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author | Patric Stout <truebrain@openttd.org> | 2021-03-10 13:57:52 +0100 |
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committer | GitHub <noreply@github.com> | 2021-03-10 13:57:52 +0100 |
commit | 4866e438624bda4ccba2e3d7cc601f262a17545f (patch) | |
tree | 4f62982a0a142e1780289b68b30389e749508128 | |
parent | 14b61bfa6fb6812bdc9739402956c3dfa3a4c12b (diff) | |
download | openttd-4866e438624bda4ccba2e3d7cc601f262a17545f.tar.xz |
Codechange: rework codeflow introduced in 098d5b22 (#8837)
It didn't sit well to me, how I wrote the commit initially. First
casting a variable into another, only to write it back into the
originally feels wrong.
This flow makes a bit more sense to me.
-rw-r--r-- | src/gfx.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/gfx.cpp b/src/gfx.cpp index 6bcee66b1..d540f4dfe 100644 --- a/src/gfx.cpp +++ b/src/gfx.cpp @@ -1873,9 +1873,11 @@ void UpdateGUIZoom() if (_gui_zoom_cfg == ZOOM_LVL_CFG_AUTO) { _gui_zoom = static_cast<ZoomLevel>(Clamp(VideoDriver::GetInstance()->GetSuggestedUIZoom(), _settings_client.gui.zoom_min, _settings_client.gui.zoom_max)); } else { - _gui_zoom = static_cast<ZoomLevel>(Clamp(_gui_zoom_cfg, _settings_client.gui.zoom_min, _settings_client.gui.zoom_max)); - /* Write the value back in case it was not between min/max. */ - _gui_zoom_cfg = _gui_zoom; + /* Ensure the gui_zoom is clamped between min/max. Change the + * _gui_zoom_cfg if it isn't, as this is used to visually show the + * selection in the Game Options. */ + _gui_zoom_cfg = Clamp(_gui_zoom_cfg, _settings_client.gui.zoom_min, _settings_client.gui.zoom_max); + _gui_zoom = static_cast<ZoomLevel>(_gui_zoom_cfg); } /* Determine real font zoom to use. */ |