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author | smatz <smatz@openttd.org> | 2009-09-01 20:51:45 +0000 |
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committer | smatz <smatz@openttd.org> | 2009-09-01 20:51:45 +0000 |
commit | bc3bdb03fd8e55506283acd11fc040a37234b4e7 (patch) | |
tree | 4a5d636547d6621277f18fb56dc36f61829f3d26 | |
parent | a4af668986ce4a2744a4c481e018b32b683b0fce (diff) | |
download | openttd-bc3bdb03fd8e55506283acd11fc040a37234b4e7.tar.xz |
(svn r17357) -Codechange: some compilers complain about implicit conversion from NULL to bool
-rw-r--r-- | src/yapf/yapf_road.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/yapf/yapf_road.cpp b/src/yapf/yapf_road.cpp index 9bc39c3bf..7c43951fe 100644 --- a/src/yapf/yapf_road.cpp +++ b/src/yapf/yapf_road.cpp @@ -482,7 +482,7 @@ bool YapfFindNearestRoadDepot(const Vehicle *v, int max_distance, TileIndex *dep TileIndex tile = v->tile; Trackdir trackdir = v->GetVehicleTrackdir(); if ((TrackStatusToTrackdirBits(GetTileTrackStatus(tile, TRANSPORT_ROAD, RoadVehicle::From(v)->compatible_roadtypes)) & TrackdirToTrackdirBits(trackdir)) == 0) { - return NULL; + return false; } /* handle the case when our vehicle is already in the depot tile */ |