diff options
author | frosch <frosch@openttd.org> | 2010-06-05 19:02:29 +0000 |
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committer | frosch <frosch@openttd.org> | 2010-06-05 19:02:29 +0000 |
commit | 13d43b8dabc66ae5ca194d8f7cd6e66c2f268825 (patch) | |
tree | a376d445fa857e09c2e4b4fd12fea6517c1161ba | |
parent | 1d9a84a934f680094bddc18f730067d757d27444 (diff) | |
download | openttd-13d43b8dabc66ae5ca194d8f7cd6e66c2f268825.tar.xz |
(svn r19937) -Codechange: Move some fios related prototypes to fios.h
-rw-r--r-- | src/console_cmds.cpp | 3 | ||||
-rw-r--r-- | src/date.cpp | 4 | ||||
-rw-r--r-- | src/fios.h | 7 | ||||
-rw-r--r-- | src/fios_gui.cpp | 8 | ||||
-rw-r--r-- | src/functions.h | 2 | ||||
-rw-r--r-- | src/gui.h | 6 | ||||
-rw-r--r-- | src/openttd.cpp | 2 |
7 files changed, 11 insertions, 21 deletions
diff --git a/src/console_cmds.cpp b/src/console_cmds.cpp index 769e45984..e0fc3b9f9 100644 --- a/src/console_cmds.cpp +++ b/src/console_cmds.cpp @@ -214,9 +214,6 @@ DEF_CONSOLE_CMD(ConScrollToTile) return false; } -extern void BuildFileList(); -extern void SetFiosType(const byte fiostype); - /* Save the map to a file */ DEF_CONSOLE_CMD(ConSave) { diff --git a/src/date.cpp b/src/date.cpp index fbb8c42bb..9a361d294 100644 --- a/src/date.cpp +++ b/src/date.cpp @@ -15,7 +15,7 @@ #include "network/network_func.h" #include "currency.h" #include "window_func.h" -#include "functions.h" +#include "settings_type.h" #include "date_func.h" #include "vehicle_base.h" #include "debug.h" @@ -220,7 +220,7 @@ static void OnNewMonth() { if (_settings_client.gui.autosave != 0 && (_cur_month % _autosave_months[_settings_client.gui.autosave]) == 0) { _do_autosave = true; - RedrawAutosave(); + SetWindowDirty(WC_STATUS_BAR, 0); } SetWindowClassesDirty(WC_CHEATS); diff --git a/src/fios.h b/src/fios.h index c03ed9aab..c4fe4f836 100644 --- a/src/fios.h +++ b/src/fios.h @@ -15,6 +15,7 @@ #include "strings_type.h" #include "core/smallvec_type.hpp" #include "core/enum_type.hpp" +#include "gfx_type.h" enum FileSlots { /** @@ -119,4 +120,10 @@ FiosType FiosGetSavegameListCallback(SaveLoadDialogMode mode, const char *file, int CDECL CompareFiosItems(const FiosItem *a, const FiosItem *b); +/* FIOS_TYPE_FILE, FIOS_TYPE_OLDFILE etc. different colours */ +extern const TextColour _fios_colours[]; + +void BuildFileList(); +void SetFiosType(const byte fiostype); + #endif /* FIOS_H */ diff --git a/src/fios_gui.cpp b/src/fios_gui.cpp index 8ce7c704e..ed6d6bdfa 100644 --- a/src/fios_gui.cpp +++ b/src/fios_gui.cpp @@ -23,6 +23,7 @@ #include "window_func.h" #include "tilehighlight_func.h" #include "querystring_gui.h" +#include "engine_func.h" #include "table/sprites.h" #include "table/strings.h" @@ -152,8 +153,6 @@ static void MakeSortedSaveGameList() QSortT(_fios_items.Get(sort_start), s_amount, CompareFiosItems); } -extern void StartupEngines(); - struct SaveLoadWindow : public QueryStringBaseWindow { private: FiosItem o_dir; @@ -493,11 +492,6 @@ void ShowSaveLoadDialog(SaveLoadDialogMode mode) new SaveLoadWindow(sld, mode); } -void RedrawAutosave() -{ - SetWindowDirty(WC_STATUS_BAR, 0); -} - void SetFiosType(const byte fiostype) { switch (fiostype) { diff --git a/src/functions.h b/src/functions.h index a6743b2ac..882a23f12 100644 --- a/src/functions.h +++ b/src/functions.h @@ -41,8 +41,6 @@ void ShowFeederIncomeAnimation(int x, int y, int z, Money cost); void AskExitGame(); void AskExitToGameMenu(); -void RedrawAutosave(); - int ttd_main(int argc, char *argv[]); void HandleExitGameRequest(); @@ -65,12 +65,6 @@ void ShowErrorMessage(StringID summary_msg, StringID detailed_msg, WarningLevel void ShowExtraViewPortWindow(TileIndex tile = INVALID_TILE); -void BuildFileList(); -void SetFiosType(const byte fiostype); - -/* FIOS_TYPE_FILE, FIOS_TYPE_OLDFILE etc. different colours */ -extern const TextColour _fios_colours[]; - /* bridge_gui.cpp */ void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transport_type, byte bridge_type); diff --git a/src/openttd.cpp b/src/openttd.cpp index 1aa9348b9..b49e36c55 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -1270,7 +1270,7 @@ void GameLoop() if (_do_autosave) { _do_autosave = false; DoAutosave(); - RedrawAutosave(); + SetWindowDirty(WC_STATUS_BAR, 0); } /* switch game mode? */ |