diff options
author | frosch <frosch@openttd.org> | 2009-04-26 16:26:41 +0000 |
---|---|---|
committer | frosch <frosch@openttd.org> | 2009-04-26 16:26:41 +0000 |
commit | e04ddbe0ac4ed41853852c35666c551407c226b4 (patch) | |
tree | 431a7fb7017dfb4f34b6e6d0e4d89cc6de4ae756 | |
parent | 9101de49d8fbc0b1f5e067ca2cd8c5906f30e84a (diff) | |
download | openttd-e04ddbe0ac4ed41853852c35666c551407c226b4.tar.xz |
(svn r16166) -Add [NoAI]: AITile::Get(Min|Max|Corner)Height
-rw-r--r-- | bin/ai/regression/regression.nut | 28 | ||||
-rw-r--r-- | bin/ai/regression/regression.txt | 263 | ||||
-rw-r--r-- | src/ai/api/ai_tile.cpp | 26 | ||||
-rw-r--r-- | src/ai/api/ai_tile.hpp | 66 | ||||
-rw-r--r-- | src/ai/api/ai_tile.hpp.sq | 10 | ||||
-rw-r--r-- | src/slope_type.h | 2 |
6 files changed, 294 insertions, 101 deletions
diff --git a/bin/ai/regression/regression.nut b/bin/ai/regression/regression.nut index 02f2e55bf..8b77879bd 100644 --- a/bin/ai/regression/regression.nut +++ b/bin/ai/regression/regression.nut @@ -1189,7 +1189,7 @@ function Regression::TileList() print(""); print("--TileList--"); print(" Count(): " + list.Count()); - list.AddRectangle(41895 - 256 * 2, 256 * 2 + 41895 + 8); + list.AddRectangle(34436, 256 * 2 + 34436 + 8); print(" Count(): " + list.Count()); list.Valuate(AITile.GetHeight); @@ -1200,6 +1200,30 @@ function Regression::TileList() print(" " + i + " => " + list.GetValue(i)); } + list.Valuate(AITile.GetCornerHeight, AITile.CORNER_N); + print(" CornerHeight(North): done"); + print(" Count(): " + list.Count()); + print(" ListDump:"); + for (local i = list.Begin(); list.HasNext(); i = list.Next()) { + print(" " + i + " => " + list.GetValue(i)); + } + + list.Valuate(AITile.GetMinHeight); + print(" MinHeight(): done"); + print(" Count(): " + list.Count()); + print(" ListDump:"); + for (local i = list.Begin(); list.HasNext(); i = list.Next()) { + print(" " + i + " => " + list.GetValue(i)); + } + + list.Valuate(AITile.GetMaxHeight); + print(" MaxHeight(): done"); + print(" Count(): " + list.Count()); + print(" ListDump:"); + for (local i = list.Begin(); list.HasNext(); i = list.Next()) { + print(" " + i + " => " + list.GetValue(i)); + } + list.Valuate(AITile.GetSlope); list.KeepValue(0); print(" Slope(): done"); @@ -1210,6 +1234,8 @@ function Regression::TileList() print(" " + i + " => " + list.GetValue(i)); } + list.Clear(); + list.AddRectangle(41895 - 256 * 2, 256 * 2 + 41895 + 8); list.Valuate(AITile.IsBuildable); list.KeepValue(1); print(" Buildable(): done"); diff --git a/bin/ai/regression/regression.txt b/bin/ai/regression/regression.txt index c3c793179..5a7c96d2a 100644 --- a/bin/ai/regression/regression.txt +++ b/bin/ai/regression/regression.txt @@ -7366,125 +7366,178 @@ --TileList-- Count(): 0 - Count(): 45 + Count(): 27 Height(): done - Count(): 45 + Count(): 27 ListDump: - 42411 => 2 - 42410 => 2 - 42409 => 2 - 42408 => 2 - 42407 => 2 - 42154 => 2 - 42153 => 2 - 42152 => 2 - 42151 => 2 - 41898 => 2 - 41897 => 2 - 41896 => 2 - 41895 => 2 - 41642 => 2 - 41641 => 2 - 41640 => 2 - 41639 => 2 - 41386 => 2 - 41385 => 2 - 41384 => 2 - 41383 => 2 - 42415 => 1 - 42414 => 1 - 42413 => 1 - 42412 => 1 - 42159 => 1 - 42158 => 1 - 42157 => 1 - 42156 => 1 - 42155 => 1 - 41903 => 1 - 41902 => 1 - 41901 => 1 - 41900 => 1 - 41899 => 1 - 41647 => 1 - 41646 => 1 - 41645 => 1 - 41644 => 1 - 41643 => 1 - 41391 => 1 - 41390 => 1 - 41389 => 1 - 41388 => 1 - 41387 => 1 + 34956 => 4 + 34700 => 4 + 34444 => 4 + 34955 => 3 + 34954 => 3 + 34953 => 3 + 34699 => 3 + 34698 => 3 + 34697 => 3 + 34693 => 3 + 34692 => 3 + 34443 => 3 + 34442 => 3 + 34441 => 3 + 34439 => 3 + 34438 => 3 + 34437 => 3 + 34436 => 3 + 34952 => 2 + 34951 => 2 + 34950 => 2 + 34949 => 2 + 34948 => 2 + 34696 => 2 + 34695 => 2 + 34694 => 2 + 34440 => 2 + CornerHeight(North): done + Count(): 27 + ListDump: + 34956 => 4 + 34700 => 4 + 34444 => 4 + 34955 => 3 + 34954 => 3 + 34953 => 3 + 34699 => 3 + 34698 => 3 + 34697 => 3 + 34693 => 3 + 34692 => 3 + 34443 => 3 + 34442 => 3 + 34441 => 3 + 34439 => 3 + 34438 => 3 + 34437 => 3 + 34436 => 3 + 34952 => 2 + 34951 => 2 + 34950 => 2 + 34949 => 2 + 34948 => 2 + 34696 => 2 + 34695 => 2 + 34694 => 2 + 34440 => 2 + MinHeight(): done + Count(): 27 + ListDump: + 34956 => 4 + 34700 => 4 + 34444 => 4 + 34955 => 3 + 34954 => 3 + 34953 => 3 + 34699 => 3 + 34698 => 3 + 34697 => 3 + 34443 => 3 + 34442 => 3 + 34441 => 3 + 34436 => 3 + 34952 => 2 + 34951 => 2 + 34950 => 2 + 34949 => 2 + 34948 => 2 + 34696 => 2 + 34695 => 2 + 34694 => 2 + 34693 => 2 + 34692 => 2 + 34440 => 2 + 34439 => 2 + 34438 => 2 + 34437 => 2 + MaxHeight(): done + Count(): 27 + ListDump: + 34956 => 4 + 34955 => 4 + 34700 => 4 + 34699 => 4 + 34444 => 4 + 34443 => 4 + 34954 => 3 + 34953 => 3 + 34952 => 3 + 34951 => 3 + 34950 => 3 + 34949 => 3 + 34948 => 3 + 34698 => 3 + 34697 => 3 + 34696 => 3 + 34693 => 3 + 34692 => 3 + 34442 => 3 + 34441 => 3 + 34440 => 3 + 34439 => 3 + 34438 => 3 + 34437 => 3 + 34436 => 3 + 34695 => 2 + 34694 => 2 Slope(): done KeepValue(0): done - Count(): 38 + Count(): 12 ListDump: - 42415 => 0 - 42414 => 0 - 42413 => 0 - 42410 => 0 - 42409 => 0 - 42408 => 0 - 42407 => 0 - 42159 => 0 - 42158 => 0 - 42157 => 0 - 42156 => 0 - 42153 => 0 - 42152 => 0 - 42151 => 0 - 41903 => 0 - 41902 => 0 - 41901 => 0 - 41900 => 0 - 41899 => 0 - 41897 => 0 - 41896 => 0 - 41895 => 0 - 41647 => 0 - 41646 => 0 - 41645 => 0 - 41644 => 0 - 41643 => 0 - 41641 => 0 - 41640 => 0 - 41639 => 0 - 41391 => 0 - 41390 => 0 - 41389 => 0 - 41388 => 0 - 41387 => 0 - 41385 => 0 - 41384 => 0 - 41383 => 0 + 34956 => 0 + 34954 => 0 + 34953 => 0 + 34700 => 0 + 34698 => 0 + 34697 => 0 + 34695 => 0 + 34694 => 0 + 34444 => 0 + 34442 => 0 + 34441 => 0 + 34436 => 0 Buildable(): done KeepValue(1): done - Count(): 28 + Count(): 35 BuildableRectangle(3, 3) ListDump: 42415 => 1 42414 => 1 42413 => 1 + 42412 => 1 + 42411 => 1 42410 => 1 42159 => 1 42158 => 1 42157 => 1 42156 => 1 + 42155 => 1 + 42154 => 1 41903 => 1 41902 => 1 41901 => 1 41900 => 1 41899 => 1 + 41898 => 1 41647 => 1 41646 => 1 41645 => 1 41644 => 1 41643 => 1 + 41642 => 1 41641 => 1 41391 => 1 41390 => 1 41389 => 1 41388 => 1 41387 => 1 + 41386 => 1 41385 => 1 42153 => 0 41897 => 0 @@ -7496,26 +7549,33 @@ 42413 => 173 42158 => 173 41903 => 173 + 42412 => 172 42157 => 172 41902 => 172 41647 => 172 + 42411 => 171 42156 => 171 41901 => 171 41646 => 171 41391 => 171 42410 => 170 + 42155 => 170 41900 => 170 41645 => 170 41390 => 170 + 42154 => 169 41899 => 169 41644 => 169 41389 => 169 42153 => 168 + 41898 => 168 41643 => 168 41388 => 168 41897 => 167 + 41642 => 167 41387 => 167 41641 => 166 + 41386 => 166 41385 => 165 41384 => 164 DistanceSquareToTile(30000) ListDump: @@ -7532,17 +7592,24 @@ 42157 => 17834 41390 => 17812 41901 => 17741 + 42412 => 17680 41645 => 17650 42156 => 17585 41389 => 17561 41900 => 17492 + 42411 => 17433 41644 => 17401 + 42155 => 17338 41388 => 17312 41899 => 17245 42410 => 17188 41643 => 17154 + 42154 => 17093 41387 => 17065 + 41898 => 17000 + 41642 => 16909 42153 => 16850 + 41386 => 16820 41897 => 16757 41641 => 16666 41385 => 16577 @@ -7551,63 +7618,77 @@ 42415 => -1 42414 => -1 42413 => -1 + 42412 => -1 + 42411 => -1 42410 => -1 42159 => -1 42158 => -1 42157 => -1 42156 => -1 + 42155 => -1 + 42154 => -1 42153 => -1 41903 => -1 41902 => -1 41901 => -1 41900 => -1 41899 => -1 + 41898 => -1 41897 => -1 41647 => -1 41646 => -1 41645 => -1 41644 => -1 41643 => -1 + 41642 => -1 41641 => -1 41391 => -1 41390 => -1 41389 => -1 41388 => -1 41387 => -1 + 41386 => -1 41385 => -1 41384 => -1 GetClosestTown() ListDump: 42415 => 3 42414 => 3 42413 => 3 + 42412 => 3 + 42411 => 3 42410 => 3 42159 => 3 42158 => 3 42157 => 3 42156 => 3 + 42155 => 3 + 42154 => 3 42153 => 3 41903 => 3 41902 => 3 41901 => 3 41900 => 3 41899 => 3 + 41898 => 3 41897 => 3 41647 => 3 41646 => 3 41645 => 3 41644 => 3 41643 => 3 + 41642 => 3 41641 => 3 41391 => 3 41390 => 3 41389 => 3 41388 => 3 41387 => 3 + 41386 => 3 41385 => 3 41384 => 3 CargoAcceptance(): done KeepAboveValue(10): done - Count(): 9 + Count(): 15 ListDump: 41897 => 29 41385 => 26 @@ -7615,9 +7696,15 @@ 42153 => 25 41641 => 23 41899 => 17 + 41898 => 17 41387 => 17 + 41386 => 17 41643 => 14 + 41642 => 14 + 42411 => 13 42410 => 13 + 42155 => 13 + 42154 => 13 RoadTile(): done KeepValue(1): done Count(): 0 diff --git a/src/ai/api/ai_tile.cpp b/src/ai/api/ai_tile.cpp index 8a04c1772..f5bf96f1a 100644 --- a/src/ai/api/ai_tile.cpp +++ b/src/ai/api/ai_tile.cpp @@ -11,6 +11,7 @@ #include "../../water_map.h" #include "../../clear_map.h" #include "../../town.h" +#include "../../landscape.h" /* static */ bool AITile::IsBuildable(TileIndex tile) { @@ -132,11 +133,34 @@ /* static */ int32 AITile::GetHeight(TileIndex tile) { - if (!::IsValidTile(tile)) return false; + if (!::IsValidTile(tile)) return -1; return ::TileHeight(tile); } +/* static */ int32 AITile::GetMinHeight(TileIndex tile) +{ + if (!::IsValidTile(tile)) return -1; + + return ::GetTileZ(tile) / ::TILE_HEIGHT; +} + +/* static */ int32 AITile::GetMaxHeight(TileIndex tile) +{ + if (!::IsValidTile(tile)) return -1; + + return ::GetTileMaxZ(tile) / ::TILE_HEIGHT; +} + +/* static */ int32 AITile::GetCornerHeight(TileIndex tile, Corner corner) +{ + if (!::IsValidTile(tile) || !::IsValidCorner((::Corner)corner)) return -1; + + uint z; + ::Slope slope = ::GetTileSlope(tile, &z); + return (z + ::GetSlopeZInCorner(slope, (::Corner)corner)) / ::TILE_HEIGHT; +} + /* static */ AICompany::CompanyID AITile::GetOwner(TileIndex tile) { if (!::IsValidTile(tile)) return AICompany::COMPANY_INVALID; diff --git a/src/ai/api/ai_tile.hpp b/src/ai/api/ai_tile.hpp index 772b9e1bb..808bbcf52 100644 --- a/src/ai/api/ai_tile.hpp +++ b/src/ai/api/ai_tile.hpp @@ -32,7 +32,19 @@ public: }; /** - * Enumeration for the slope-type (from slopes.h). + * Enumeration for corners of tiles. + */ + enum Corner { + CORNER_W = 0, //!< West corner + CORNER_S = 1, //!< South corner + CORNER_E = 2, //!< East corner + CORNER_N = 3, //!< North corner + + CORNER_INVALID = 0xFF, + }; + + /** + * Enumeration for the slope-type. * * This enumeration use the chars N, E, S, W corresponding the * direction North, East, South and West. The top corner of a tile @@ -41,18 +53,18 @@ public: enum Slope { /* Values are important, as they represent the internal state of the game. */ SLOPE_FLAT = 0x00, //!< A flat tile - SLOPE_W = 0x01, //!< The west corner of the tile is raised - SLOPE_S = 0x02, //!< The south corner of the tile is raised - SLOPE_E = 0x04, //!< The east corner of the tile is raised - SLOPE_N = 0x08, //!< The north corner of the tile is raised - SLOPE_STEEP = 0x10, //!< Indicates the slope is steep + SLOPE_W = 1 << CORNER_W, //!< The west corner of the tile is raised + SLOPE_S = 1 << CORNER_S, //!< The south corner of the tile is raised + SLOPE_E = 1 << CORNER_E, //!< The east corner of the tile is raised + SLOPE_N = 1 << CORNER_N, //!< The north corner of the tile is raised + SLOPE_STEEP = 0x10, //!< Indicates the slope is steep (The corner opposite of the not-raised corner is raised two times) SLOPE_NW = SLOPE_N | SLOPE_W, //!< North and west corner are raised SLOPE_SW = SLOPE_S | SLOPE_W, //!< South and west corner are raised SLOPE_SE = SLOPE_S | SLOPE_E, //!< South and east corner are raised SLOPE_NE = SLOPE_N | SLOPE_E, //!< North and east corner are raised SLOPE_EW = SLOPE_E | SLOPE_W, //!< East and west corner are raised SLOPE_NS = SLOPE_N | SLOPE_S, //!< North and south corner are raised - SLOPE_ELEVATED = SLOPE_N | SLOPE_E | SLOPE_S | SLOPE_W, //!< All corner are raised, similar to SLOPE_FLAT + SLOPE_ELEVATED = SLOPE_N | SLOPE_E | SLOPE_S | SLOPE_W, //!< Bit mask containing all 'simple' slopes. Does not appear as a slope. SLOPE_NWS = SLOPE_N | SLOPE_W | SLOPE_S, //!< North, west and south corner are raised SLOPE_WSE = SLOPE_W | SLOPE_S | SLOPE_E, //!< West, south and east corner are raised SLOPE_SEN = SLOPE_S | SLOPE_E | SLOPE_N, //!< South, east and north corner are raised @@ -129,6 +141,7 @@ public: /** * Check if a tile has a steep slope. + * Steep slopes are slopes with a height difference of 2 across one diagonal of the tile. * @param slope The slope to check on. * @pre slope != SLOPE_INVALID. * @return True if the slope is a steep slope. @@ -137,9 +150,11 @@ public: /** * Check if a tile has a halftile slope. + * Halftile slopes appear on top of halftile foundations. E.g. the slope you get when building a horizontal railtrack on the top of a SLOPE_N or SLOPE_STEEP_N. * @param slope The slope to check on. * @pre slope != SLOPE_INVALID. * @return True if the slope is a halftile slope. + * @note Currently there is no API function that would return or accept a halftile slope. */ static bool IsHalftileSlope(Slope slope); @@ -193,9 +208,10 @@ public: /** * Get the slope of a tile. + * This is the slope of the bare tile. A possible foundation on the tile does not influence this slope. * @param tile The tile to check on. * @pre AIMap::IsValidTile(tile). - * @return 0 means flat, others indicate internal state of slope. + * @return Bit mask encoding the slope. See #Slope for a description of the returned values. */ static Slope GetSlope(TileIndex tile); @@ -211,14 +227,44 @@ public: static Slope GetComplementSlope(Slope slope); /** - * Get the height of the tile. + * Get the height of the north corner of a tile. + * The returned height is the height of the bare tile. A possible foundation on the tile does not influence this height. + * @deprecated This function is deprecated and might be removed in future versions of the API. Use GetMinHeight(), GetMaxHeight() or GetCornerHeight() instead. * @param tile The tile to check on. * @pre AIMap::IsValidTile(tile). - * @return The height of the tile, ranging from 0 to 15. + * @return The height of the north corner of the tile, ranging from 0 to 15. */ static int32 GetHeight(TileIndex tile); /** + * Get the minimal height on a tile. + * The returned height is the height of the bare tile. A possible foundation on the tile does not influence this height. + * @param tile The tile to check on. + * @pre AIMap::IsValidTile(tile). + * @return The height of the lowest corner of the tile, ranging from 0 to 15. + */ + static int32 GetMinHeight(TileIndex tile); + + /** + * Get the maximal height on a tile. + * The returned height is the height of the bare tile. A possible foundation on the tile does not influence this height. + * @param tile The tile to check on. + * @pre AIMap::IsValidTile(tile). + * @return The height of the highest corner of the tile, ranging from 0 to 15. + */ + static int32 GetMaxHeight(TileIndex tile); + + /** + * Get the height of a certain corner of a tile. + * The returned height is the height of the bare tile. A possible foundation on the tile does not influence this height. + * @param tile The tile to check on. + * @param corner The corner to query. + * @pre AIMap::IsValidTile(tile). + * @return The height of the lowest corner of the tile, ranging from 0 to 15. + */ + static int32 GetCornerHeight(TileIndex tile, Corner corner); + + /** * Get the owner of the tile. * @param tile The tile to get the owner from. * @pre AIMap::IsValidTile(tile). diff --git a/src/ai/api/ai_tile.hpp.sq b/src/ai/api/ai_tile.hpp.sq index 8f9e83317..481cb68f9 100644 --- a/src/ai/api/ai_tile.hpp.sq +++ b/src/ai/api/ai_tile.hpp.sq @@ -7,6 +7,8 @@ namespace SQConvert { /* Allow enums to be used as Squirrel parameters */ template <> AITile::ErrorMessages GetParam(ForceType<AITile::ErrorMessages>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AITile::ErrorMessages)tmp; } template <> int Return<AITile::ErrorMessages>(HSQUIRRELVM vm, AITile::ErrorMessages res) { sq_pushinteger(vm, (int32)res); return 1; } + template <> AITile::Corner GetParam(ForceType<AITile::Corner>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AITile::Corner)tmp; } + template <> int Return<AITile::Corner>(HSQUIRRELVM vm, AITile::Corner res) { sq_pushinteger(vm, (int32)res); return 1; } template <> AITile::Slope GetParam(ForceType<AITile::Slope>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AITile::Slope)tmp; } template <> int Return<AITile::Slope>(HSQUIRRELVM vm, AITile::Slope res) { sq_pushinteger(vm, (int32)res); return 1; } template <> AITile::TransportType GetParam(ForceType<AITile::TransportType>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AITile::TransportType)tmp; } @@ -28,6 +30,11 @@ void SQAITile_Register(Squirrel *engine) { SQAITile.DefSQConst(engine, AITile::ERR_TILE_BASE, "ERR_TILE_BASE"); SQAITile.DefSQConst(engine, AITile::ERR_TILE_TOO_HIGH, "ERR_TILE_TOO_HIGH"); SQAITile.DefSQConst(engine, AITile::ERR_TILE_TOO_LOW, "ERR_TILE_TOO_LOW"); + SQAITile.DefSQConst(engine, AITile::CORNER_W, "CORNER_W"); + SQAITile.DefSQConst(engine, AITile::CORNER_S, "CORNER_S"); + SQAITile.DefSQConst(engine, AITile::CORNER_E, "CORNER_E"); + SQAITile.DefSQConst(engine, AITile::CORNER_N, "CORNER_N"); + SQAITile.DefSQConst(engine, AITile::CORNER_INVALID, "CORNER_INVALID"); SQAITile.DefSQConst(engine, AITile::SLOPE_FLAT, "SLOPE_FLAT"); SQAITile.DefSQConst(engine, AITile::SLOPE_W, "SLOPE_W"); SQAITile.DefSQConst(engine, AITile::SLOPE_S, "SLOPE_S"); @@ -78,6 +85,9 @@ void SQAITile_Register(Squirrel *engine) { SQAITile.DefSQStaticMethod(engine, &AITile::GetSlope, "GetSlope", 2, ".i"); SQAITile.DefSQStaticMethod(engine, &AITile::GetComplementSlope, "GetComplementSlope", 2, ".i"); SQAITile.DefSQStaticMethod(engine, &AITile::GetHeight, "GetHeight", 2, ".i"); + SQAITile.DefSQStaticMethod(engine, &AITile::GetMinHeight, "GetMinHeight", 2, ".i"); + SQAITile.DefSQStaticMethod(engine, &AITile::GetMaxHeight, "GetMaxHeight", 2, ".i"); + SQAITile.DefSQStaticMethod(engine, &AITile::GetCornerHeight, "GetCornerHeight", 3, ".ii"); SQAITile.DefSQStaticMethod(engine, &AITile::GetOwner, "GetOwner", 2, ".i"); SQAITile.DefSQStaticMethod(engine, &AITile::HasTransportType, "HasTransportType", 3, ".ii"); SQAITile.DefSQStaticMethod(engine, &AITile::GetCargoAcceptance, "GetCargoAcceptance", 6, ".iiiii"); diff --git a/src/slope_type.h b/src/slope_type.h index 2ba12bf38..469fd75b9 100644 --- a/src/slope_type.h +++ b/src/slope_type.h @@ -53,7 +53,7 @@ enum Slope { SLOPE_NE = SLOPE_N | SLOPE_E, ///< north and east corner are raised SLOPE_EW = SLOPE_E | SLOPE_W, ///< east and west corner are raised SLOPE_NS = SLOPE_N | SLOPE_S, ///< north and south corner are raised - SLOPE_ELEVATED = SLOPE_N | SLOPE_E | SLOPE_S | SLOPE_W, ///< all corner are raised, similar to SLOPE_FLAT + SLOPE_ELEVATED = SLOPE_N | SLOPE_E | SLOPE_S | SLOPE_W, ///< bit mask containing all 'simple' slopes SLOPE_NWS = SLOPE_N | SLOPE_W | SLOPE_S, ///< north, west and south corner are raised SLOPE_WSE = SLOPE_W | SLOPE_S | SLOPE_E, ///< west, south and east corner are raised SLOPE_SEN = SLOPE_S | SLOPE_E | SLOPE_N, ///< south, east and north corner are raised |