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authorfrosch <frosch@openttd.org>2012-02-25 17:22:57 +0000
committerfrosch <frosch@openttd.org>2012-02-25 17:22:57 +0000
commitdac51654fe78a02fa744b72979658bbee2e14ef6 (patch)
treeff1f0bb0a7ea4a46011475c0c0790edd55c5eaea
parentdf54f25efe5817e35c4eba9b95c5b8718d3a7551 (diff)
downloadopenttd-dac51654fe78a02fa744b72979658bbee2e14ef6.tar.xz
(svn r23988) -Fix: Typo in comment.
-rw-r--r--src/blitter/32bpp_optimized.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/blitter/32bpp_optimized.cpp b/src/blitter/32bpp_optimized.cpp
index 90a310075..c11a40401 100644
--- a/src/blitter/32bpp_optimized.cpp
+++ b/src/blitter/32bpp_optimized.cpp
@@ -215,7 +215,7 @@ Sprite *Blitter_32bppOptimized::Encode(SpriteLoader::Sprite *sprite, AllocatorPr
Colour *dst_px_orig[ZOOM_LVL_COUNT];
/* interleaved stream of 'm' channel and 'n' channel
- * 'n' is number if following pixels with the same alpha channel class
+ * 'n' is number of following pixels with the same alpha channel class
* there are 3 classes: 0, 255, others
*
* it has to be stored in one stream so fewer registers are used -