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authoralberth <alberth@openttd.org>2012-11-10 20:39:11 +0000
committeralberth <alberth@openttd.org>2012-11-10 20:39:11 +0000
commit35cee8315a07bdee46ca97409a8b7b529f40f722 (patch)
tree0aa631b47bb4178ecf9a0221ede8cfea00909fd9
parentb985c4c0f8f0428f1d036e66ec919e33063bb32c (diff)
downloadopenttd-35cee8315a07bdee46ca97409a8b7b529f40f722.tar.xz
(svn r24680) -Codechange: Add resolver classes for canals.
-rw-r--r--src/newgrf_canal.cpp105
-rw-r--r--src/newgrf_spritegroup.h3
2 files changed, 48 insertions, 60 deletions
diff --git a/src/newgrf_canal.cpp b/src/newgrf_canal.cpp
index 135dce82c..4f5c08b14 100644
--- a/src/newgrf_canal.cpp
+++ b/src/newgrf_canal.cpp
@@ -15,50 +15,58 @@
#include "newgrf_canal.h"
#include "water_map.h"
-
/** Table of canal 'feature' sprite groups */
WaterFeature _water_feature[CF_END];
+struct CanalScopeResolver : public ScopeResolver {
+ TileIndex tile;
-/* Random bits and triggers are not supported for canals, so the following
- * three functions are stubs. */
-static uint32 CanalGetRandomBits(const ResolverObject *object)
-{
- /* Return random bits only for water tiles, not station tiles */
- return IsTileType(object->u.canal.tile, MP_WATER) ? GetWaterTileRandomBits(object->u.canal.tile) : 0;
-}
+ CanalScopeResolver(ResolverObject *ro, TileIndex tile);
+ /* virtual */ uint32 GetRandomBits() const;
+ /* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const;
+};
-static uint32 CanalGetTriggers(const ResolverObject *object)
-{
- return 0;
-}
+/** Resolver object for canals. */
+struct CanalResolverObject : public ResolverObject {
+ CanalScopeResolver canal_scope;
+ CanalResolverObject(const GRFFile *grffile, TileIndex tile,
+ CallbackID callback = CBID_NO_CALLBACK, uint32 callback_param1 = 0, uint32 callback_param2 = 0);
-static void CanalSetTriggers(const ResolverObject *object, int triggers)
-{
- return;
-}
+ /* virtual */ ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0)
+ {
+ switch (scope) {
+ case VSG_SCOPE_SELF: return &this->canal_scope;
+ default: return &this->default_scope; // XXX ResolverObject::GetScope(scope, relative);
+ }
+ }
+ /* virtual */ const SpriteGroup *ResolveReal(const RealSpriteGroup *group) const;
+};
-static uint32 CanalGetVariable(const ResolverObject *object, byte variable, uint32 parameter, bool *available)
+/* virtual */ uint32 CanalScopeResolver::GetRandomBits() const
{
- TileIndex tile = object->u.canal.tile;
+ /* Return random bits only for water tiles, not station tiles */
+ return IsTileType(this->tile, MP_WATER) ? GetWaterTileRandomBits(this->tile) : 0;
+}
+/* virtual */ uint32 CanalScopeResolver::GetVariable(byte variable, uint32 parameter, bool *available) const
+{
switch (variable) {
/* Height of tile */
case 0x80: {
- int z = GetTileZ(tile);
+ int z = GetTileZ(this->tile);
/* Return consistent height within locks */
- if (IsTileType(tile, MP_WATER) && IsLock(tile) && GetLockPart(tile) == LOCK_PART_UPPER) z--;
+ if (IsTileType(this->tile, MP_WATER) && IsLock(this->tile) && GetLockPart(this->tile) == LOCK_PART_UPPER) z--;
return z;
}
/* Terrain type */
- case 0x81: return GetTerrainType(tile);
+ case 0x81: return GetTerrainType(this->tile);
/* Random data for river or canal tiles, otherwise zero */
- case 0x83: return IsTileType(tile, MP_WATER) ? GetWaterTileRandomBits(tile) : 0;
+ case 0x83: return IsTileType(this->tile, MP_WATER) ? GetWaterTileRandomBits(this->tile) : 0;
}
DEBUG(grf, 1, "Unhandled canal variable 0x%02X", variable);
@@ -68,47 +76,38 @@ static uint32 CanalGetVariable(const ResolverObject *object, byte variable, uint
}
-static const SpriteGroup *CanalResolveReal(const ResolverObject *object, const RealSpriteGroup *group)
+/* virtual */ const SpriteGroup *CanalResolverObject::ResolveReal(const RealSpriteGroup *group) const
{
if (group->num_loaded == 0) return NULL;
return group->loaded[0];
}
-
-static void NewCanalResolver(ResolverObject *res, TileIndex tile, const GRFFile *grffile)
+CanalScopeResolver::CanalScopeResolver(ResolverObject *ro, TileIndex tile) : ScopeResolver(ro)
{
- res->GetRandomBits = &CanalGetRandomBits;
- res->GetTriggers = &CanalGetTriggers;
- res->SetTriggers = &CanalSetTriggers;
- res->GetVariable = &CanalGetVariable;
- res->ResolveRealMethod = &CanalResolveReal;
-
- res->u.canal.tile = tile;
-
- res->callback = CBID_NO_CALLBACK;
- res->callback_param1 = 0;
- res->callback_param2 = 0;
- res->ResetState();
-
- res->grffile = grffile;
+ this->tile = tile;
}
+/**
+ * @param tile Tile index of canal.
+ * @param grffile Grf file.
+ */
+CanalResolverObject::CanalResolverObject(const GRFFile *grffile, TileIndex tile,
+ CallbackID callback, uint32 callback_param1, uint32 callback_param2)
+ : ResolverObject(grffile, callback, callback_param1, callback_param2), canal_scope(this, tile)
+{
+}
/**
* Lookup the base sprite to use for a canal.
* @param feature Which canal feature we want.
* @param tile Tile index of canal, if appropriate.
- * @return Base sprite returned by GRF, or 0 if none.
+ * @return Base sprite returned by GRF, or \c 0 if none.
*/
SpriteID GetCanalSprite(CanalFeature feature, TileIndex tile)
{
- ResolverObject object;
- const SpriteGroup *group;
-
- NewCanalResolver(&object, tile, _water_feature[feature].grffile);
-
- group = SpriteGroup::Resolve(_water_feature[feature].group, &object);
+ CanalResolverObject object(_water_feature[feature].grffile, tile);
+ const SpriteGroup *group = SpriteGroup::Resolve(_water_feature[feature].group, &object);
if (group == NULL) return 0;
return group->GetResult();
@@ -121,20 +120,12 @@ SpriteID GetCanalSprite(CanalFeature feature, TileIndex tile)
* @param param2 Callback parameter 2.
* @param feature For which feature to run the callback.
* @param tile Tile index of canal.
- * @return Callback result or CALLBACK_FAILED if the callback failed.
+ * @return Callback result or #CALLBACK_FAILED if the callback failed.
*/
static uint16 GetCanalCallback(CallbackID callback, uint32 param1, uint32 param2, CanalFeature feature, TileIndex tile)
{
- ResolverObject object;
- const SpriteGroup *group;
-
- NewCanalResolver(&object, tile, _water_feature[feature].grffile);
-
- object.callback = callback;
- object.callback_param1 = param1;
- object.callback_param2 = param2;
-
- group = SpriteGroup::Resolve(_water_feature[feature].group, &object);
+ CanalResolverObject object(_water_feature[feature].grffile, tile, callback, param1, param2);
+ const SpriteGroup *group = SpriteGroup::Resolve(_water_feature[feature].group, &object);
if (group == NULL) return CALLBACK_FAILED;
return group->GetCallbackResult();
diff --git a/src/newgrf_spritegroup.h b/src/newgrf_spritegroup.h
index 9461be0c8..bed8e87b7 100644
--- a/src/newgrf_spritegroup.h
+++ b/src/newgrf_spritegroup.h
@@ -359,9 +359,6 @@ struct ResolverObject {
} vehicle;
struct {
TileIndex tile;
- } canal;
- struct {
- TileIndex tile;
struct BaseStation *st;
const struct StationSpec *statspec;
CargoID cargo_type;