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author | matthijs <matthijs@openttd.org> | 2005-06-16 00:54:19 +0000 |
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committer | matthijs <matthijs@openttd.org> | 2005-06-16 00:54:19 +0000 |
commit | 2e42c8279365a1b2ccca613606f6dcd5feee62bd (patch) | |
tree | 68358b8898a90071cfa6791a6a2ecdc1d93bfa2d | |
parent | 8607bbf06d0fd1781c6ea7cb551327bfde2a6b4b (diff) | |
download | openttd-2e42c8279365a1b2ccca613606f6dcd5feee62bd.tar.xz |
(svn r2445) * Add: "stopall" console command, which forcibly stops all vehicles (useful for debugging).
-rw-r--r-- | console_cmds.c | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/console_cmds.c b/console_cmds.c index 26bcea04e..cb7b57860 100644 --- a/console_cmds.c +++ b/console_cmds.c @@ -13,6 +13,7 @@ #include "command.h" #include "settings.h" #include "hal.h" /* for file list */ +#include "vehicle.h" // ** scriptfile handling ** // static FILE *_script_file; @@ -87,6 +88,28 @@ static void IConsoleHelp(const char *str) IConsolePrintF(_icolour_warn, "- %s", str); } +DEF_CONSOLE_CMD(ConStopAllVehicles) +{ + Vehicle* v; + if (argc == 0) { + IConsoleHelp("Stops all vehicles in the game. Use at your own risk... Usage: 'stopall'"); + return true; + } + + FOR_ALL_VEHICLES(v) { + if (IsValidVehicle(v)) { + /* Code ripped from CmdStartStopTrain. Can't call it, because of + * ownership problems, so we'll duplicate some code, for now */ + if (v->type == VEH_Train) + v->u.rail.days_since_order_progr = 0; + v->vehstatus |= VS_STOPPED; + InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR); + InvalidateWindow(WC_VEHICLE_DEPOT, v->tile); + } + } + return true; +} + DEF_CONSOLE_CMD(ConResetEngines) { if (argc == 0) { @@ -1236,6 +1259,7 @@ void IConsoleStdLibRegister(void) IConsoleCmdRegister("cd", ConChangeDirectory); IConsoleCmdRegister("pwd", ConPrintWorkingDirectory); IConsoleCmdRegister("clear", ConClearBuffer); + IConsoleCmdRegister("stopall", ConStopAllVehicles); IConsoleAliasRegister("dir", "ls"); IConsoleAliasRegister("newmap", "newgame"); @@ -1267,6 +1291,7 @@ void IConsoleStdLibRegister(void) IConsoleCmdRegister("status", ConStatus); IConsoleCmdHookAdd("status", ICONSOLE_HOOK_ACCESS, ConHookServerOnly); IConsoleCmdHookAdd("resetengines", ICONSOLE_HOOK_ACCESS, ConHookNoNetwork); + IConsoleCmdHookAdd("stopall", ICONSOLE_HOOK_ACCESS, ConHookNoNetwork); IConsoleCmdRegister("rcon", ConRcon); IConsoleCmdHookAdd("rcon", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork); |