diff options
author | tron <tron@openttd.org> | 2005-10-28 20:04:54 +0000 |
---|---|---|
committer | tron <tron@openttd.org> | 2005-10-28 20:04:54 +0000 |
commit | 9e957ff80bcd1e6be4239bd8355a355e5c892ded (patch) | |
tree | 9a4f4a7107287032c0a14495e76860f223a83bfe | |
parent | 9bbf8ea9d056900500aa6f534091883ff2de6df0 (diff) | |
download | openttd-9e957ff80bcd1e6be4239bd8355a355e5c892ded.tar.xz |
(svn r3098) static, const, uint -> TileIndex, indentation, bracing, unused return values, ... mostly related to the clone vehicle GUI
-rw-r--r-- | aircraft_cmd.c | 2 | ||||
-rw-r--r-- | aircraft_gui.c | 102 | ||||
-rw-r--r-- | gui.h | 7 | ||||
-rw-r--r-- | roadveh_gui.c | 61 | ||||
-rw-r--r-- | ship_gui.c | 58 | ||||
-rw-r--r-- | train_cmd.c | 2 | ||||
-rw-r--r-- | train_gui.c | 61 | ||||
-rw-r--r-- | vehicle.h | 2 |
8 files changed, 117 insertions, 178 deletions
diff --git a/aircraft_cmd.c b/aircraft_cmd.c index 3c12b3752..ebd4c5f7b 100644 --- a/aircraft_cmd.c +++ b/aircraft_cmd.c @@ -328,7 +328,7 @@ bool IsAircraftHangarTile(TileIndex tile) (_m[tile].m5 == 32 || _m[tile].m5 == 65 || _m[tile].m5 == 86); } -bool CheckStoppedInHangar(Vehicle *v) +bool CheckStoppedInHangar(const Vehicle* v) { if (!(v->vehstatus & VS_STOPPED) || !IsAircraftHangarTile(v->tile)) { _error_message = STR_A01B_AIRCRAFT_MUST_BE_STOPPED; diff --git a/aircraft_gui.c b/aircraft_gui.c index 4bea5c350..cb092deeb 100644 --- a/aircraft_gui.c +++ b/aircraft_gui.c @@ -91,10 +91,9 @@ void CcBuildAircraft(bool success, TileIndex tile, uint32 p1, uint32 p2) void CcCloneAircraft(bool success, uint tile, uint32 p1, uint32 p2) { - Vehicle *v; - if (success) { - v = GetVehicle(_new_aircraft_id); + const Vehicle* v = GetVehicle(_new_aircraft_id); + ShowAircraftViewWindow(v); } } @@ -303,7 +302,7 @@ static const WindowDesc _aircraft_refit_desc = { AircraftRefitWndProc }; -static void ShowAircraftRefitWindow(Vehicle *v) +static void ShowAircraftRefitWindow(const Vehicle* v) { Window *w; @@ -468,7 +467,7 @@ static const WindowDesc _aircraft_details_desc = { }; -static void ShowAircraftDetailsWindow(Vehicle *v) +static void ShowAircraftDetailsWindow(const Vehicle* v) { Window *w; VehicleID veh = v->index; @@ -503,7 +502,7 @@ static const Widget _aircraft_view_widgets[] = { { WIDGETS_END } }; -bool CheckStoppedInHangar(Vehicle *v); +bool CheckStoppedInHangar(const Vehicle* v); /* XXX extern function declaration in .c */ static void AircraftViewWndProc(Window *w, WindowEvent *e) { @@ -570,9 +569,9 @@ static void AircraftViewWndProc(Window *w, WindowEvent *e) } break; case WE_CLICK: { - Vehicle *v = GetVehicle(w->window_number); + const Vehicle* v = GetVehicle(w->window_number); - switch(e->click.widget) { + switch (e->click.widget) { case 5: /* start stop */ DoCommandP(v->tile, v->index, 0, NULL, CMD_START_STOP_AIRCRAFT | CMD_MSG(STR_A016_CAN_T_STOP_START_AIRCRAFT)); break; @@ -591,12 +590,10 @@ static void AircraftViewWndProc(Window *w, WindowEvent *e) case 10: /* show details */ ShowAircraftDetailsWindow(v); break; - case 11: { + case 11: /* clone vehicle */ - Vehicle *v; - v = GetVehicle(w->window_number); DoCommandP(v->tile, v->index, _ctrl_pressed ? 1 : 0, CcCloneAircraft, CMD_CLONE_VEHICLE | CMD_MSG(STR_A008_CAN_T_BUILD_AIRCRAFT)); - } break; + break; } } break; @@ -613,18 +610,15 @@ static void AircraftViewWndProc(Window *w, WindowEvent *e) DeleteWindowById(WC_VEHICLE_DETAILS, w->window_number); break; - case WE_MOUSELOOP: - { - Vehicle *v; - uint32 h; - v = GetVehicle(w->window_number); - h = CheckStoppedInHangar(v) ? (1<< 7) : (1 << 11); - if (h != w->hidden_state) { - w->hidden_state = h; - SetWindowDirty(w); - } - } break; + case WE_MOUSELOOP: { + const Vehicle* v = GetVehicle(w->window_number); + uint32 h = CheckStoppedInHangar(v) ? (1 << 7) : (1 << 11); + if (h != w->hidden_state) { + w->hidden_state = h; + SetWindowDirty(w); + } + } break; } } @@ -638,12 +632,11 @@ static const WindowDesc _aircraft_view_desc = { }; -void ShowAircraftViewWindow(Vehicle *v) +void ShowAircraftViewWindow(const Vehicle* v) { - Window *w; + Window* w = AllocateWindowDescFront(&_aircraft_view_desc, v->index); - w = AllocateWindowDescFront(&_aircraft_view_desc, v->index); - if (w) { + if (w != NULL) { w->caption_color = v->owner; AssignWindowViewport(w, 3, 17, 0xE2, 0x54, w->window_number | (1 << 31), 0); } @@ -769,34 +762,22 @@ static void AircraftDepotClickAircraft(Window *w, int x, int y) * @param *v is the original vehicle to clone * @param *w is the window of the hangar where the clone is build */ -static bool HandleCloneVehClick(Vehicle *v, Window *w) +static void HandleCloneVehClick(const Vehicle* v, const Window* w) { + if (v == NULL || v->type != VEH_Aircraft) return; - if (!v){ - return false; - } - - if (v->type != VEH_Aircraft) { - // it's not an aircraft, do nothing - return false; - } - - - DoCommandP(w->window_number, v->index, _ctrl_pressed ? 1 : 0,CcCloneAircraft,CMD_CLONE_VEHICLE | CMD_MSG(STR_A008_CAN_T_BUILD_AIRCRAFT)); + DoCommandP(w->window_number, v->index, _ctrl_pressed ? 1 : 0, + CcCloneAircraft, CMD_CLONE_VEHICLE | CMD_MSG(STR_A008_CAN_T_BUILD_AIRCRAFT) + ); ResetObjectToPlace(); - - return true; } -static void ClonePlaceObj(uint tile, Window *w) +static void ClonePlaceObj(TileIndex tile, const Window* w) { - Vehicle *v; - + const Vehicle* v = CheckMouseOverVehicle(); - v = CheckMouseOverVehicle(); - if (v && HandleCloneVehClick(v, w)) - return; + if (v != NULL) HandleCloneVehClick(v, w); } @@ -817,17 +798,18 @@ static void AircraftDepotWndProc(Window *w, WindowEvent *e) ShowBuildAircraftWindow(w->window_number); break; - case 8: /* clone button */ + case 8: /* clone button */ InvalidateWidget(w, 8); - TOGGLEBIT(w->click_state, 8); + TOGGLEBIT(w->click_state, 8); + + if (HASBIT(w->click_state, 8)) { + _place_clicked_vehicle = NULL; + SetObjectToPlaceWnd(SPR_CURSOR_CLONE, VHM_RECT, w); + } else { + ResetObjectToPlace(); + } + break; - if (HASBIT(w->click_state, 8)) { - _place_clicked_vehicle = NULL; - SetObjectToPlaceWnd(SPR_CURSOR_CLONE, VHM_RECT, w); - } else { - ResetObjectToPlace(); - } - break; case 9: /* scroll to tile */ ResetObjectToPlace(); ScrollMainWindowToTile(w->window_number); @@ -835,8 +817,7 @@ static void AircraftDepotWndProc(Window *w, WindowEvent *e) } break; - -case WE_PLACE_OBJ: { + case WE_PLACE_OBJ: { ClonePlaceObj(e->place.tile, w); } break; @@ -847,11 +828,12 @@ case WE_PLACE_OBJ: { // check if a vehicle in a depot was clicked.. case WE_MOUSELOOP: { - Vehicle *v = _place_clicked_vehicle; + const Vehicle* v = _place_clicked_vehicle; + // since OTTD checks all open depot windows, we will make sure that it triggers the one with a clicked clone button if (v != NULL && HASBIT(w->click_state, 8)) { _place_clicked_vehicle = NULL; - HandleCloneVehClick( v, w); + HandleCloneVehClick(v, w); } } break; @@ -40,11 +40,10 @@ void PlaceProc_BuyLand(TileIndex tile); /* train_gui.c */ void ShowPlayerTrains(PlayerID player, StationID station); -void ShowTrainViewWindow(Vehicle *v); -void ShowTrainDetailsWindow(Vehicle *v); +void ShowTrainViewWindow(const Vehicle *v); void ShowOrdersWindow(const Vehicle* v); -void ShowRoadVehViewWindow(Vehicle *v); +void ShowRoadVehViewWindow(const Vehicle* v); /* road_gui.c */ void ShowBuildRoadToolbar(void); @@ -55,7 +54,7 @@ void ShowPlayerRoadVehicles(PlayerID player, StationID station); void ShowBuildDocksToolbar(void); void ShowPlayerShips(PlayerID player, StationID station); -void ShowShipViewWindow(Vehicle *v); +void ShowShipViewWindow(const Vehicle* v); /* aircraft_gui.c */ void ShowBuildAirToolbar(void); diff --git a/roadveh_gui.c b/roadveh_gui.c index 32920f633..0385e4efb 100644 --- a/roadveh_gui.c +++ b/roadveh_gui.c @@ -211,7 +211,7 @@ static const WindowDesc _roadveh_details_desc = { RoadVehDetailsWndProc }; -static void ShowRoadVehDetailsWindow(Vehicle *v) +static void ShowRoadVehDetailsWindow(const Vehicle* v) { Window *w; VehicleID veh = v->index; @@ -225,12 +225,11 @@ static void ShowRoadVehDetailsWindow(Vehicle *v) void CcCloneRoadVeh(bool success, uint tile, uint32 p1, uint32 p2) { - Vehicle *v; - - if (!success) return; + if (success) { + const Vehicle* v = GetVehicle(_new_aircraft_id); - v = GetVehicle(_new_roadveh_id); - ShowRoadVehViewWindow(v); + ShowRoadVehViewWindow(v); + } } static void RoadVehViewWndProc(Window *w, WindowEvent *e) @@ -290,9 +289,9 @@ static void RoadVehViewWndProc(Window *w, WindowEvent *e) } break; case WE_CLICK: { - Vehicle *v = GetVehicle(w->window_number); + const Vehicle* v = GetVehicle(w->window_number); - switch(e->click.widget) { + switch (e->click.widget) { case 5: /* start stop */ DoCommandP(v->tile, v->index, 0, NULL, CMD_START_STOP_ROADVEH | CMD_MSG(STR_9015_CAN_T_STOP_START_ROAD_VEHICLE)); break; @@ -313,8 +312,6 @@ static void RoadVehViewWndProc(Window *w, WindowEvent *e) break; case 11: { /* clone vehicle */ - Vehicle *v; - v = GetVehicle(w->window_number); DoCommandP(v->tile, v->index, _ctrl_pressed ? 1 : 0, CcCloneRoadVeh, CMD_CLONE_VEHICLE | CMD_MSG(STR_9009_CAN_T_BUILD_ROAD_VEHICLE)); } break; } @@ -372,12 +369,11 @@ static const WindowDesc _roadveh_view_desc = { RoadVehViewWndProc, }; -void ShowRoadVehViewWindow(Vehicle *v) +void ShowRoadVehViewWindow(const Vehicle* v) { - Window *w; + Window* w = AllocateWindowDescFront(&_roadveh_view_desc, v->index); - w = AllocateWindowDescFront(&_roadveh_view_desc, v->index); - if (w) { + if (w != NULL) { w->caption_color = v->owner; AssignWindowViewport(w, 3, 17, 0xE2, 0x54, w->window_number | (1 << 31), 0); } @@ -667,34 +663,22 @@ static void RoadDepotClickVeh(Window *w, int x, int y) * @param *v is the original vehicle to clone * @param *w is the window of the depot where the clone is build */ -static bool HandleCloneVehClick(Vehicle *v, Window *w) +static void HandleCloneVehClick(const Vehicle* v, const Window* w) { + if (v == NULL || v->type != VEH_Road) return; - if (!v){ - return false; - } - - if (v->type != VEH_Road) { - // it's not a road vehicle, do nothing - return false; - } - - - DoCommandP(w->window_number, v->index, _ctrl_pressed ? 1 : 0,CcCloneRoadVeh,CMD_CLONE_VEHICLE | CMD_MSG(STR_9009_CAN_T_BUILD_ROAD_VEHICLE)); + DoCommandP(w->window_number, v->index, _ctrl_pressed ? 1 : 0, CcCloneRoadVeh, + CMD_CLONE_VEHICLE | CMD_MSG(STR_9009_CAN_T_BUILD_ROAD_VEHICLE) + ); ResetObjectToPlace(); - - return true; } -static void ClonePlaceObj(uint tile, Window *w) +static void ClonePlaceObj(TileIndex tile, const Window* w) { - Vehicle *v; + const Vehicle* v = CheckMouseOverVehicle(); - - v = CheckMouseOverVehicle(); - if (v && HandleCloneVehClick(v, w)) - return; + if (v != NULL) HandleCloneVehClick(v, w); } static void RoadDepotWndProc(Window *w, WindowEvent *e) @@ -734,7 +718,7 @@ static void RoadDepotWndProc(Window *w, WindowEvent *e) } } break; - case WE_PLACE_OBJ: { + case WE_PLACE_OBJ: { ClonePlaceObj(e->place.tile, w); } break; @@ -745,11 +729,12 @@ static void RoadDepotWndProc(Window *w, WindowEvent *e) // check if a vehicle in a depot was clicked.. case WE_MOUSELOOP: { - Vehicle *v = _place_clicked_vehicle; - // since OTTD checks all open depot windows, we will make sure that it triggers the one with a clicked clone button + const Vehicle* v = _place_clicked_vehicle; + + // since OTTD checks all open depot windows, we will make sure that it triggers the one with a clicked clone button if (v != NULL && HASBIT(w->click_state, 8)) { _place_clicked_vehicle = NULL; - HandleCloneVehClick( v, w); + HandleCloneVehClick(v, w); } } break; diff --git a/ship_gui.c b/ship_gui.c index 49006f9bf..90c12eab6 100644 --- a/ship_gui.c +++ b/ship_gui.c @@ -138,7 +138,7 @@ static const WindowDesc _ship_refit_desc = { ShipRefitWndProc, }; -static void ShowShipRefitWindow(Vehicle *v) +static void ShowShipRefitWindow(const Vehicle* v) { Window *w; @@ -287,7 +287,7 @@ static const WindowDesc _ship_details_desc = { ShipDetailsWndProc }; -static void ShowShipDetailsWindow(Vehicle *v) +static void ShowShipDetailsWindow(const Vehicle* v) { Window *w; VehicleID veh = v->index; @@ -314,11 +314,11 @@ void CcBuildShip(bool success, TileIndex tile, uint32 p1, uint32 p2) void CcCloneShip(bool success, uint tile, uint32 p1, uint32 p2) { - Vehicle *v; - if (!success) return; + if (success) { + const Vehicle* v = GetVehicle(_new_aircraft_id); - v = GetVehicle(_new_ship_id); - ShowShipViewWindow(v); + ShowShipViewWindow(v); + } } static void NewShipWndProc(Window *w, WindowEvent *e) @@ -528,9 +528,9 @@ static void ShipViewWndProc(Window *w, WindowEvent *e) { } break; case WE_CLICK: { - Vehicle *v = GetVehicle(w->window_number); + const Vehicle* v = GetVehicle(w->window_number); - switch(e->click.widget) { + switch (e->click.widget) { case 5: /* start stop */ DoCommandP(v->tile, v->index, 0, NULL, CMD_START_STOP_SHIP | CMD_MSG(STR_9818_CAN_T_STOP_START_SHIP)); break; @@ -551,8 +551,6 @@ static void ShipViewWndProc(Window *w, WindowEvent *e) { break; case 11: { /* clone vehicle */ - Vehicle *v; - v = GetVehicle(w->window_number); DoCommandP(v->tile, v->index, _ctrl_pressed ? 1 : 0, CcCloneShip, CMD_CLONE_VEHICLE | CMD_MSG(STR_980D_CAN_T_BUILD_SHIP)); } break; } @@ -611,12 +609,11 @@ static const WindowDesc _ship_view_desc = { ShipViewWndProc }; -void ShowShipViewWindow(Vehicle *v) +void ShowShipViewWindow(const Vehicle* v) { - Window *w; + Window* w = AllocateWindowDescFront(&_ship_view_desc, v->index); - w = AllocateWindowDescFront(&_ship_view_desc, v->index); - if (w) { + if (w != NULL) { w->caption_color = v->owner; AssignWindowViewport(w, 3, 17, 0xE2, 0x54, w->window_number | (1 << 31), 0); } @@ -745,34 +742,22 @@ static void ShipDepotClick(Window *w, int x, int y) * @param *v is the original vehicle to clone * @param *w is the window of the depot where the clone is build */ -static bool HandleCloneVehClick(Vehicle *v, Window *w) +static void HandleCloneVehClick(const Vehicle* v, const Window* w) { + if (v == NULL || v->type != VEH_Ship) return; - if (!v){ - return false; - } - - if (v->type != VEH_Ship) { - // it's not a ship, do nothing - return false; - } - - - DoCommandP(w->window_number, v->index, _ctrl_pressed ? 1 : 0,CcCloneShip,CMD_CLONE_VEHICLE | CMD_MSG(STR_980D_CAN_T_BUILD_SHIP)); + DoCommandP(w->window_number, v->index, _ctrl_pressed ? 1 : 0, CcCloneShip, + CMD_CLONE_VEHICLE | CMD_MSG(STR_980D_CAN_T_BUILD_SHIP) + ); ResetObjectToPlace(); - - return true; } -static void ClonePlaceObj(uint tile, Window *w) +static void ClonePlaceObj(TileIndex tile, const Window* w) { - Vehicle *v; + Vehicle* v = CheckMouseOverVehicle(); - - v = CheckMouseOverVehicle(); - if (v && HandleCloneVehClick(v, w)) - return; + if (v != NULL) HandleCloneVehClick(v, w); } static void ShipDepotWndProc(Window *w, WindowEvent *e) { @@ -812,7 +797,6 @@ static void ShipDepotWndProc(Window *w, WindowEvent *e) { break; case WE_PLACE_OBJ: { - //ClonePlaceObj(e->place.tile, w); ClonePlaceObj(w->window_number, w); } break; @@ -823,9 +807,9 @@ static void ShipDepotWndProc(Window *w, WindowEvent *e) { // check if a vehicle in a depot was clicked.. case WE_MOUSELOOP: { - Vehicle *v = _place_clicked_vehicle; + const Vehicle* v = _place_clicked_vehicle; - // since OTTD checks all open depot windows, we will make sure that it triggers the one with a clicked clone button + // since OTTD checks all open depot windows, we will make sure that it triggers the one with a clicked clone button if (v != NULL && HASBIT(w->click_state, 8)) { _place_clicked_vehicle = NULL; HandleCloneVehClick(v, w); diff --git a/train_cmd.c b/train_cmd.c index 7d87a7a4b..8d3490196 100644 --- a/train_cmd.c +++ b/train_cmd.c @@ -4,6 +4,7 @@ #include "openttd.h" #include "debug.h" #include "functions.h" +#include "gui.h" #include "table/strings.h" #include "map.h" #include "tile.h" @@ -27,7 +28,6 @@ static bool TrainCheckIfLineEnds(Vehicle *v); static void TrainController(Vehicle *v); -extern void ShowTrainViewWindow(Vehicle *v); static const byte _vehicle_initial_x_fract[4] = {10,8,4,8}; static const byte _vehicle_initial_y_fract[4] = {8,4,8,10}; diff --git a/train_gui.c b/train_gui.c index cfdb8e432..e8dec8bf5 100644 --- a/train_gui.c +++ b/train_gui.c @@ -163,13 +163,11 @@ void CcBuildLoco(bool success, TileIndex tile, uint32 p1, uint32 p2) void CcCloneTrain(bool success, uint tile, uint32 p1, uint32 p2) { - Vehicle *v; + if (success) { + const Vehicle* v = GetVehicle(_new_aircraft_id); - if (!success) - return; - - v = GetVehicle(_new_train_id); - ShowTrainViewWindow(v); + ShowTrainViewWindow(v); + } } static void engine_drawing_loop(int *x, int *y, int *pos, int *sel, @@ -604,40 +602,29 @@ static void TrainDepotClickTrain(Window *w, int x, int y) * @param *v is the original vehicle to clone * @param *w is the window of the depot where the clone is build */ -static bool HandleCloneVehClick(Vehicle *v, Window *w) +static void HandleCloneVehClick(const Vehicle* v, const Window* w) { - - if (!v){ - return false; - } + if (v == NULL || v->type != VEH_Train) return; // for train vehicles: subtype 0 for locs and not zero for others - if (v->type == VEH_Train && v->subtype != 0) { + if (v->subtype != TS_Front_Engine) { v = GetFirstVehicleInChain(v); - if (v->subtype != 0) // This happens when clicking on a train in depot with no loc attached - return false; - }else{ - if (v->type != VEH_Train) { - // it's not a train, Do Nothing - return false; - } + // Do nothing when clicking on a train in depot with no loc attached + if (v->subtype != TS_Front_Engine) return; } - DoCommandP(w->window_number, v->index, _ctrl_pressed ? 1 : 0, CcCloneTrain, CMD_CLONE_VEHICLE | CMD_MSG(STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE)); + DoCommandP(w->window_number, v->index, _ctrl_pressed ? 1 : 0, CcCloneTrain, + CMD_CLONE_VEHICLE | CMD_MSG(STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE) + ); ResetObjectToPlace(); - - return true; } -static void ClonePlaceObj(uint tile, Window *w) +static void ClonePlaceObj(TileIndex tile, const Window* w) { - Vehicle *v; + Vehicle* v = CheckMouseOverVehicle(); - - v = CheckMouseOverVehicle(); - if (v && HandleCloneVehClick(v, w)) - return; + if (v != NULL) HandleCloneVehClick(v, w); } static void TrainDepotWndProc(Window *w, WindowEvent *e) @@ -686,11 +673,12 @@ static void TrainDepotWndProc(Window *w, WindowEvent *e) // check if a vehicle in a depot was clicked.. case WE_MOUSELOOP: { - Vehicle *v = _place_clicked_vehicle; - // since OTTD checks all open depot windows, we will make sure that it triggers the one with a clicked clone button + const Vehicle* v = _place_clicked_vehicle; + + // since OTTD checks all open depot windows, we will make sure that it triggers the one with a clicked clone button if (v != NULL && HASBIT(w->click_state, 9)) { _place_clicked_vehicle = NULL; - HandleCloneVehClick( v, w); + HandleCloneVehClick(v, w); } } break; @@ -907,6 +895,8 @@ static const Widget _train_view_widgets[] = { { WIDGETS_END } }; +static void ShowTrainDetailsWindow(const Vehicle* v); + static void TrainViewWndProc(Window *w, WindowEvent *e) { switch (e->event) { @@ -1063,12 +1053,11 @@ static const WindowDesc _train_view_desc = { TrainViewWndProc }; -void ShowTrainViewWindow(Vehicle *v) +void ShowTrainViewWindow(const Vehicle* v) { - Window *w; + Window* w = AllocateWindowDescFront(&_train_view_desc,v->index); - w = AllocateWindowDescFront(&_train_view_desc,v->index); - if (w) { + if (w != NULL) { w->caption_color = v->owner; AssignWindowViewport(w, 3, 17, 0xE2, 0x66, w->window_number | (1 << 31), 0); } @@ -1320,7 +1309,7 @@ static const WindowDesc _train_details_desc = { }; -void ShowTrainDetailsWindow(Vehicle *v) +static void ShowTrainDetailsWindow(const Vehicle* v) { Window *w; VehicleID veh = v->index; @@ -315,7 +315,7 @@ void BeginVehicleMove(Vehicle *v); void EndVehicleMove(Vehicle *v); bool IsAircraftHangarTile(TileIndex tile); -void ShowAircraftViewWindow(Vehicle *v); +void ShowAircraftViewWindow(const Vehicle* v); UnitID GetFreeUnitNumber(byte type); |