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author | rubidium <rubidium@openttd.org> | 2007-06-16 11:13:30 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-06-16 11:13:30 +0000 |
commit | f4c0bfc3a4efd0e913b0c92f15604e06386a1489 (patch) | |
tree | 7b11349a848ba5413f77ba664de2f9c4d2574170 | |
parent | d58d721fab3ea4ca54122ed8cd15b888b4f2aa6c (diff) | |
download | openttd-f4c0bfc3a4efd0e913b0c92f15604e06386a1489.tar.xz |
(svn r10169) -Fix [FS#875]: trunk did still tell Windows that it was version 0.5.0(.0), so now we use a "bogus" version number to tell it's not a real release. The version number that will be shown in-game will not change, only the version number in the file properties.
-rw-r--r-- | src/ottdres.rc | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/ottdres.rc b/src/ottdres.rc index f39f63f67..efb6864f1 100644 --- a/src/ottdres.rc +++ b/src/ottdres.rc @@ -65,8 +65,8 @@ END // VS_VERSION_INFO VERSIONINFO - FILEVERSION 0,5,0,0 - PRODUCTVERSION 0,5,0,0 + FILEVERSION 0,5,99,0 + PRODUCTVERSION 0,5,99,0 FILEFLAGSMASK 0x3fL #ifdef _DEBUG FILEFLAGS 0x1L @@ -91,7 +91,7 @@ BEGIN VALUE "OriginalFilename", "openttd.exe\0" VALUE "PrivateBuild", "\0" VALUE "ProductName", "OpenTTD\0" - VALUE "ProductVersion", "0.0.0.0\0" + VALUE "ProductVersion", "Development Version\0" VALUE "SpecialBuild", "-\0" END END |