diff options
author | darkvater <darkvater@openttd.org> | 2005-01-22 16:24:21 +0000 |
---|---|---|
committer | darkvater <darkvater@openttd.org> | 2005-01-22 16:24:21 +0000 |
commit | 7c28bafba9e7dfcfea4ed85886213c8043b75cff (patch) | |
tree | 1e8929c046c737c971bbfb41a447269f934394f9 | |
parent | 6e17ee9fe2fdcd8e69f2341dfc4b6e0bbd6dddc7 (diff) | |
download | openttd-7c28bafba9e7dfcfea4ed85886213c8043b75cff.tar.xz |
(svn r1587) -CodeChange: fixed up the graph loop a little..numd now shows the exact amount, no +1 needed
-CodeMotion: moved 'Company performancerating detail' to the end of the file; it fits there
-rw-r--r-- | graph_gui.c | 533 |
1 files changed, 266 insertions, 267 deletions
diff --git a/graph_gui.c b/graph_gui.c index d575b8044..463d23598 100644 --- a/graph_gui.c +++ b/graph_gui.c @@ -334,19 +334,19 @@ static void OperatingProfitWndProc(Window *w, WindowEvent *e) SetupGraphDrawerForPlayers(&gd); - numd = -1; + numd = 0; FOR_ALL_PLAYERS(p) { - numd++; - if (!p->is_active) - continue; - gd.colors[numd] = _color_list[p->player_color].window_color_bgb; - for(j=gd.num_on_x_axis,i=0; --j >= 0;) { - gd.cost[numd][i] = (j >= p->num_valid_stat_ent) ? INVALID_VALUE : (uint64)(p->old_economy[j].income + p->old_economy[j].expenses); - i++; + if (p->is_active) { + gd.colors[numd] = _color_list[p->player_color].window_color_bgb; + for(j=gd.num_on_x_axis,i=0; --j >= 0;) { + gd.cost[numd][i] = (j >= p->num_valid_stat_ent) ? INVALID_VALUE : (uint64)(p->old_economy[j].income + p->old_economy[j].expenses); + i++; + } } + numd++; } - gd.num_dataset = numd + 1; + gd.num_dataset = numd; DrawGraph(&gd); } break; @@ -407,19 +407,19 @@ static void IncomeGraphWndProc(Window *w, WindowEvent *e) gd.bg_line_color = 0xE; SetupGraphDrawerForPlayers(&gd); - numd = -1; + numd = 0; FOR_ALL_PLAYERS(p) { - numd++; - if (!p->is_active) - continue; - gd.colors[numd] = _color_list[p->player_color].window_color_bgb; - for(j=gd.num_on_x_axis,i=0; --j >= 0;) { - gd.cost[numd][i] = (j >= p->num_valid_stat_ent) ? INVALID_VALUE : (uint64)p->old_economy[j].income; - i++; + if (p->is_active) { + gd.colors[numd] = _color_list[p->player_color].window_color_bgb; + for(j=gd.num_on_x_axis,i=0; --j >= 0;) { + gd.cost[numd][i] = (j >= p->num_valid_stat_ent) ? INVALID_VALUE : (uint64)p->old_economy[j].income; + i++; + } } + numd++; } - gd.num_dataset = numd + 1; + gd.num_dataset = numd; DrawGraph(&gd); break; @@ -480,19 +480,19 @@ static void DeliveredCargoGraphWndProc(Window *w, WindowEvent *e) gd.bg_line_color = 0xE; SetupGraphDrawerForPlayers(&gd); - numd = -1; + numd = 0; FOR_ALL_PLAYERS(p) { - numd++; - if (!p->is_active) - continue; - gd.colors[numd] = _color_list[p->player_color].window_color_bgb; - for(j=gd.num_on_x_axis,i=0; --j >= 0;) { - gd.cost[numd][i] = (j >= p->num_valid_stat_ent) ? INVALID_VALUE : (uint64)p->old_economy[j].delivered_cargo; - i++; + if (p->is_active) { + gd.colors[numd] = _color_list[p->player_color].window_color_bgb; + for(j=gd.num_on_x_axis,i=0; --j >= 0;) { + gd.cost[numd][i] = (j >= p->num_valid_stat_ent) ? INVALID_VALUE : (uint64)p->old_economy[j].delivered_cargo; + i++; + } } + numd++; } - gd.num_dataset = numd + 1; + gd.num_dataset = numd; DrawGraph(&gd); break; @@ -528,226 +528,6 @@ void ShowDeliveredCargoGraph() } } -/*****************************/ -/* PERFORMANCE RATING DETAIL */ -/*****************************/ - -static void PerformanceRatingDetailWndProc(Window *w, WindowEvent *e) -{ - switch(e->event) { - case WE_PAINT: { - int val, needed, score, i; - byte owner, x; - uint16 y=14; - int total_score = 0; - int color_done, color_notdone; - - // Draw standard stuff - DrawWindowWidgets(w); - - // The player of which we check the detail performance rating - owner = FindFirstBit(w->click_state) - 13; - - // Paint the player icons - for (i=0;i<MAX_PLAYERS;i++) { - if (!DEREF_PLAYER(i)->is_active) { - // Check if we have the player as an active player - if (!(w->disabled_state & (1 << (i+13)))) { - // Bah, player gone :( - w->disabled_state += 1 << (i+13); - // Is this player selected? If so, select first player (always save? :s) - if (w->click_state == 1U << (i + 13)) - w->click_state = 1 << 13; - // We need a repaint - SetWindowDirty(w); - } - continue; - } - - // Check if we have the player marked as inactive - if ((w->disabled_state & (1 << (i+13)))) { - // New player! Yippie :p - w->disabled_state -= 1 << (i+13); - // We need a repaint - SetWindowDirty(w); - } - - if (i == owner) x = 1; else x = 0; - DrawPlayerIcon(i, i * 37 + 13 + x, 16 + x); - } - - // The colors used to show how the progress is going - color_done = _color_list[6].window_color_1b; - color_notdone = _color_list[4].window_color_1b; - - // Draw all the score parts - for (i=0;i<NUM_SCORE;i++) { - y += 20; - val = _score_part[owner][i]; - needed = score_info[i].needed; - score = score_info[i].score; - // SCORE_TOTAL has his own rulez ;) - if (i == SCORE_TOTAL) { - needed = total_score; - score = SCORE_MAX; - } else - total_score += score; - - DrawString(7, y, STR_PERFORMANCE_DETAIL_VEHICLES + i, 0); - - // Draw the score - SetDParam(0, score); - DrawStringRightAligned(107, y, SET_PERFORMANCE_DETAIL_INT, 0); - - // Calculate the %-bar - if (val > needed) x = 50; - else if (val == 0) x = 0; - else x = ((val * 50) / needed); - - // SCORE_LOAN is inversed - if (val < 0 && i == SCORE_LOAN) - x = 0; - - // Draw the bar - if (x != 0) - GfxFillRect(112, y-2, x + 112, y+10, color_done); - if (x != 50) - GfxFillRect(x + 112, y-2, 50 + 112, y+10, color_notdone); - - // Calculate the % - if (val > needed) x = 100; - else x = ((val * 100) / needed); - - // SCORE_LOAN is inversed - if (val < 0 && i == SCORE_LOAN) - x = 0; - - // Draw it - SetDParam(0, x); - DrawStringCentered(137, y, STR_PERFORMANCE_DETAIL_PERCENT, 0); - - // SCORE_LOAN is inversed - if (i == SCORE_LOAN) - val = needed - val; - - // Draw the amount we have against what is needed - // For some of them it is in currency format - SetDParam(0, val); - SetDParam(1, needed); - switch (i) { - case SCORE_MIN_PROFIT: - case SCORE_MIN_INCOME: - case SCORE_MAX_INCOME: - case SCORE_MONEY: - case SCORE_LOAN: - DrawString(167, y, STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY, 0); - break; - default: - DrawString(167, y, STR_PERFORMANCE_DETAIL_AMOUNT_INT, 0); - } - } - - break; - } - - case WE_CLICK: - // Check which button is clicked - if (IS_INT_INSIDE(e->click.widget, 13, 21)) { - // Is it no on disable? - if ((w->disabled_state & (1 << e->click.widget)) == 0) { - w->click_state = 1 << e->click.widget; - SetWindowDirty(w); - } - } - break; - - case WE_CREATE: - { - int i; - Player *p2; - w->hidden_state = 0; - w->disabled_state = 0; - - // Hide the player who are not active - for (i=0;i<MAX_PLAYERS;i++) { - if (!DEREF_PLAYER(i)->is_active) { - w->disabled_state += 1 << (i+13); - } - } - // Update all player stats with the current data - // (this is because _score_info is not saved to a savegame) - FOR_ALL_PLAYERS(p2) - if (p2->is_active) - UpdateCompanyRatingAndValue(p2, false); - - w->custom[0] = DAY_TICKS; - w->custom[1] = 5; - - w->click_state = 1 << 13; - - SetWindowDirty(w); - } - break; - case WE_TICK: - { - // Update the player score every 5 days - if (--w->custom[0] == 0) { - w->custom[0] = DAY_TICKS; - if (--w->custom[1] == 0) { - Player *p2; - w->custom[1] = 5; - FOR_ALL_PLAYERS(p2) - // Skip if player is not active - if (p2->is_active) - UpdateCompanyRatingAndValue(p2, false); - SetWindowDirty(w); - } - } - } - break; - } -} - -static const Widget _performance_rating_detail_widgets[] = { -{ WWT_TEXTBTN, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, -{ WWT_CAPTION, RESIZE_NONE, 14, 11, 298, 0, 13, STR_PERFORMANCE_DETAIL, STR_018C_WINDOW_TITLE_DRAG_THIS}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 14, 27, 0x0, STR_NULL}, - -{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 28, 47, 0x0,STR_PERFORMANCE_DETAIL_VEHICLES_TIP}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 48, 67, 0x0,STR_PERFORMANCE_DETAIL_STATIONS_TIP}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 68, 87, 0x0,STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 88, 107, 0x0,STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 108, 127, 0x0,STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 128, 147, 0x0,STR_PERFORMANCE_DETAIL_DELIVERED_TIP}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 148, 167, 0x0,STR_PERFORMANCE_DETAIL_CARGO_TIP}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 168, 187, 0x0,STR_PERFORMANCE_DETAIL_MONEY_TIP}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 188, 207, 0x0,STR_PERFORMANCE_DETAIL_LOAN_TIP}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 208, 227, 0x0,STR_PERFORMANCE_DETAIL_TOTAL_TIP}, - -{ WWT_IMGBTN, RESIZE_NONE, 14, 2, 38, 14, 26, 0x0,STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 39, 75, 14, 26, 0x0,STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 76, 112, 14, 26, 0x0,STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 113, 149, 14, 26, 0x0,STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 150, 186, 14, 26, 0x0,STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 187, 223, 14, 26, 0x0,STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 224, 260, 14, 26, 0x0,STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 261, 297, 14, 26, 0x0,STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY}, -{ WIDGETS_END}, -}; - -static const WindowDesc _performance_rating_detail_desc = { - -1, -1, 299, 228, - WC_PERFORMANCE_DETAIL,0, - WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, - _performance_rating_detail_widgets, - PerformanceRatingDetailWndProc -}; - -void ShowPerformanceRatingDetail() -{ - AllocateWindowDescFront(&_performance_rating_detail_desc, 0); -} - /***********************/ /* PERFORMANCE HISTORY */ /***********************/ @@ -773,19 +553,19 @@ static void PerformanceHistoryWndProc(Window *w, WindowEvent *e) gd.bg_line_color = 0xE; SetupGraphDrawerForPlayers(&gd); - numd = -1; + numd = 0; FOR_ALL_PLAYERS(p) { - numd++; - if (!p->is_active) - continue; - gd.colors[numd] = _color_list[p->player_color].window_color_bgb; - for(j=gd.num_on_x_axis,i=0; --j >= 0;) { - gd.cost[numd][i] = (j >= p->num_valid_stat_ent) ? INVALID_VALUE : (uint64)p->old_economy[j].performance_history; - i++; + if (p->is_active) { + gd.colors[numd] = _color_list[p->player_color].window_color_bgb; + for(j=gd.num_on_x_axis,i=0; --j >= 0;) { + gd.cost[numd][i] = (j >= p->num_valid_stat_ent) ? INVALID_VALUE : (uint64)p->old_economy[j].performance_history; + i++; + } } + numd++; } - gd.num_dataset = numd + 1; + gd.num_dataset = numd; DrawGraph(&gd); break; @@ -849,20 +629,19 @@ static void CompanyValueGraphWndProc(Window *w, WindowEvent *e) gd.bg_line_color = 0xE; SetupGraphDrawerForPlayers(&gd); - numd = -1; + numd = 0; FOR_ALL_PLAYERS(p) { - numd++; - if (!p->is_active) - continue; - - gd.colors[numd] = _color_list[p->player_color].window_color_bgb; - for(j=gd.num_on_x_axis,i=0; --j >= 0;) { - gd.cost[numd][i] = (j >= p->num_valid_stat_ent) ? INVALID_VALUE : (uint64)p->old_economy[j].company_value; - i++; + if (p->is_active) { + gd.colors[numd] = _color_list[p->player_color].window_color_bgb; + for(j=gd.num_on_x_axis,i=0; --j >= 0;) { + gd.cost[numd][i] = (j >= p->num_valid_stat_ent) ? INVALID_VALUE : (uint64)p->old_economy[j].company_value; + i++; + } } + numd++; } - gd.num_dataset = numd + 1; + gd.num_dataset = numd; DrawGraph(&gd); break; @@ -934,7 +713,7 @@ static void CargoPaymentRatesWndProc(Window *w, WindowEvent *e) gd.color_3 = 16; gd.color_2 = 215; gd.bg_line_color = 14; - gd.num_dataset = 12; + gd.num_dataset = NUM_CARGO; gd.num_on_x_axis = 20; gd.num_vert_lines = 20; gd.month = 0xFF; @@ -1099,3 +878,223 @@ void ShowCompanyLeagueTable() { AllocateWindowDescFront(&_company_league_desc,0); } + +/*****************************/ +/* PERFORMANCE RATING DETAIL */ +/*****************************/ + +static void PerformanceRatingDetailWndProc(Window *w, WindowEvent *e) +{ + switch(e->event) { + case WE_PAINT: { + int val, needed, score, i; + byte owner, x; + uint16 y=14; + int total_score = 0; + int color_done, color_notdone; + + // Draw standard stuff + DrawWindowWidgets(w); + + // The player of which we check the detail performance rating + owner = FindFirstBit(w->click_state) - 13; + + // Paint the player icons + for (i=0;i<MAX_PLAYERS;i++) { + if (!DEREF_PLAYER(i)->is_active) { + // Check if we have the player as an active player + if (!(w->disabled_state & (1 << (i+13)))) { + // Bah, player gone :( + w->disabled_state += 1 << (i+13); + // Is this player selected? If so, select first player (always save? :s) + if (w->click_state == 1U << (i + 13)) + w->click_state = 1 << 13; + // We need a repaint + SetWindowDirty(w); + } + continue; + } + + // Check if we have the player marked as inactive + if ((w->disabled_state & (1 << (i+13)))) { + // New player! Yippie :p + w->disabled_state -= 1 << (i+13); + // We need a repaint + SetWindowDirty(w); + } + + if (i == owner) x = 1; else x = 0; + DrawPlayerIcon(i, i * 37 + 13 + x, 16 + x); + } + + // The colors used to show how the progress is going + color_done = _color_list[6].window_color_1b; + color_notdone = _color_list[4].window_color_1b; + + // Draw all the score parts + for (i=0;i<NUM_SCORE;i++) { + y += 20; + val = _score_part[owner][i]; + needed = score_info[i].needed; + score = score_info[i].score; + // SCORE_TOTAL has his own rulez ;) + if (i == SCORE_TOTAL) { + needed = total_score; + score = SCORE_MAX; + } else + total_score += score; + + DrawString(7, y, STR_PERFORMANCE_DETAIL_VEHICLES + i, 0); + + // Draw the score + SetDParam(0, score); + DrawStringRightAligned(107, y, SET_PERFORMANCE_DETAIL_INT, 0); + + // Calculate the %-bar + if (val > needed) x = 50; + else if (val == 0) x = 0; + else x = ((val * 50) / needed); + + // SCORE_LOAN is inversed + if (val < 0 && i == SCORE_LOAN) + x = 0; + + // Draw the bar + if (x != 0) + GfxFillRect(112, y-2, x + 112, y+10, color_done); + if (x != 50) + GfxFillRect(x + 112, y-2, 50 + 112, y+10, color_notdone); + + // Calculate the % + if (val > needed) x = 100; + else x = ((val * 100) / needed); + + // SCORE_LOAN is inversed + if (val < 0 && i == SCORE_LOAN) + x = 0; + + // Draw it + SetDParam(0, x); + DrawStringCentered(137, y, STR_PERFORMANCE_DETAIL_PERCENT, 0); + + // SCORE_LOAN is inversed + if (i == SCORE_LOAN) + val = needed - val; + + // Draw the amount we have against what is needed + // For some of them it is in currency format + SetDParam(0, val); + SetDParam(1, needed); + switch (i) { + case SCORE_MIN_PROFIT: + case SCORE_MIN_INCOME: + case SCORE_MAX_INCOME: + case SCORE_MONEY: + case SCORE_LOAN: + DrawString(167, y, STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY, 0); + break; + default: + DrawString(167, y, STR_PERFORMANCE_DETAIL_AMOUNT_INT, 0); + } + } + + break; + } + + case WE_CLICK: + // Check which button is clicked + if (IS_INT_INSIDE(e->click.widget, 13, 21)) { + // Is it no on disable? + if ((w->disabled_state & (1 << e->click.widget)) == 0) { + w->click_state = 1 << e->click.widget; + SetWindowDirty(w); + } + } + break; + + case WE_CREATE: + { + int i; + Player *p2; + w->hidden_state = 0; + w->disabled_state = 0; + + // Hide the player who are not active + for (i=0;i<MAX_PLAYERS;i++) { + if (!DEREF_PLAYER(i)->is_active) { + w->disabled_state += 1 << (i+13); + } + } + // Update all player stats with the current data + // (this is because _score_info is not saved to a savegame) + FOR_ALL_PLAYERS(p2) + if (p2->is_active) + UpdateCompanyRatingAndValue(p2, false); + + w->custom[0] = DAY_TICKS; + w->custom[1] = 5; + + w->click_state = 1 << 13; + + SetWindowDirty(w); + } + break; + case WE_TICK: + { + // Update the player score every 5 days + if (--w->custom[0] == 0) { + w->custom[0] = DAY_TICKS; + if (--w->custom[1] == 0) { + Player *p2; + w->custom[1] = 5; + FOR_ALL_PLAYERS(p2) + // Skip if player is not active + if (p2->is_active) + UpdateCompanyRatingAndValue(p2, false); + SetWindowDirty(w); + } + } + } + break; + } +} + +static const Widget _performance_rating_detail_widgets[] = { +{ WWT_TEXTBTN, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, +{ WWT_CAPTION, RESIZE_NONE, 14, 11, 298, 0, 13, STR_PERFORMANCE_DETAIL, STR_018C_WINDOW_TITLE_DRAG_THIS}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 14, 27, 0x0, STR_NULL}, + +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 28, 47, 0x0,STR_PERFORMANCE_DETAIL_VEHICLES_TIP}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 48, 67, 0x0,STR_PERFORMANCE_DETAIL_STATIONS_TIP}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 68, 87, 0x0,STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 88, 107, 0x0,STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 108, 127, 0x0,STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 128, 147, 0x0,STR_PERFORMANCE_DETAIL_DELIVERED_TIP}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 148, 167, 0x0,STR_PERFORMANCE_DETAIL_CARGO_TIP}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 168, 187, 0x0,STR_PERFORMANCE_DETAIL_MONEY_TIP}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 188, 207, 0x0,STR_PERFORMANCE_DETAIL_LOAN_TIP}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 208, 227, 0x0,STR_PERFORMANCE_DETAIL_TOTAL_TIP}, + +{ WWT_IMGBTN, RESIZE_NONE, 14, 2, 38, 14, 26, 0x0,STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 39, 75, 14, 26, 0x0,STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 76, 112, 14, 26, 0x0,STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 113, 149, 14, 26, 0x0,STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 150, 186, 14, 26, 0x0,STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 187, 223, 14, 26, 0x0,STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 224, 260, 14, 26, 0x0,STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 261, 297, 14, 26, 0x0,STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY}, +{ WIDGETS_END}, +}; + +static const WindowDesc _performance_rating_detail_desc = { + -1, -1, 299, 228, + WC_PERFORMANCE_DETAIL,0, + WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, + _performance_rating_detail_widgets, + PerformanceRatingDetailWndProc +}; + +void ShowPerformanceRatingDetail() +{ + AllocateWindowDescFront(&_performance_rating_detail_desc, 0); +} |