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author | michi_cc <michi_cc@openttd.org> | 2010-08-02 18:34:46 +0000 |
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committer | michi_cc <michi_cc@openttd.org> | 2010-08-02 18:34:46 +0000 |
commit | 3c7b220d590a2236bcbe013623078b214ab91669 (patch) | |
tree | 8c4395c605b346e484afece9863ba4d94211639d | |
parent | dff871b40d56e05e58636396b74ad4468e11f6a4 (diff) | |
download | openttd-3c7b220d590a2236bcbe013623078b214ab91669.tar.xz |
(svn r20312) -Doc: Add missing doxygen comments to road map accessors.
-rw-r--r-- | src/road_map.h | 241 |
1 files changed, 225 insertions, 16 deletions
diff --git a/src/road_map.h b/src/road_map.h index ed1ad4148..d3daf9551 100644 --- a/src/road_map.h +++ b/src/road_map.h @@ -19,48 +19,95 @@ #include "tile_map.h" +/** The different types of road tiles. */ enum RoadTileType { - ROAD_TILE_NORMAL, - ROAD_TILE_CROSSING, - ROAD_TILE_DEPOT + ROAD_TILE_NORMAL, ///< Normal road + ROAD_TILE_CROSSING, ///< Level crossing + ROAD_TILE_DEPOT ///< Depot (one entrance) }; +/** + * Get the type of the road tile. + * @param t Tile to query. + * @pre IsTileType(t, MP_ROAD) + * @return The road tile type. + */ static inline RoadTileType GetRoadTileType(TileIndex t) { assert(IsTileType(t, MP_ROAD)); return (RoadTileType)GB(_m[t].m5, 6, 2); } +/** + * Return whether a tile is a normal road. + * @param t Tile to query. + * @pre IsTileType(t, MP_ROAD) + * @return True if normal road. + */ static inline bool IsNormalRoad(TileIndex t) { return GetRoadTileType(t) == ROAD_TILE_NORMAL; } +/** + * Return whether a tile is a normal road tile. + * @param t Tile to query. + * @return True if normal road tile. + */ static inline bool IsNormalRoadTile(TileIndex t) { return IsTileType(t, MP_ROAD) && IsNormalRoad(t); } +/** + * Return whether a tile is a level crossing. + * @param t Tile to query. + * @pre IsTileType(t, MP_ROAD) + * @return True if level crossing. + */ static inline bool IsLevelCrossing(TileIndex t) { return GetRoadTileType(t) == ROAD_TILE_CROSSING; } +/** + * Return whether a tile is a level crossing tile. + * @param t Tile to query. + * @return True if level crossing tile. + */ static inline bool IsLevelCrossingTile(TileIndex t) { return IsTileType(t, MP_ROAD) && IsLevelCrossing(t); } +/** + * Return whether a tile is a road depot. + * @param t Tile to query. + * @pre IsTileType(t, MP_ROAD) + * @return True if road depot. + */ static inline bool IsRoadDepot(TileIndex t) { return GetRoadTileType(t) == ROAD_TILE_DEPOT; } +/** + * Return whether a tile is a road depot tile. + * @param t Tile to query. + * @return True if road depot tile. + */ static inline bool IsRoadDepotTile(TileIndex t) { return IsTileType(t, MP_ROAD) && IsRoadDepot(t); } +/** + * Get the present road bits for a specific road type. + * @param t The tile to query. + * @param rt Road type. + * @pre IsNormalRoad(t) + * @return The present road bits for the road type. + */ static inline RoadBits GetRoadBits(TileIndex t, RoadType rt) { assert(IsNormalRoad(t)); @@ -94,6 +141,13 @@ static inline RoadBits GetAllRoadBits(TileIndex tile) return GetRoadBits(tile, ROADTYPE_ROAD) | GetRoadBits(tile, ROADTYPE_TRAM); } +/** + * Set the present road bits for a specific road type. + * @param t The tile to change. + * @param r The new road bits. + * @param rt Road type. + * @pre IsNormalRoad(t) + */ static inline void SetRoadBits(TileIndex t, RoadBits r, RoadType rt) { assert(IsNormalRoad(t)); // XXX incomplete @@ -104,22 +158,44 @@ static inline void SetRoadBits(TileIndex t, RoadBits r, RoadType rt) } } +/** + * Get the present road types of a tile. + * @param t The tile to query. + * @return Present road types. + */ static inline RoadTypes GetRoadTypes(TileIndex t) { return (RoadTypes)GB(_me[t].m7, 6, 2); } +/** + * Set the present road types of a tile. + * @param t The tile to change. + * @param rt The new road types. + */ static inline void SetRoadTypes(TileIndex t, RoadTypes rt) { assert(IsTileType(t, MP_ROAD) || IsTileType(t, MP_STATION) || IsTileType(t, MP_TUNNELBRIDGE)); SB(_me[t].m7, 6, 2, rt); } +/** + * Check if a tile has a specific road type. + * @param t The tile to check. + * @param rt Road type to check. + * @return True if the tile has the specified road type. + */ static inline bool HasTileRoadType(TileIndex t, RoadType rt) { return HasBit(GetRoadTypes(t), rt); } +/** + * Get the owner of a specific road type. + * @param t The tile to query. + * @param rt The road type to get the owner of. + * @return Owner of the given road type. + */ static inline Owner GetRoadOwner(TileIndex t, RoadType rt) { switch (rt) { @@ -134,6 +210,12 @@ static inline Owner GetRoadOwner(TileIndex t, RoadType rt) } } +/** + * Set the owner of a specific road type. + * @param t The tile to change. + * @param rt The road type to change the owner of. + * @param o New owner of the given road type. + */ static inline void SetRoadOwner(TileIndex t, RoadType rt, Owner o) { switch (rt) { @@ -143,6 +225,14 @@ static inline void SetRoadOwner(TileIndex t, RoadType rt, Owner o) } } +/** + * Check if a specific road type is owned by an owner. + * @param t The tile to query. + * @param rt The road type to compare the owner of. + * @param o Owner to compare with. + * @pre HasTileRoadType(t, rt) + * @return True if the road type is owned by the given owner. + */ static inline bool IsRoadOwner(TileIndex t, RoadType rt, Owner o) { assert(HasTileRoadType(t, rt)); @@ -152,8 +242,8 @@ static inline bool IsRoadOwner(TileIndex t, RoadType rt, Owner o) /** * Checks if given tile has town owned road * @param t tile to check - * @return true iff tile has road and the road is owned by a town * @pre IsTileType(t, MP_ROAD) + * @return true iff tile has road and the road is owned by a town */ static inline bool HasTownOwnedRoad(TileIndex t) { @@ -194,28 +284,55 @@ static inline void SetDisallowedRoadDirections(TileIndex t, DisallowedRoadDirect SB(_m[t].m5, 4, 2, drd); } +/** + * Get the road axis of a level crossing. + * @param t The tile to query. + * @pre IsLevelCrossing(t) + * @return The axis of the road. + */ static inline Axis GetCrossingRoadAxis(TileIndex t) { assert(IsLevelCrossing(t)); return (Axis)GB(_m[t].m5, 0, 1); } +/** + * Get the rail axis of a level crossing. + * @param t The tile to query. + * @pre IsLevelCrossing(t) + * @return The axis of the rail. + */ static inline Axis GetCrossingRailAxis(TileIndex t) { assert(IsLevelCrossing(t)); return OtherAxis((Axis)GetCrossingRoadAxis(t)); } +/** + * Get the road bits of a level crossing. + * @param t The tile to query. + * @return The present road bits. + */ static inline RoadBits GetCrossingRoadBits(TileIndex tile) { return GetCrossingRoadAxis(tile) == AXIS_X ? ROAD_X : ROAD_Y; } +/** + * Get the rail track of a level crossing. + * @param t The tile to query. + * @return The rail track. + */ static inline Track GetCrossingRailTrack(TileIndex tile) { return AxisToTrack(GetCrossingRailAxis(tile)); } +/** + * Get the rail track bits of a level crossing. + * @param t The tile to query. + * @return The rail track bits. + */ static inline TrackBits GetCrossingRailBits(TileIndex tile) { return AxisToTrackBits(GetCrossingRailAxis(tile)); @@ -224,9 +341,9 @@ static inline TrackBits GetCrossingRailBits(TileIndex tile) /** * Get the reservation state of the rail crossing - * @pre IsLevelCrossingTile(t) * @param t the crossing tile * @return reservation state + * @pre IsLevelCrossingTile(t) */ static inline bool HasCrossingReservation(TileIndex t) { @@ -237,9 +354,9 @@ static inline bool HasCrossingReservation(TileIndex t) /** * Set the reservation state of the rail crossing * @note Works for both waypoints and rail depots - * @pre IsLevelCrossingTile(t) * @param t the crossing tile * @param b the reservation state + * @pre IsLevelCrossingTile(t) */ static inline void SetCrossingReservation(TileIndex t, bool b) { @@ -249,8 +366,8 @@ static inline void SetCrossingReservation(TileIndex t, bool b) /** * Get the reserved track bits for a rail crossing - * @pre IsLevelCrossingTile(t) * @param t the tile + * @pre IsLevelCrossingTile(t) * @return reserved track bits */ static inline TrackBits GetCrossingReservationTrackBits(TileIndex t) @@ -258,66 +375,118 @@ static inline TrackBits GetCrossingReservationTrackBits(TileIndex t) return HasCrossingReservation(t) ? GetCrossingRailBits(t) : TRACK_BIT_NONE; } +/** + * Check if the level crossing is barred. + * @param t The tile to query. + * @pre IsLevelCrossing(t) + * @return True if the level crossing is barred. + */ static inline bool IsCrossingBarred(TileIndex t) { assert(IsLevelCrossing(t)); return HasBit(_m[t].m5, 5); } +/** + * Set the bar state of a level crossing. + * @param t The tile to modify. + * @param barred True if the crossing should be barred, false otherwise. + * @pre IsLevelCrossing(t) + */ static inline void SetCrossingBarred(TileIndex t, bool barred) { assert(IsLevelCrossing(t)); SB(_m[t].m5, 5, 1, barred ? 1 : 0); } +/** + * Unbar a level crossing. + * @param t The tile to change. + */ static inline void UnbarCrossing(TileIndex t) { SetCrossingBarred(t, false); } +/** + * Bar a level crossing. + * @param t The tile to change. + */ static inline void BarCrossing(TileIndex t) { SetCrossingBarred(t, true); } +/** Check if a road tile has snow/desert. */ #define IsOnDesert IsOnSnow +/** + * Check if a road tile has snow/desert. + * @param t The tile to query. + * @return True if the tile has snow/desert. + */ static inline bool IsOnSnow(TileIndex t) { return HasBit(_me[t].m7, 5); } +/** Toggle the snow/desert state of a road tile. */ #define ToggleDesert ToggleSnow +/** + * Toggle the snow/desert state of a road tile. + * @param t The tile to change. + */ static inline void ToggleSnow(TileIndex t) { ToggleBit(_me[t].m7, 5); } +/** The possible road side decorations. */ enum Roadside { - ROADSIDE_BARREN = 0, - ROADSIDE_GRASS = 1, - ROADSIDE_PAVED = 2, - ROADSIDE_STREET_LIGHTS = 3, - ROADSIDE_TREES = 5, - ROADSIDE_GRASS_ROAD_WORKS = 6, - ROADSIDE_PAVED_ROAD_WORKS = 7 + ROADSIDE_BARREN = 0, ///< Road on barren land + ROADSIDE_GRASS = 1, ///< Road on grass + ROADSIDE_PAVED = 2, ///< Road with paved sidewalks + ROADSIDE_STREET_LIGHTS = 3, ///< Road with street lights on paved sidewalks + ROADSIDE_TREES = 5, ///< Road with trees on paved sidewalks + ROADSIDE_GRASS_ROAD_WORKS = 6, ///< Road on grass with road works + ROADSIDE_PAVED_ROAD_WORKS = 7 ///< Road with sidewalks and road works }; +/** + * Get the decorations of a road. + * @param tile The tile to query. + * @return The road decoration of the tile. + */ static inline Roadside GetRoadside(TileIndex tile) { return (Roadside)GB(_m[tile].m6, 3, 3); } +/** + * Set the decorations of a road. + * @param tile The tile to change. + * @param s The new road decoration of the tile. + */ static inline void SetRoadside(TileIndex tile, Roadside s) { SB(_m[tile].m6, 3, 3, s); } +/** + * Check if a tile has road works. + * @param t The tile to check. + * @return True if the tile has road works in progress. + */ static inline bool HasRoadWorks(TileIndex t) { return GetRoadside(t) >= ROADSIDE_GRASS_ROAD_WORKS; } +/** + * Increase the progress counter of road works. + * @param t The tile to modify. + * @return True if the road works are in the last stage. + */ static inline bool IncreaseRoadWorksCounter(TileIndex t) { AB(_me[t].m7, 0, 4, 1); @@ -325,6 +494,11 @@ static inline bool IncreaseRoadWorksCounter(TileIndex t) return GB(_me[t].m7, 0, 4) == 15; } +/** + * Start road works on a tile. + * @param t The tile to start the work on. + * @pre !HasRoadWorks(t) + */ static inline void StartRoadWorks(TileIndex t) { assert(!HasRoadWorks(t)); @@ -336,6 +510,11 @@ static inline void StartRoadWorks(TileIndex t) } } +/** + * Terminate road works on a tile. + * @param t Tile to stop the road works on. + * @pre HasRoadWorks(t) + */ static inline void TerminateRoadWorks(TileIndex t) { assert(HasRoadWorks(t)); @@ -345,6 +524,11 @@ static inline void TerminateRoadWorks(TileIndex t) } +/** + * Get the direction of the exit of a road depot. + * @param t The tile to query. + * @return Diagonal direction of the depot exit. + */ static inline DiagDirection GetRoadDepotDirection(TileIndex t) { assert(IsRoadDepot(t)); @@ -371,6 +555,15 @@ static inline DiagDirection GetRoadDepotDirection(TileIndex t) RoadBits GetAnyRoadBits(TileIndex tile, RoadType rt, bool straight_tunnel_bridge_entrance = false); +/** + * Make a normal road tile. + * @param t Tile to make a normal road. + * @param bits Road bits to set for all present road types. + * @param rot New present road types. + * @param town Town ID if the road is a town-owned road. + * @param road New owner of road. + * @param tram New owner of tram tracks. + */ static inline void MakeRoadNormal(TileIndex t, RoadBits bits, RoadTypes rot, TownID town, Owner road, Owner tram) { SetTileType(t, MP_ROAD); @@ -384,7 +577,16 @@ static inline void MakeRoadNormal(TileIndex t, RoadBits bits, RoadTypes rot, Tow SetRoadOwner(t, ROADTYPE_TRAM, tram); } - +/** + * Make a level crossing. + * @param t Tile to make a level crossing. + * @param road New owner of road. + * @param tram New owner of tram tracks. + * @param rail New owner of the rail track. + * @param roaddir Axis of the road. + * @param rot New present road types. + * @param town Town ID if the road is a town-owned road. + */ static inline void MakeRoadCrossing(TileIndex t, Owner road, Owner tram, Owner rail, Axis roaddir, RailType rat, RoadTypes rot, uint town) { SetTileType(t, MP_ROAD); @@ -398,7 +600,14 @@ static inline void MakeRoadCrossing(TileIndex t, Owner road, Owner tram, Owner r SetRoadOwner(t, ROADTYPE_TRAM, tram); } - +/** + * Make a road depot. + * @param t Tile to make a level crossing. + * @param owner New owner of the depot. + * @param did New depot ID. + * @param dir Direction of the depot exit. + * @param rt Road type of the depot. + */ static inline void MakeRoadDepot(TileIndex t, Owner owner, DepotID did, DiagDirection dir, RoadType rt) { SetTileType(t, MP_ROAD); 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