diff options
author | rubidium <rubidium@openttd.org> | 2009-08-30 14:39:59 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-08-30 14:39:59 +0000 |
commit | 0007a599c36fbf91b93f04d540301130055606e8 (patch) | |
tree | d018732c9a08f8f2509cf366de69c22bd3f704e8 | |
parent | e8433f6d48a801d6c008b8c61e6ea4dff525b2c1 (diff) | |
download | openttd-0007a599c36fbf91b93f04d540301130055606e8.tar.xz |
(svn r17321) -Codechange: minor coding style fixes for the town directory
-rw-r--r-- | src/town_gui.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/town_gui.cpp b/src/town_gui.cpp index fb10b6814..470d9ab0b 100644 --- a/src/town_gui.cpp +++ b/src/town_gui.cpp @@ -562,7 +562,7 @@ private: SetVScrollCount(this, this->towns.Length()); // Update scrollbar as well. } /* Always sort the towns. */ - last_town = NULL; + this->last_town = NULL; this->towns.Sort(); } @@ -599,7 +599,7 @@ public: TownDirectoryWindow(const WindowDesc *desc) : Window() { this->towns.SetListing(this->last_sorting); - this->towns.SetSortFuncs(this->sorter_funcs); + this->towns.SetSortFuncs(TownDirectoryWindow::sorter_funcs); this->towns.ForceRebuild(); this->BuildSortTownList(); |