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author | rubidium <rubidium@openttd.org> | 2008-07-07 16:04:38 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-07-07 16:04:38 +0000 |
commit | 03d32e12fba1a4568aee7734d37e7e7195b72e8d (patch) | |
tree | 42f09b84ea0d899a29f40831cd1677ba5895dc10 | |
parent | fbdc1c047643d0d6647dfe7562f4739c30f298d1 (diff) | |
download | openttd-03d32e12fba1a4568aee7734d37e7e7195b72e8d.tar.xz |
(svn r13680) -Fix: NPF crashing when a ship tried to find a nearby depot when on an aqueduct.
-rw-r--r-- | src/vehicle.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/vehicle.cpp b/src/vehicle.cpp index ff904aeb9..b0ad68113 100644 --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -1650,7 +1650,7 @@ Trackdir GetVehicleTrackdir(const Vehicle *v) if (v->u.rail.track == TRACK_BIT_DEPOT) // We'll assume the train is facing outwards return DiagDirToDiagTrackdir(GetRailDepotDirection(v->tile)); // Train in depot - if (v->u.rail.track == TRACK_BIT_WORMHOLE) // train in tunnel, so just use his direction and assume a diagonal track + if (v->u.rail.track == TRACK_BIT_WORMHOLE) // train in tunnel or on bridge, so just use his direction and assume a diagonal track return DiagDirToDiagTrackdir(DirToDiagDir(v->direction)); return TrackDirectionToTrackdir(FindFirstTrack(v->u.rail.track), v->direction); @@ -1660,6 +1660,9 @@ Trackdir GetVehicleTrackdir(const Vehicle *v) // We'll assume the ship is facing outwards return DiagDirToDiagTrackdir(GetShipDepotDirection(v->tile)); + if (v->u.ship.state == TRACK_BIT_WORMHOLE) // ship on aqueduct, so just use his direction and assume a diagonal track + return DiagDirToDiagTrackdir(DirToDiagDir(v->direction)); + return TrackDirectionToTrackdir(FindFirstTrack(v->u.ship.state), v->direction); case VEH_ROAD: |