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author | Michael Lutz <michi@icosahedron.de> | 2021-12-31 01:22:45 +0100 |
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committer | Michael Lutz <michi@icosahedron.de> | 2022-01-01 12:19:30 +0100 |
commit | 57b992717b5234fa1878567c8ff8907964f1abde (patch) | |
tree | cbb21a103c5810ca49b954240c68a856d307f7e2 | |
parent | 69c8ed9965e2b2bfd6bc04627ca07f78dbcbe2ba (diff) | |
download | openttd-57b992717b5234fa1878567c8ff8907964f1abde.tar.xz |
Codechange: Extend DrawSpriteToRgbaBuffer to work with 8bpp blitters.
-rw-r--r-- | src/gfx.cpp | 20 | ||||
-rw-r--r-- | src/video/cocoa/cocoa_wnd.mm | 2 |
2 files changed, 20 insertions, 2 deletions
diff --git a/src/gfx.cpp b/src/gfx.cpp index e84cf5813..5e2614bc7 100644 --- a/src/gfx.cpp +++ b/src/gfx.cpp @@ -1200,7 +1200,7 @@ std::unique_ptr<uint32[]> DrawSpriteToRgbaBuffer(SpriteID spriteId, ZoomLevel zo if (zoom < _settings_client.gui.zoom_min || zoom > _settings_client.gui.zoom_max) return nullptr; Blitter *blitter = BlitterFactory::GetCurrentBlitter(); - if (!blitter->Is32BppSupported()) return nullptr; + if (blitter->GetScreenDepth() != 8 && blitter->GetScreenDepth() != 32) return nullptr; /* Gather information about the sprite to write, reserve memory */ const SpriteID real_sprite = GB(spriteId, 0, SPRITE_WIDTH); @@ -1221,11 +1221,29 @@ std::unique_ptr<uint32[]> DrawSpriteToRgbaBuffer(SpriteID spriteId, ZoomLevel zo dpi.height = dim.height; dpi.zoom = zoom; + /* If the current blitter is a paletted blitter, we have to render to an extra buffer and resolve the palette later. */ + std::unique_ptr<byte[]> pal_buffer{}; + if (blitter->GetScreenDepth() == 8) { + pal_buffer.reset(new byte[dim.width * dim.height]); + MemSetT(pal_buffer.get(), 0, dim.width * dim.height); + + dpi.dst_ptr = pal_buffer.get(); + } + /* Temporarily disable screen animations while blitting - This prevents 40bpp_anim from writing to the animation buffer. */ Backup<bool> disable_anim(_screen_disable_anim, true, FILE_LINE); GfxBlitter<1, true>(sprite, 0, 0, BM_NORMAL, nullptr, real_sprite, zoom, &dpi); disable_anim.Restore(); + if (blitter->GetScreenDepth() == 8) { + /* Resolve palette. */ + uint32 *dst = result.get(); + const byte *src = pal_buffer.get(); + for (size_t i = 0; i < dim.height * dim.width; ++i) { + *dst++ = _cur_palette.palette[*src++].data; + } + } + return result; } diff --git a/src/video/cocoa/cocoa_wnd.mm b/src/video/cocoa/cocoa_wnd.mm index 95ac3feb1..1876ee27f 100644 --- a/src/video/cocoa/cocoa_wnd.mm +++ b/src/video/cocoa/cocoa_wnd.mm @@ -179,7 +179,7 @@ static NSImage *NSImageFromSprite(SpriteID sprite_id, ZoomLevel zoom) /* Fetch the sprite and create a new bitmap */ Dimension dim = GetSpriteSize(sprite_id, nullptr, zoom); std::unique_ptr<uint32[]> buffer = DrawSpriteToRgbaBuffer(sprite_id, zoom); - if (!buffer) return nullptr; // failed to blit sprite or we're using an 8bpp blitter. + if (!buffer) return nullptr; // Failed to blit sprite for some reason. CFAutoRelease<CGDataProvider> data(CGDataProviderCreateWithData(nullptr, buffer.release(), dim.width * dim.height * 4, &CGDataFreeCallback)); if (!data) return nullptr; |