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authordarkvater <darkvater@openttd.org>2004-11-14 10:18:15 +0000
committerdarkvater <darkvater@openttd.org>2004-11-14 10:18:15 +0000
commit4f6fa3b4682f286f8a2deb87a116c7a99de502aa (patch)
treed317e8204470b0ddb87b7ecc309dfcb6da37ef1f
parenta9a7957eaa90de74344329aefb4bb15048d2f667 (diff)
downloadopenttd-4f6fa3b4682f286f8a2deb87a116c7a99de502aa.tar.xz
(svn r584) -newgrf: Increase chance to get a TTDPatch savegame using custom GRF files loaded (pasky)
-rw-r--r--oldloader.c11
-rw-r--r--spritecache.c8
2 files changed, 13 insertions, 6 deletions
diff --git a/oldloader.c b/oldloader.c
index b4aa43c22..3bf64ecbb 100644
--- a/oldloader.c
+++ b/oldloader.c
@@ -11,6 +11,7 @@
extern byte _name_array[512][32];
extern TileIndex _animated_tile_list[256];
+extern uint16 _custom_sprites_base;
#if defined(_MSC_VER)
#pragma pack(push, 1)
@@ -758,6 +759,8 @@ static void FixVehicle(Vehicle *n, OldVehicle *o, int num)
n->owner = o->owner;
n->tile = o->tile;
n->cur_image = o->cur_image;
+ if (o->cur_image >= 0x2000) // TTDPatch maps sprites from 0x2000 up.
+ n->cur_image -= 0x2000 - _custom_sprites_base;
n->vehstatus = o->vehstatus;
n->cur_speed = o->cur_speed;
@@ -774,7 +777,11 @@ static void FixVehicle(Vehicle *n, OldVehicle *o, int num)
n->build_year = o->build_year;
n->unitnumber = o->unitnumber;
n->engine_type = o->engine_type;
- n->spritenum = o->spritenum>>1;
+ switch (o->spritenum) {
+ case 0xfd: n->spritenum = 0xfd; break;
+ case 0xff: n->spritenum = 0xfe; break;
+ default: n->spritenum = o->spritenum >> 1; break;
+ }
n->day_counter = o->day_counter;
n->breakdowns_since_last_service = o->breakdowns_since_last_service;
n->breakdown_ctr = o->breakdown_ctr;
@@ -1108,7 +1115,7 @@ bool LoadOldSaveGame(const char *file)
_opt.currency = m->currency;
_opt.kilometers = m->use_kilometers;
_opt.town_name = m->town_name_type;
- _opt.landscape = m->landscape_type;
+ _opt.landscape = m->landscape_type & 0xf;
_opt.snow_line = m->snow_line_height;
_opt.autosave = 0;
_opt.road_side = m->road_side;
diff --git a/spritecache.c b/spritecache.c
index 0dbbace44..fa94baf2b 100644
--- a/spritecache.c
+++ b/spritecache.c
@@ -22,6 +22,7 @@ int _replace_sprites_offset[16];
static const char *_cur_grffile;
static int _loading_stage;
static int _skip_specials;
+uint16 _custom_sprites_base;
static SpriteHdr _cur_sprite;
@@ -794,7 +795,6 @@ static void LoadSpriteTables()
// So just load all files from disk..
int load_index = 0;
- int old_load_index = 0;
for(i=0; _filename_list[i] != NULL; i++) {
load_index += LoadGrfFile(_filename_list[i], load_index, (byte)i);
@@ -815,16 +815,16 @@ static void LoadSpriteTables()
/* Load newgrf sprites */
- _loading_stage = 0;
- old_load_index = load_index;
+ _custom_sprites_base = load_index;
+ _loading_stage = 0;
for (j = 0; j != lengthof(_newgrf_files) && _newgrf_files[j]; j++) {
InitNewGRFFile(_newgrf_files[j], load_index);
load_index += LoadNewGrfFile(_newgrf_files[j], load_index, i++);
}
_loading_stage = 1;
- load_index = old_load_index;
+ load_index = _custom_sprites_base;
for (j = 0; j != lengthof(_newgrf_files) && _newgrf_files[j]; j++)
load_index += LoadNewGrfFile(_newgrf_files[j], load_index, i++);