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authorAndy <andy@teamrubber.com>2018-04-14 13:26:38 +0100
committerPatric Stout <truebrain@openttd.org>2018-04-14 14:26:38 +0200
commit82d4f6c60a21b2dac24c25b6004fe340f6b85262 (patch)
tree1f2529b375438296f6398bff78bff73b24cd888a
parent62d79900ecd48eb26687ba3c17164896d656c8ba (diff)
downloadopenttd-82d4f6c60a21b2dac24c25b6004fe340f6b85262.tar.xz
Doc: update known_bugs.txt to include Involuntary cargo exchange with cargodist via neutral station (#6714)
This closes #6114
-rw-r--r--known-bugs.txt9
1 files changed, 9 insertions, 0 deletions
diff --git a/known-bugs.txt b/known-bugs.txt
index f5ae73101..e76229e72 100644
--- a/known-bugs.txt
+++ b/known-bugs.txt
@@ -453,3 +453,12 @@ Some houses and industries are not affected by transparency [FS#5817]:
This is a bug of the original graphics, and unfortunately cannot be
fixed with OpenGFX for the sake of maintaining compatibility with the
original graphics.
+
+Involuntary cargo exchange with cargodist via neutral station [FS#6114]:
+ When two players serve a neutral station at an industry, a cross-company
+ chain for cargo flow can and will be established which can only be
+ interrupted if one of the players stops competing for the ressources of
+ that industry. There is an easy fix for this: If you are loading at the
+ shared station make the order "no unload" and if you're unloading make
+ it "no load". Cargodist will then figure out that it should not create
+ such a route.