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author | truelight <truelight@openttd.org> | 2004-12-21 16:56:43 +0000 |
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committer | truelight <truelight@openttd.org> | 2004-12-21 16:56:43 +0000 |
commit | 07d0fd6719cda6cf7e214dec3c7824ab7895f54a (patch) | |
tree | fe01f0ed40fd9f25a9b69c96c1c276a5e479ebd5 | |
parent | 9044110096c8b4af23005f4f7349e62c03be0207 (diff) | |
download | openttd-07d0fd6719cda6cf7e214dec3c7824ab7895f54a.tar.xz |
(svn r1202) -Fix: removed unused variable
-rw-r--r-- | network.c | 3 |
1 files changed, 1 insertions, 2 deletions
@@ -821,7 +821,6 @@ void NetworkAddServer(const byte *b) { if (*b != '\0') { NetworkGameList *item; - uint i; const byte *port = NULL; const byte *player = NULL; byte host[NETWORK_HOSTNAME_LENGTH]; @@ -842,7 +841,7 @@ void NetworkAddServer(const byte *b) } } -/* Generates the list of manually added hosts from NetworkGameList and +/* Generates the list of manually added hosts from NetworkGameList and * dumps them into the array _network_host_list. This array is needed * by the function that generates the config file. */ void NetworkRebuildHostList() |