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authorbjarni <bjarni@openttd.org>2005-03-19 21:16:22 +0000
committerbjarni <bjarni@openttd.org>2005-03-19 21:16:22 +0000
commitacb1fb2e308d427476638e74038341cb0779ed25 (patch)
tree7911fda71787d3d2262a160f0a0c7f4ab025d80e
parente12bb5504a1924617f99ed32310c30ae8e085354 (diff)
downloadopenttd-acb1fb2e308d427476638e74038341cb0779ed25.tar.xz
(svn r2024) -Fix: [autoreplace] reverted all changes involving v->set_for_replacement as they caused desyncs.
The bad sideeffect of this is that now no vehicle will automatically go to a depot anymore just because it is set to be autoreplaced. We will have to find a better way to solve this problem. Revisions reverted: 1640, 1707, 1709, 1710, 1712(but not the cheat prevention in this one)
-rw-r--r--aircraft_cmd.c73
-rw-r--r--roadveh_cmd.c45
-rw-r--r--ship_cmd.c40
-rw-r--r--train_cmd.c40
-rw-r--r--vehicle.c2
-rw-r--r--vehicle.h2
6 files changed, 21 insertions, 181 deletions
diff --git a/aircraft_cmd.c b/aircraft_cmd.c
index 526acc6c5..827614963 100644
--- a/aircraft_cmd.c
+++ b/aircraft_cmd.c
@@ -410,12 +410,8 @@ int32 CmdStartStopAircraft(int x, int y, uint32 flags, uint32 p1, uint32 p2)
return 0;
}
-/* Send an aircraft to the hangar in the next station
- p1 = index of the aircraft
- p2 = bit 0..15 = index of station with hangar to use (only used if bit 17 is set)
- bit 16 = set v->set_for_replacement & do not stop in hangar
- bit 17 = goto the hangar in airport given in bit 0..15 instead of next stop
- bit 18 = clear v->set_for_replacement */
+// p1 = vehicle
+// p2 = if set, the aircraft will try to goto a depot, but not stop
int32 CmdSendAircraftToHangar(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
Vehicle *v;
@@ -429,13 +425,6 @@ int32 CmdSendAircraftToHangar(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (v->type != VEH_Aircraft || !CheckOwnership(v->owner))
return CMD_ERROR;
- if (HASBIT(p2, 16)) v->set_for_replacement = true; //now all clients knows that the vehicle wants to be replaced
-
- if (HASBIT(p2, 18)) {
- v->set_for_replacement = false;
- return CMD_ERROR; // no need to send aircraft to a depot. We just told that it don't have to anymore
- }
-
if (v->current_order.type == OT_GOTO_DEPOT && p2 == 0) {
if (flags & DC_EXEC) {
if (v->current_order.flags & OF_UNLOAD) v->cur_order_index++;
@@ -1125,8 +1114,7 @@ static void ProcessAircraftOrder(Vehicle *v)
if (v->current_order.type == OT_GOTO_DEPOT &&
(v->current_order.flags & (OF_UNLOAD | OF_FULL_LOAD)) == (OF_UNLOAD | OF_FULL_LOAD) &&
- !VehicleNeedsService(v) &&
- v->set_for_replacement == false) {
+ !VehicleNeedsService(v)) {
v->cur_order_index++;
}
@@ -1530,49 +1518,11 @@ static void AircraftEventHandler_HeliTakeOff(Vehicle *v, const AirportFTAClass *
AircraftNextAirportPos_and_Order(v);
// check if the aircraft needs to be replaced or renewed and send it to a hangar if needed
- if (v->current_order.type != OT_GOTO_DEPOT && v->owner == _local_player) {
- // only the vehicle owner needs to calculate the rest (locally)
- if ((_autoreplace_array[v->engine_type] != v->engine_type) ||
- (_patches.autorenew && v->age - v->max_age > (_patches.autorenew_months * 30))) {
-
- if (v->set_for_replacement) {
- Station *st = GetStation(v->u.air.targetairport);
- // If an airport doesn't have terminals (so no landing space for airports),
- // it surely doesn't have any hangars
- if (st->xy == 0 || st->airport_tile == 0 || GetAirport(st->airport_type)->terminals == NULL)
- return;
- /* this is not the airport, where the helicopter will be replaced
- No need to make everybody check this, since it would be a waste of bandwidth */
- }
-
- {
- bool has_hangar = HaveHangarInOrderList(v); // this info is needed twice, but we only want to loop the orders once ;)
- uint32 next_airport = 0;
-
- if (!has_hangar) {
- // the helicopter needs help to find a hangar since there are none in the schedule
- SETBIT(next_airport, 17);
- next_airport |= FindNearestHangar(v);
- if (HASBIT(next_airport, 16)) {
- /* when shared airports are allowed, a check for a rentable hangar should be added here */
- /* TODO: tell the player that he needs a hangar */
- v->set_for_replacement = false; //needed so it will check again later when the player might have build a hangar
- return; // player do not own any hangars
- }
- }
- SETBIT(next_airport, 16);
- _current_player = _local_player;
- DoCommandP(v->tile, v->index, next_airport, NULL, CMD_SEND_AIRCRAFT_TO_HANGAR | CMD_SHOW_NO_ERROR);
- _current_player = OWNER_NONE;
- }
- } else { // no need to go to a depot
- if (v->set_for_replacement) {
- // it seems that the user clicked "Stop replacing"
- _current_player = _local_player;
- DoCommandP(v->tile, v->index, (1 | (1 << 2)) << 16, NULL, CMD_SEND_AIRCRAFT_TO_HANGAR | CMD_SHOW_NO_ERROR);
- _current_player = OWNER_NONE;
- }
- }
+ if ((v->owner == _local_player && _autoreplace_array[v->engine_type] != v->engine_type) ||
+ (v->owner == _local_player && _patches.autorenew && v->age - v->max_age > (_patches.autorenew_months * 30))) {
+ _current_player = _local_player;
+ DoCommandP(v->tile, v->index, 1, NULL, CMD_SEND_AIRCRAFT_TO_HANGAR | CMD_SHOW_NO_ERROR);
+ _current_player = OWNER_NONE;
}
}
@@ -1636,13 +1586,6 @@ static void AircraftEventHandler_Landing(Vehicle *v, const AirportFTAClass *Airp
_current_player = _local_player;
DoCommandP(v->tile, v->index, 1 << 16, NULL, CMD_SEND_AIRCRAFT_TO_HANGAR | CMD_SHOW_NO_ERROR);
_current_player = OWNER_NONE;
- } else { // no need to go to a depot
- if (v->set_for_replacement) {
- // it seems that the user clicked "Stop replacing"
- _current_player = _local_player;
- DoCommandP(v->tile, v->index, (1 | (1 << 2)) << 16, NULL, CMD_SEND_AIRCRAFT_TO_HANGAR | CMD_SHOW_NO_ERROR);
- _current_player = OWNER_NONE;
- }
}
}
}
diff --git a/roadveh_cmd.c b/roadveh_cmd.c
index 17d93ea85..2450387ca 100644
--- a/roadveh_cmd.c
+++ b/roadveh_cmd.c
@@ -320,11 +320,6 @@ static Depot *FindClosestRoadDepot(Vehicle *v)
}
}
-/* Send a road vehicle to the nearest depot
- p1 = index of the road vehicle
- p2 = bit 0 = do not stop in depot
- bit 1 = set v->set_for_replacement
- bit 2 = clear v->set_for_replacement */
int32 CmdSendRoadVehToDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
Vehicle *v;
@@ -337,11 +332,6 @@ int32 CmdSendRoadVehToDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (v->type != VEH_Road || !CheckOwnership(v->owner))
return CMD_ERROR;
- if (HASBIT(p2, 0)) v->set_for_replacement = true;
- if (HASBIT(p2, 2)) v->set_for_replacement = false;
-
- if (HASBIT(p2, 1) || HASBIT(p2, 2)) return CMD_ERROR; // vehicle has a depot in schedule. It just needed to alter set_for_replacement
-
if (v->current_order.type == OT_GOTO_DEPOT) {
if (flags & DC_EXEC) {
if (v->current_order.flags & OF_UNLOAD)
@@ -359,7 +349,7 @@ int32 CmdSendRoadVehToDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (flags & DC_EXEC) {
v->current_order.type = OT_GOTO_DEPOT;
- v->current_order.flags = p2 == 0 ? OF_NON_STOP | OF_FULL_LOAD : 0;
+ v->current_order.flags = OF_NON_STOP | OF_FULL_LOAD;
v->current_order.station = depot->index;
v->dest_tile = depot->xy;
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
@@ -615,7 +605,7 @@ static void ProcessRoadVehOrder(Vehicle *v)
if (v->current_order.type == OT_GOTO_DEPOT &&
(v->current_order.flags & (OF_UNLOAD | OF_FULL_LOAD)) == (OF_UNLOAD | OF_FULL_LOAD) &&
- !VehicleNeedsService(v) && !v->set_for_replacement) {
+ !VehicleNeedsService(v)) {
v->cur_order_index++;
}
@@ -716,28 +706,6 @@ static void HandleRoadVehLoading(Vehicle *v)
v->cur_order_index++;
InvalidateVehicleOrder(v);
-
- if (v->current_order.type != OT_GOTO_DEPOT && v->owner == _local_player) {
- // only the vehicle owner needs to calculate the rest (locally)
- if ((_autoreplace_array[v->engine_type] != v->engine_type) ||
- (_patches.autorenew && v->age - v->max_age > (_patches.autorenew_months * 30))) {
- byte flags = 1;
- // the flags means, bit 0 = needs to go to depot, bit 1 = have depot in orders
- if (VehicleHasDepotOrders(v)) SETBIT(flags, 1);
- if (!(HASBIT(flags, 1) && v->set_for_replacement)) {
- _current_player = _local_player;
- DoCommandP(v->tile, v->index, flags, NULL, CMD_SEND_ROADVEH_TO_DEPOT | CMD_SHOW_NO_ERROR);
- _current_player = OWNER_NONE;
- }
- } else { // no need to go to a depot
- if (v->set_for_replacement) {
- // it seems that the user clicked "Stop replacing"
- _current_player = _local_player;
- DoCommandP(v->tile, v->index, 1 | (1 << 2), NULL, CMD_SEND_ROADVEH_TO_DEPOT | CMD_SHOW_NO_ERROR);
- _current_player = OWNER_NONE;
- }
- }
- }
}
static void StartRoadVehSound(Vehicle *v)
@@ -1600,10 +1568,10 @@ static void CheckIfRoadVehNeedsService(Vehicle *v)
{
Depot *depot;
- if (_patches.servint_roadveh == 0 && !v->set_for_replacement)
+ if (_patches.servint_roadveh == 0)
return;
- if (!VehicleNeedsService(v) && !v->set_for_replacement)
+ if (!VehicleNeedsService(v))
return;
if (v->vehstatus & VS_STOPPED)
@@ -1625,10 +1593,7 @@ static void CheckIfRoadVehNeedsService(Vehicle *v)
depot = FindClosestRoadDepot(v);
if (depot == NULL || DistanceManhattan(v->tile, depot->xy) > 12) {
- if (v->current_order.type == OT_GOTO_DEPOT && !(
- DistanceManhattan(v->tile, v->dest_tile) > 25 && v->set_for_replacement)) {
- /* a vehicle needs a greater distance to a depot to loose it than to find it since
- they can circle forever othervise if they are in a loop with an unlucky distance */
+ if (v->current_order.type == OT_GOTO_DEPOT) {
v->current_order.type = OT_DUMMY;
v->current_order.flags = 0;
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
diff --git a/ship_cmd.c b/ship_cmd.c
index 9fd1ea195..b8588ede1 100644
--- a/ship_cmd.c
+++ b/ship_cmd.c
@@ -98,10 +98,10 @@ static void CheckIfShipNeedsService(Vehicle *v)
{
Depot *depot;
- if (_patches.servint_ships == 0 && !v->set_for_replacement)
+ if (_patches.servint_ships == 0)
return;
- if (!VehicleNeedsService(v) && !v->set_for_replacement)
+ if (!VehicleNeedsService(v))
return;
if (v->vehstatus & VS_STOPPED)
@@ -226,7 +226,7 @@ static void ProcessShipOrder(Vehicle *v)
if (v->current_order.type == OT_GOTO_DEPOT &&
(v->current_order.flags & (OF_UNLOAD | OF_FULL_LOAD)) == (OF_UNLOAD | OF_FULL_LOAD) &&
- !VehicleNeedsService(v) && !v->set_for_replacement) {
+ !VehicleNeedsService(v)) {
v->cur_order_index++;
}
@@ -297,28 +297,6 @@ static void HandleShipLoading(Vehicle *v)
Order b = v->current_order;
v->current_order.type = OT_LEAVESTATION;
v->current_order.flags = 0;
-
- if (v->current_order.type != OT_GOTO_DEPOT && v->owner == _local_player) {
- // only the vehicle owner needs to calculate the rest (locally)
- if ((_autoreplace_array[v->engine_type] != v->engine_type) ||
- (_patches.autorenew && v->age - v->max_age > (_patches.autorenew_months * 30))) {
- byte flags = 1;
- // the flags means, bit 0 = needs to go to depot, bit 1 = have depot in orders
- if (VehicleHasDepotOrders(v)) SETBIT(flags, 1);
- if (!(HASBIT(flags, 1) && v->set_for_replacement)) {
- _current_player = _local_player;
- DoCommandP(v->tile, v->index, flags, NULL, CMD_SEND_SHIP_TO_DEPOT | CMD_SHOW_NO_ERROR);
- _current_player = OWNER_NONE;
- }
- } else { // no need to go to a depot
- if (v->set_for_replacement) {
- // it seems that the user clicked "Stop replacing"
- _current_player = _local_player;
- DoCommandP(v->tile, v->index, 1 | (1 << 2), NULL, CMD_SEND_SHIP_TO_DEPOT | CMD_SHOW_NO_ERROR);
- _current_player = OWNER_NONE;
- }
- }
- }
if (!(b.flags & OF_NON_STOP))
return;
}
@@ -1001,11 +979,6 @@ int32 CmdStartStopShip(int x, int y, uint32 flags, uint32 p1, uint32 p2)
return 0;
}
-/* Send a ship to the nearest depot
- p1 = index of the ship
- p2 = bit 0 = do not stop in depot
- bit 1 = set v->set_for_replacement
- bit 2 = clear v->set_for_replacement */
int32 CmdSendShipToDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
Vehicle *v;
@@ -1018,11 +991,6 @@ int32 CmdSendShipToDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (v->type != VEH_Ship || !CheckOwnership(v->owner))
return CMD_ERROR;
- if (HASBIT(p2, 0)) v->set_for_replacement = true;
- if (HASBIT(p2, 2)) v->set_for_replacement = false;
-
- if (HASBIT(p2, 1) || HASBIT(p2, 2)) return CMD_ERROR; // vehicle has a depot in schedule. It just needed to alter set_for_replacement
-
if (v->current_order.type == OT_GOTO_DEPOT) {
if (flags & DC_EXEC) {
if (v->current_order.flags & OF_UNLOAD) v->cur_order_index++;
@@ -1038,7 +1006,7 @@ int32 CmdSendShipToDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (flags & DC_EXEC) {
v->dest_tile = depot->xy;
v->current_order.type = OT_GOTO_DEPOT;
- v->current_order.flags = HASBIT(p2, 0) ? 0 : OF_NON_STOP | OF_FULL_LOAD;
+ v->current_order.flags = OF_NON_STOP | OF_FULL_LOAD;
v->current_order.station = depot->index;
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
}
diff --git a/train_cmd.c b/train_cmd.c
index 8047f884f..20946bc78 100644
--- a/train_cmd.c
+++ b/train_cmd.c
@@ -1339,11 +1339,6 @@ static TrainFindDepotData FindClosestTrainDepot(Vehicle *v)
return tfdd;
}
-/* Send a train to the nearest depot
- p1 = index of the train
- p2 = bit 0 = do not stop in depot
- bit 1 = set v->set_for_replacement
- bit 2 = clear v->set_for_replacement */
int32 CmdTrainGotoDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
Vehicle *v;
@@ -1356,12 +1351,6 @@ int32 CmdTrainGotoDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (v->type != VEH_Train || !CheckOwnership(v->owner))
return CMD_ERROR;
- if (HASBIT(p2, 0)) v->set_for_replacement = true;
- if (HASBIT(p2, 2)) v->set_for_replacement = false;
-
- if (HASBIT(p2, 1) || HASBIT(p2, 2)) return CMD_ERROR; // vehicle has a depot in schedule. It just needed to alter set_for_replacement
-
-
if (v->current_order.type == OT_GOTO_DEPOT) {
if (flags & DC_EXEC) {
if (v->current_order.flags & OF_UNLOAD) {
@@ -1383,7 +1372,7 @@ int32 CmdTrainGotoDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (flags & DC_EXEC) {
v->dest_tile = tfdd.tile;
v->current_order.type = OT_GOTO_DEPOT;
- v->current_order.flags = HASBIT(p2, 0) ? 0 : OF_NON_STOP | OF_FULL_LOAD;
+ v->current_order.flags = OF_NON_STOP | OF_FULL_LOAD;
v->current_order.station = GetDepotByTile(tfdd.tile)->index;
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
}
@@ -1882,7 +1871,7 @@ static bool ProcessTrainOrder(Vehicle *v)
if (v->current_order.type == OT_GOTO_DEPOT &&
(v->current_order.flags & (OF_UNLOAD | OF_FULL_LOAD)) == (OF_UNLOAD | OF_FULL_LOAD) &&
- !VehicleNeedsService(v) && !v->set_for_replacement) {
+ !VehicleNeedsService(v)) {
v->cur_order_index++;
}
@@ -1994,27 +1983,6 @@ static void HandleTrainLoading(Vehicle *v, bool mode)
v->current_order.type = OT_LEAVESTATION;
v->current_order.flags = 0;
- if (v->current_order.type != OT_GOTO_DEPOT && v->owner == _local_player) {
- // only the vehicle owner needs to calculate the rest (locally)
- if ((_autoreplace_array[v->engine_type] != v->engine_type) ||
- (_patches.autorenew && v->age - v->max_age > (_patches.autorenew_months * 30))) {
- byte flags = 1;
- // the flags means, bit 0 = needs to go to depot, bit 1 = have depot in orders
- if (VehicleHasDepotOrders(v)) SETBIT(flags, 1);
- if (!(HASBIT(flags, 1) && v->set_for_replacement)) {
- _current_player = _local_player;
- DoCommandP(v->tile, v->index, flags, NULL, CMD_TRAIN_GOTO_DEPOT | CMD_SHOW_NO_ERROR);
- _current_player = OWNER_NONE;
- }
- } else { // no need to go to a depot
- if (v->set_for_replacement) {
- // it seems that the user clicked "Stop replacing"
- _current_player = _local_player;
- DoCommandP(v->tile, v->index, 1 | (1 << 2), NULL, CMD_TRAIN_GOTO_DEPOT | CMD_SHOW_NO_ERROR);
- _current_player = OWNER_NONE;
- }
- }
- }
// If this was not the final order, don't remove it from the list.
if (!(b.flags & OF_NON_STOP))
return;
@@ -3012,10 +2980,10 @@ static void CheckIfTrainNeedsService(Vehicle *v)
Depot *depot;
TrainFindDepotData tfdd;
- if (_patches.servint_trains == 0 && !v->set_for_replacement)
+ if (_patches.servint_trains == 0)
return;
- if (!VehicleNeedsService(v) && !v->set_for_replacement)
+ if (!VehicleNeedsService(v))
return;
if (v->vehstatus & VS_STOPPED)
diff --git a/vehicle.c b/vehicle.c
index 9faf679e6..3aaea4497 100644
--- a/vehicle.c
+++ b/vehicle.c
@@ -212,7 +212,6 @@ static Vehicle *InitializeVehicle(Vehicle *v)
v->string_id = 0;
v->next_shared = NULL;
v->prev_shared = NULL;
- v->set_for_replacement = false;
/* random_bits is used to pick out a random sprite for vehicles
which are technical the same (newgrf stuff).
Because RandomRange() results in desyncs, and because it does
@@ -1433,7 +1432,6 @@ int32 CmdReplaceVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
Engine *e;
e = DEREF_ENGINE(new_engine_type);
- v->set_for_replacement = false;
v->reliability = e->reliability;
v->reliability_spd_dec = e->reliability_spd_dec;
v->age = 0;
diff --git a/vehicle.h b/vehicle.h
index f0a8abf6c..d7c3aafac 100644
--- a/vehicle.h
+++ b/vehicle.h
@@ -184,8 +184,6 @@ struct Vehicle {
int32 profit_last_year;
uint32 value;
- bool set_for_replacement; // marks this vehicle to be replaced
-
union {
VehicleRail rail;
VehicleAir air;