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author | maedhros <maedhros@openttd.org> | 2007-05-10 16:03:06 +0000 |
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committer | maedhros <maedhros@openttd.org> | 2007-05-10 16:03:06 +0000 |
commit | 3cc31aae86854f41216da507de667e61df73b295 (patch) | |
tree | fb98ee0f7bcded9ffb061f6e7d4b0448d35332db | |
parent | 9643fd7638ee7d01c4182c1d4259d1e91b424ff8 (diff) | |
download | openttd-3cc31aae86854f41216da507de667e61df73b295.tar.xz |
(svn r9823) -Feature: Add support for house property 1F - minimum life span.
-rw-r--r-- | src/newgrf.cpp | 4 | ||||
-rw-r--r-- | src/table/town_land.h | 2 | ||||
-rw-r--r-- | src/town.h | 5 | ||||
-rw-r--r-- | src/town_cmd.cpp | 1 |
4 files changed, 9 insertions, 3 deletions
diff --git a/src/newgrf.cpp b/src/newgrf.cpp index b4f741e87..79a19fa97 100644 --- a/src/newgrf.cpp +++ b/src/newgrf.cpp @@ -1429,6 +1429,10 @@ static bool TownHouseChangeInfo(uint hid, int numinfo, int prop, byte **bufp, in } break; + case 0x1F: // Minimum life span + FOR_EACH_OBJECT housespec[i]->minimum_life = grf_load_byte(&buf); + break; + default: ret = true; break; diff --git a/src/table/town_land.h b/src/table/town_land.h index 3469b91ac..3e5b244bb 100644 --- a/src/table/town_land.h +++ b/src/table/town_land.h @@ -1804,7 +1804,7 @@ assert_compile(lengthof(_town_draw_tile_data) == (NEW_HOUSE_OFFSET) * 4 * 4); */ #define MS(mnd, mxd, p, rc, bn, rr, mg, ca1, ca2, ca3, bf, ba, cg1, cg2, cg3) \ {mnd, mxd, p, rc, bn, rr, mg, {ca1, ca2, ca3}, {cg1, cg2, cg3}, bf, ba, true, \ - 0, NULL, 0, 0, {0, 0, 0, 0}, 16, NO_EXTRA_FLAG, HOUSE_NO_CLASS, 0, 2, 0, 0, NULL} + 0, NULL, 0, 0, {0, 0, 0, 0}, 16, NO_EXTRA_FLAG, HOUSE_NO_CLASS, 0, 2, 0, 0, 0, NULL} /** House specifications from original data */ static const HouseSpec _original_house_specs[] = { /** diff --git a/src/town.h b/src/town.h index 0924938c1..53a9258bb 100644 --- a/src/town.h +++ b/src/town.h @@ -164,10 +164,10 @@ struct HouseSpec { CargoID accepts_cargo[3]; ///< 3 input cargo slots BuildingFlags building_flags; ///< some flags that describe the house (size, stadium etc...) HouseZones building_availability; ///< where can it be built (climates, zones) - bool enabled; ///< the house is still avaible (by default, true.newgrf can disable it, though) + bool enabled; ///< the house is available to build (true by default, but can be disabled by newgrf) /* NewHouses properties */ - HouseID substitute_id; ///< which house this one is based on + HouseID substitute_id; ///< which original house this one is based on struct SpriteGroup *spritegroup; ///< pointer to the different sprites of the house HouseID override; ///< which house this one replaces uint16 callback_mask; ///< House callback flags @@ -178,6 +178,7 @@ struct HouseSpec { byte animation_frames; ///< number of animation frames byte animation_speed; ///< amount of time between each of those frames byte processing_time; ///< Periodic refresh multiplier + byte minimum_life; ///< The minimum number of years this house will survive before the town rebuilds it /* grf file related properties*/ uint8 local_id; ///< id defined by the grf file for this house diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp index 0d8ebc8ed..db9536c1c 100644 --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -424,6 +424,7 @@ static void TileLoop_Town(TileIndex tile) if (hs->building_flags & BUILDING_HAS_1_TILE && HASBIT(t->flags12, TOWN_IS_FUNDED) && CanDeleteHouse(tile) && + max(_cur_year - GetHouseConstructionYear(tile), 0) >= hs->minimum_life && --t->time_until_rebuild == 0) { t->time_until_rebuild = GB(r, 16, 8) + 192; |