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author | bjarni <bjarni@openttd.org> | 2006-08-31 19:15:01 +0000 |
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committer | bjarni <bjarni@openttd.org> | 2006-08-31 19:15:01 +0000 |
commit | 53227e29f8f331290372ab9e168d5263b164af25 (patch) | |
tree | 60e4877970bf0f2a0f78a5bca59cb921fa6d5f95 | |
parent | 3235b7407fc806ae0b0c2287ce3be31814abf2f0 (diff) | |
download | openttd-53227e29f8f331290372ab9e168d5263b164af25.tar.xz |
(svn r6284) -Code Cleanup r6282: cleaned up the code a bit
-rw-r--r-- | vehicle.c | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -1910,7 +1910,7 @@ static void MaybeReplaceVehicle(Vehicle *v) uint GenerateVehicleSortList(const Vehicle** sort_list, byte type, PlayerID owner, StationID station, OrderID order, uint16 window_type) { const uint subtype = (type != VEH_Aircraft) ? Train_Front : 2; - uint16 n = 0; + uint n = 0; const Vehicle *v; switch (window_type) { @@ -1984,7 +1984,7 @@ int32 SendAllVehiclesToDepot(byte type, uint32 flags, bool service, PlayerID own n = GenerateVehicleSortList(sort_list, type, owner, INVALID_STATION, INVALID_ORDER, VLW_STANDARD); /* Send all the vehicles to a depot */ - for (i=0; i < n; i++) { + for (i = 0; i < n; i++) { const Vehicle *v = sort_list[i]; if (!DoCommand(v->tile, v->index, service, flags, CMD_SEND_TO_DEPOT(type)) && !(flags & DC_EXEC)) { free((void*)sort_list); |