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author | rubidium <rubidium@openttd.org> | 2007-02-16 22:44:56 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-02-16 22:44:56 +0000 |
commit | c04c8382ca52a343494fb8c4dc66b2a8ef94e714 (patch) | |
tree | 47beb5b6e722d1dfc784788f03af450c40963d05 | |
parent | 76eb16252ad3e3dc259905e4e895884096004fa5 (diff) | |
download | openttd-c04c8382ca52a343494fb8c4dc66b2a8ef94e714.tar.xz |
(svn r8765) -Codechange: remove logic redundancy by moving it from the gui into the cmd code.
-rw-r--r-- | src/road_gui.cpp | 10 | ||||
-rw-r--r-- | src/station_cmd.cpp | 2 |
2 files changed, 2 insertions, 10 deletions
diff --git a/src/road_gui.cpp b/src/road_gui.cpp index 0f8f00074..2ca823247 100644 --- a/src/road_gui.cpp +++ b/src/road_gui.cpp @@ -100,16 +100,6 @@ static void PlaceRoadStop(TileIndex tile, uint32 p2, uint32 cmd) if (p1 >= DIAGDIR_END) { SETBIT(p2, 1); // It's a drive-through stop p1 -= DIAGDIR_END; // Adjust picker result to actual direction - - /* Only allow building over a road if its a straight road, - * facing the right direction and it belongs to the player */ - if ((IsTileType(tile, MP_STREET) && - GetRoadTileType(tile) == ROAD_TILE_NORMAL && - (IsTileOwner(tile, _current_player) || (_patches.road_stop_on_town_road && IsTileOwner(tile, OWNER_TOWN))) && - !(GetRoadBits(tile) & ((DiagDirection)p1 == DIAGDIR_NE ? ROAD_Y : ROAD_X)))) { - - cmd ^= CMD_AUTO; - } } DoCommandP(tile, p1, p2, CcRoadDepot, cmd); } diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp index 463ed4487..425fb49f0 100644 --- a/src/station_cmd.cpp +++ b/src/station_cmd.cpp @@ -1276,6 +1276,8 @@ int32 CmdBuildRoadStop(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) if (!(flags & DC_NO_TOWN_RATING) && !CheckIfAuthorityAllows(tile)) return CMD_ERROR; + if (build_over_road) flags ^= DC_AUTO; + if (build_over_road && IsTileOwner(tile, OWNER_TOWN)) _current_player = OWNER_TOWN; ret = CheckFlatLandBelow(tile, 1, 1, flags, is_drive_through ? 5 << p1 : 1 << p1, NULL); _current_player = cur_owner; |