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authoralberth <alberth@openttd.org>2010-02-28 18:15:19 +0000
committeralberth <alberth@openttd.org>2010-02-28 18:15:19 +0000
commit63dd6ce6b0d6508ad3c07263b583b0090b2d4cba (patch)
tree4d49d60b5c90925642ee3309054c5f22836ade02
parent986d15ef73106270701616373b778e0332e40555 (diff)
downloadopenttd-63dd6ce6b0d6508ad3c07263b583b0090b2d4cba.tar.xz
(svn r19291) -Codechange: Rename HasVehicleOnTunnelBridge() to TunnelBridgeIsFree() and return a CommandCost status.
-rw-r--r--src/rail_cmd.cpp2
-rw-r--r--src/road_cmd.cpp16
-rw-r--r--src/train_cmd.cpp2
-rw-r--r--src/tunnelbridge_cmd.cpp8
-rw-r--r--src/vehicle.cpp8
-rw-r--r--src/vehicle_func.h2
6 files changed, 23 insertions, 15 deletions
diff --git a/src/rail_cmd.cpp b/src/rail_cmd.cpp
index dd6e6c7da..86e0fbbc7 100644
--- a/src/rail_cmd.cpp
+++ b/src/rail_cmd.cpp
@@ -1466,7 +1466,7 @@ CommandCost CmdConvertRail(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
/* When not coverting rail <-> el. rail, any vehicle cannot be in tunnel/bridge */
if (!IsCompatibleRail(GetRailType(tile), totype) &&
- HasVehicleOnTunnelBridge(tile, endtile)) continue;
+ TunnelBridgeIsFree(tile, endtile).Failed()) continue;
if (flags & DC_EXEC) {
Track track = DiagDirToDiagTrack(GetTunnelBridgeDirection(tile));
diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp
index 9e9f9c141..7ee64c795 100644
--- a/src/road_cmd.cpp
+++ b/src/road_cmd.cpp
@@ -192,10 +192,12 @@ static CommandCost RemoveRoad(TileIndex tile, DoCommandFlag flags, RoadBits piec
if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR;
break;
- case MP_TUNNELBRIDGE:
+ case MP_TUNNELBRIDGE: {
if (GetTunnelBridgeTransportType(tile) != TRANSPORT_ROAD) return CMD_ERROR;
- if (HasVehicleOnTunnelBridge(tile, GetOtherTunnelBridgeEnd(tile))) return CMD_ERROR;
- break;
+ CommandCost ret = TunnelBridgeIsFree(tile, GetOtherTunnelBridgeEnd(tile));
+ ret.SetGlobalErrorMessage();
+ if (ret.Failed()) return ret;
+ } break;
default:
return CMD_ERROR;
@@ -573,13 +575,15 @@ CommandCost CmdBuildRoad(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
if (HasTileRoadType(tile, rt)) return_cmd_error(STR_ERROR_ALREADY_BUILT);
} break;
- case MP_TUNNELBRIDGE:
+ case MP_TUNNELBRIDGE: {
if (GetTunnelBridgeTransportType(tile) != TRANSPORT_ROAD) goto do_clear;
if (MirrorRoadBits(DiagDirToRoadBits(GetTunnelBridgeDirection(tile))) != pieces) goto do_clear;
if (HasTileRoadType(tile, rt)) return_cmd_error(STR_ERROR_ALREADY_BUILT);
/* Don't allow adding roadtype to the bridge/tunnel when vehicles are already driving on it */
- if (HasVehicleOnTunnelBridge(tile, GetOtherTunnelBridgeEnd(tile))) return CMD_ERROR;
- break;
+ CommandCost ret = TunnelBridgeIsFree(tile, GetOtherTunnelBridgeEnd(tile));
+ ret.SetGlobalErrorMessage();
+ if (ret.Failed()) return ret;
+ } break;
default: {
do_clear:;
diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp
index 5723f3d47..c0575f9ec 100644
--- a/src/train_cmd.cpp
+++ b/src/train_cmd.cpp
@@ -2342,7 +2342,7 @@ static void ClearPathReservation(const Train *v, TileIndex tile, Trackdir track_
if (GetTunnelBridgeDirection(tile) == ReverseDiagDir(dir)) {
TileIndex end = GetOtherTunnelBridgeEnd(tile);
- if (!HasVehicleOnTunnelBridge(tile, end, v)) {
+ if (TunnelBridgeIsFree(tile, end, v).Succeeded()) {
/* Free the reservation only if no other train is on the tiles. */
SetTunnelBridgeReservation(tile, false);
SetTunnelBridgeReservation(end, false);
diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp
index fdbfc8a67..020b9f810 100644
--- a/src/tunnelbridge_cmd.cpp
+++ b/src/tunnelbridge_cmd.cpp
@@ -611,7 +611,9 @@ static CommandCost DoClearTunnel(TileIndex tile, DoCommandFlag flags)
endtile = GetOtherTunnelEnd(tile);
- if (HasVehicleOnTunnelBridge(tile, endtile)) return CMD_ERROR;
+ CommandCost ret = TunnelBridgeIsFree(tile, endtile);
+ ret.SetGlobalErrorMessage();
+ if (ret.Failed()) return ret;
_build_tunnel_endtile = endtile;
@@ -676,7 +678,9 @@ static CommandCost DoClearBridge(TileIndex tile, DoCommandFlag flags)
endtile = GetOtherBridgeEnd(tile);
- if (HasVehicleOnTunnelBridge(tile, endtile)) return CMD_ERROR;
+ CommandCost ret = TunnelBridgeIsFree(tile, endtile);
+ ret.SetGlobalErrorMessage();
+ if (ret.Failed()) return ret;
direction = GetTunnelBridgeDirection(tile);
delta = TileOffsByDiagDir(direction);
diff --git a/src/vehicle.cpp b/src/vehicle.cpp
index 1a72220a8..9c32c14a6 100644
--- a/src/vehicle.cpp
+++ b/src/vehicle.cpp
@@ -437,9 +437,9 @@ static Vehicle *GetVehicleTunnelBridgeProc(Vehicle *v, void *data)
* @param tile first end
* @param endtile second end
* @param ignore Ignore this vehicle when searching
- * @return true if the bridge has a vehicle
+ * @return Succeeded command (if tunnel/bridge is free) or failed command (if a vehicle is using the tunnel/bridge).
*/
-bool HasVehicleOnTunnelBridge(TileIndex tile, TileIndex endtile, const Vehicle *ignore)
+CommandCost TunnelBridgeIsFree(TileIndex tile, TileIndex endtile, const Vehicle *ignore)
{
/* Value v is not safe in MP games, however, it is used to generate a local
* error message only (which may be different for different machines).
@@ -448,8 +448,8 @@ bool HasVehicleOnTunnelBridge(TileIndex tile, TileIndex endtile, const Vehicle *
Vehicle *v = VehicleFromPos(tile, (void *)ignore, &GetVehicleTunnelBridgeProc, true);
if (v == NULL) v = VehicleFromPos(endtile, (void *)ignore, &GetVehicleTunnelBridgeProc, true);
- if (v != NULL) _error_message = STR_ERROR_TRAIN_IN_THE_WAY + v->type;
- return v != NULL;
+ if (v != NULL) return_cmd_error(STR_ERROR_TRAIN_IN_THE_WAY + v->type);
+ return CommandCost();
}
diff --git a/src/vehicle_func.h b/src/vehicle_func.h
index 7aa48bb3e..82b465478 100644
--- a/src/vehicle_func.h
+++ b/src/vehicle_func.h
@@ -46,7 +46,7 @@ CommandCost RefitVehicle(Vehicle *v, bool only_this, CargoID new_cid, byte new_s
void ViewportAddVehicles(DrawPixelInfo *dpi);
void ShowNewGrfVehicleError(EngineID engine, StringID part1, StringID part2, GRFBugs bug_type, bool critical);
-bool HasVehicleOnTunnelBridge(TileIndex tile, TileIndex endtile, const Vehicle *ignore = NULL);
+CommandCost TunnelBridgeIsFree(TileIndex tile, TileIndex endtile, const Vehicle *ignore = NULL);
void DecreaseVehicleValue(Vehicle *v);
void CheckVehicleBreakdown(Vehicle *v);