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authortruebrain <truebrain@openttd.org>2011-10-21 14:53:21 +0000
committertruebrain <truebrain@openttd.org>2011-10-21 14:53:21 +0000
commita4809b0b98a5499268efb324be5683f820131874 (patch)
treea48b71569612808262f69aed4ac4e9d9260687f1
parent46321ac3107b0c5cced978012c93fa4255d05c2f (diff)
downloadopenttd-a4809b0b98a5499268efb324be5683f820131874.tar.xz
(svn r23047) -Documentation: silly typo in comment
-rw-r--r--src/network/core/config.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/network/core/config.h b/src/network/core/config.h
index ff4d6e22e..98d5711e6 100644
--- a/src/network/core/config.h
+++ b/src/network/core/config.h
@@ -30,7 +30,7 @@ static const uint16 NETWORK_CONTENT_SERVER_PORT = 3978; ///< The default port
static const uint16 NETWORK_CONTENT_MIRROR_PORT = 80; ///< The default port of the content mirror (TCP)
static const uint16 NETWORK_DEFAULT_PORT = 3979; ///< The default port of the game server (TCP & UDP)
static const uint16 NETWORK_ADMIN_PORT = 3977; ///< The default port for admin network
-static const uint16 NETWORK_DEFAULT_DEBUGLOG_PORT = 3982; ///< The default port debug-log is sent too (TCP)
+static const uint16 NETWORK_DEFAULT_DEBUGLOG_PORT = 3982; ///< The default port debug-log is sent to (TCP)
static const uint16 SEND_MTU = 1460; ///< Number of bytes we can pack in a single packet