase { SortVehicleList(this); SetVScrollCount(this, this->vehicles.Length()); + if (this->vehicles.Length() == 0) HideDropDownMenu(this); + /* draw the widgets */ switch (window_type) { case VLW_SHARED_ORDERS: /* Shared Orders */ |