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author | rubidium <rubidium@openttd.org> | 2009-01-05 17:48:54 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-01-05 17:48:54 +0000 |
commit | d642a55b9126f8ac8e6a4f6736aaa621bc3e9f93 (patch) | |
tree | f94c0b77431ab62958b25332bb29340cfca272a0 | |
parent | d5f311d3a2f96190674325ee64301e60f6db4f3e (diff) | |
download | openttd-d642a55b9126f8ac8e6a4f6736aaa621bc3e9f93.tar.xz |
(svn r14847) -Codechange: generalise the circular search to search around a rectangle (PhilSophus)
-rw-r--r-- | src/map.cpp | 57 | ||||
-rw-r--r-- | src/map_func.h | 5 |
2 files changed, 39 insertions, 23 deletions
diff --git a/src/map.cpp b/src/map.cpp index 12f7a0266..72a4f550f 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -268,41 +268,52 @@ uint DistanceFromEdge(TileIndex tile) */ bool CircularTileSearch(TileIndex *tile, uint size, TestTileOnSearchProc proc, void *user_data) { - uint n, x, y; - DiagDirection dir; - assert(proc != NULL); assert(size > 0); - x = TileX(*tile); - y = TileY(*tile); - if (size % 2 == 1) { /* If the length of the side is uneven, the center has to be checked * separately, as the pattern of uneven sides requires to go around the center */ - n = 2; - if (proc(TileXY(x, y), user_data)) { - *tile = TileXY(x, y); - return true; - } + if (proc(*tile, user_data)) return true; /* If tile test is not successful, get one tile down and left, * ready for a test in first circle around center tile */ - x += _tileoffs_by_dir[DIR_W].x; - y += _tileoffs_by_dir[DIR_W].y; + *tile = TILE_ADD(*tile, TileOffsByDir(DIR_W)); + return CircularTileSearch(tile, size / 2, 1, 1, proc, user_data); } else { - n = 1; - /* To use _tileoffs_by_diagdir's order, we must relocate to - * another tile, as we now first go 'up', 'right', 'down', 'left' - * instead of 'right', 'down', 'left', 'up', which the calling - * function assume. */ - x++; + return CircularTileSearch(tile, size / 2, 0, 0, proc, user_data); } +} + +/*! + * Generalized circular search allowing for rectangles and a hole. + * Function performing a search around a center rectangle and going outward. + * The center rectangle is left out from the search. To do a rectangular search + * without a hole, set either h or w to zero. + * Every tile will be tested by means of the callback function proc, + * which will determine if yes or no the given tile meets criteria of search. + * @param tile to start the search from. Upon completion, it will return the tile matching the search + * @param radius: How many tiles to search outwards. Note: This is a radius and thus different + * from the size parameter of the other CircularTileSearch function, which is a diameter. + * @param proc: callback testing function pointer. + * @param user_data to be passed to the callback function. Depends on the implementation + * @return result of the search + * @pre proc != NULL + * @pre radius > 0 + */ +bool CircularTileSearch(TileIndex *tile, uint radius, uint w, uint h, TestTileOnSearchProc proc, void *user_data) +{ + assert(proc != NULL); + assert(radius > 0); + + uint x = TileX(*tile) + w + 1; + uint y = TileY(*tile); + + uint extent[DIAGDIR_END] = { w, h, w, h }; - for (; n < size; n += 2) { - for (dir = DIAGDIR_NE; dir < DIAGDIR_END; dir++) { - uint j; - for (j = n; j != 0; j--) { + for (uint n = 0; n < radius; n++) { + for (DiagDirection dir = DIAGDIR_NE; dir < DIAGDIR_END; dir++) { + for (uint j = extent[dir] + n * 2 + 1; j != 0; j--) { if (x <= MapMaxX() && y <= MapMaxY() && ///< Is the tile within the map? proc(TileXY(x, y), user_data)) { ///< Is the callback successful? *tile = TileXY(x, y); diff --git a/src/map_func.h b/src/map_func.h index ff539b8af..2a971d1d6 100644 --- a/src/map_func.h +++ b/src/map_func.h @@ -394,6 +394,11 @@ typedef bool TestTileOnSearchProc(TileIndex tile, void *user_data); bool CircularTileSearch(TileIndex *tile, uint size, TestTileOnSearchProc proc, void *user_data); /** + * Searches for some cirumstances of a tile around a given rectangle with a helper function. + */ +bool CircularTileSearch(TileIndex *tile, uint radius, uint w, uint h, TestTileOnSearchProc proc, void *user_data); + +/** * Get a random tile out of a given seed. * @param r the random 'seed' * @return a valid tile |