diff options
author | Peter Nelson <peter1138@openttd.org> | 2019-02-10 21:12:06 +0000 |
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committer | Niels Martin Hansen <nielsm@indvikleren.dk> | 2019-02-14 19:35:48 +0100 |
commit | 57734fd85d0a5ae867c2d6ed4d661e177117d914 (patch) | |
tree | 31fc46eab59e733042278f33badea72b68a19b4d | |
parent | 1f182c44c98a8d478e290ef9fcee27c33204cc08 (diff) | |
download | openttd-57734fd85d0a5ae867c2d6ed4d661e177117d914.tar.xz |
Fix #6599: Disable build and rename button in build vehicle window when no vehicle is selected.
-rw-r--r-- | src/build_vehicle_gui.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp index 713cc5bbe..0ac23cfde 100644 --- a/src/build_vehicle_gui.cpp +++ b/src/build_vehicle_gui.cpp @@ -1438,7 +1438,7 @@ struct BuildVehicleWindow : Window { this->GenerateBuildList(); this->vscroll->SetCount(this->eng_list.Length()); - this->SetWidgetDisabledState(WID_BV_SHOW_HIDE, this->sel_engine == INVALID_ENGINE); + this->SetWidgetsDisabledState(this->sel_engine == INVALID_ENGINE, WID_BV_SHOW_HIDE, WID_BV_BUILD, WID_BV_RENAME, WIDGET_LIST_END); this->DrawWidgets(); |