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author | rubidium <rubidium@openttd.org> | 2006-12-04 10:55:53 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2006-12-04 10:55:53 +0000 |
commit | 810e14cc21fdd1390c8ada0b66aa978c53b4a713 (patch) | |
tree | be2f38b59e1105fc292a350ffaae0aa441d5ac17 | |
parent | 39e52ca845e88cdb128d3f8b6b0d1c8dd88bfa10 (diff) | |
download | openttd-810e14cc21fdd1390c8ada0b66aa978c53b4a713.tar.xz |
(svn r7350) -Fix: do not handle the save game/scenario filename edit box when loading a game/scenario/heightmap.
-rw-r--r-- | misc_gui.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/misc_gui.c b/misc_gui.c index b1b9f7f37..1e06a95d8 100644 --- a/misc_gui.c +++ b/misc_gui.c @@ -1467,7 +1467,9 @@ static void SaveLoadDlgWndProc(Window *w, WindowEvent *e) } break; case WE_MOUSELOOP: - HandleEditBox(w, &WP(w, querystr_d), 10); + if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) { + HandleEditBox(w, &WP(w, querystr_d), 10); + } break; case WE_KEYPRESS: if (e->we.keypress.keycode == WKC_ESC) { |