diff options
author | belugas <belugas@openttd.org> | 2007-05-29 00:15:34 +0000 |
---|---|---|
committer | belugas <belugas@openttd.org> | 2007-05-29 00:15:34 +0000 |
commit | 35ccad33dd2f4ebc07ce6aba6d0804a05c9d66f9 (patch) | |
tree | dfbc0fb6a88cc1519b057fe6628c5fadfebd91d5 | |
parent | a6bea527a3af7657947e3c71fc99fdef3858384b (diff) | |
download | openttd-35ccad33dd2f4ebc07ce6aba6d0804a05c9d66f9.tar.xz |
(svn r9969) -Codechange: Cleanup of industries (Step-14). Remove hardcoded-run-time tile acceptance and put in corresponding tile
-rw-r--r-- | src/industry.h | 1 | ||||
-rw-r--r-- | src/industry_cmd.cpp | 12 | ||||
-rw-r--r-- | src/table/build_industry.h | 369 |
3 files changed, 191 insertions, 191 deletions
diff --git a/src/industry.h b/src/industry.h index 653b1f345..6c3dadf70 100644 --- a/src/industry.h +++ b/src/industry.h @@ -140,6 +140,7 @@ struct IndustrySpec { */ struct IndustryTileSpec { CargoID accepts_cargo[3]; ///< Cargo accepted by this tile + uint8 acceptance[3]; ///< Level of aceptance per cargo type Slope slopes_refused; ///< slope pattern on which this tile cannot be built byte anim_production; ///< Animation frame to start when goods are produced byte anim_next; ///< Next frame in an animation diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp index 4d852f184..6645c83a6 100644 --- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -287,14 +287,10 @@ static void GetAcceptedCargo_Industry(TileIndex tile, AcceptedCargo ac) const IndustryTileSpec *itspec = GetIndustryTileSpec(GetIndustryGfx(tile)); CargoID a; - a = itspec->accepts_cargo[0]; - if (a != CT_INVALID) ac[a] = (a == CT_PASSENGERS) ? 1 : 8; - - a = itspec->accepts_cargo[1]; - if (a != CT_INVALID) ac[a] = 8; - - a = itspec->accepts_cargo[2]; - if (a != CT_INVALID) ac[a] = 8; + for (byte i = 0; i < lengthof(itspec->accepts_cargo); i++) { + a = itspec->accepts_cargo[i]; + if (a != CT_INVALID) ac[a] = itspec->acceptance[i]; + } } static void GetTileDesc_Industry(TileIndex tile, TileDesc *td) diff --git a/src/table/build_industry.h b/src/table/build_industry.h index 242b2ee39..7e56efcc2 100644 --- a/src/table/build_industry.h +++ b/src/table/build_industry.h @@ -1519,262 +1519,265 @@ static const IndustrySpec _industry_specs[] = { #undef MI /** Writes the properties of an industry tile into the IndustryTileSpec struct. - * @param c1 first type of cargo accepted for this tile - * @param c2 second cargo - * @param c3 and third cargo. Those three are in an array - * @param s1 slope refused upon choosing a place to build - * @param a1 animation frame on production - * @param a2 next frame of animation - * @param a3 chooses between animation or construction state + * @param ca1 acceptance of first cargo + * @param c1 first type of cargo accepted for this tile + * @param ca2 acceptance of second cargo + * @param c2 second cargo + * @param ca3 acceptance of third cargo + * @param c3 and third cargo. Those three are in an array + * @param s1 slope refused upon choosing a place to build + * @param a1 animation frame on production + * @param a2 next frame of animation + * @param a3 chooses between animation or construction state */ -#define MT(c1, c2, c3, sl, a1, a2, a3) {{c1, c2, c3}, sl, a1, a2, a3, 0, {0, 0, NULL, NULL, 0, true}} +#define MT(ca1, c1, ca2, c2, ca3, c3, sl, a1, a2, a3) {{c1, c2, c3}, {ca1, ca2, ca3}, sl, a1, a2, a3, 0, 0, 0, NULL, NULL, 0, true} static const IndustryTileSpec _industry_tile_specs[] = { /* Coal Mine */ - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, true), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, true), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(1, CT_PASSENGERS, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), /* Power Station */ - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_PASSENGERS, CT_INVALID, CT_COAL, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_COAL, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), /* Sawmill */ - MT(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_PASSENGERS, CT_INVALID, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(1, CT_PASSENGERS, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(1, CT_PASSENGERS, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), /* Forest Artic, temperate */ - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, 17, INDUTILE_NOANIM, false), ///< Chopping forest - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, 16, false), ///< Growing forest + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, 17, INDUTILE_NOANIM, false), ///< Chopping forest + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, 16, false), ///< Growing forest /* Oil refinery */ - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_OIL, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_OIL, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(1, CT_PASSENGERS, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), /* oil Rig */ - MT(CT_INVALID, CT_INVALID, CT_PASSENGERS, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_MAIL, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_PASSENGERS, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_MAIL, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), /* Oil Wells artic, temperate */ - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, true ), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, true ), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, true ), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, true ), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, true ), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, true ), /* Farm tropic, arctic and temperate */ - MT(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(1, CT_PASSENGERS, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(1, CT_PASSENGERS, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), /* Factory temperate */ - MT(CT_GRAIN, CT_STEEL, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_GRAIN, CT_STEEL, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_GRAIN, CT_STEEL, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_GRAIN, CT_STEEL, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(8, CT_GRAIN, 8, CT_STEEL, 8, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(8, CT_GRAIN, 8, CT_STEEL, 8, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(8, CT_GRAIN, 8, CT_STEEL, 8, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(8, CT_GRAIN, 8, CT_STEEL, 8, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), /* Printing works */ - MT(CT_INVALID, CT_INVALID, CT_PAPER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_PAPER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_PAPER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_PAPER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_PAPER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_PAPER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_PAPER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_PAPER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), /* Copper ore mine */ - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, true ), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, true ), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(1, CT_PASSENGERS, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(1, CT_PASSENGERS, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), /* Steel mill */ - MT(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), /* Bank temperate*/ - MT(CT_PASSENGERS, CT_INVALID, CT_VALUABLES, SLOPE_E, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_PASSENGERS, CT_INVALID, CT_VALUABLES, SLOPE_S, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_VALUABLES, SLOPE_E, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_VALUABLES, SLOPE_S, INDUTILE_NOANIM, INDUTILE_NOANIM, false), /* Food processing plant, tropic and arctic. CT_MAIZE or CT_WHEAT, CT_LIVESTOCK or CT_FRUIT*/ - MT(CT_MAIZE, CT_INVALID, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_MAIZE, CT_INVALID, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_MAIZE, CT_INVALID, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_MAIZE, CT_INVALID, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(8, CT_MAIZE, 0, CT_INVALID, 8, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(8, CT_MAIZE, 0, CT_INVALID, 8, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(8, CT_MAIZE, 0, CT_INVALID, 8, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(8, CT_MAIZE, 0, CT_INVALID, 8, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), /* Paper mill */ - MT(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), /* Gold mine */ - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, true ), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, true ), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), /* Bank Sub Arctic */ - MT(CT_INVALID, CT_INVALID, CT_GOLD, SLOPE_E, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_GOLD, SLOPE_S, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_GOLD, SLOPE_E, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_GOLD, SLOPE_S, INDUTILE_NOANIM, INDUTILE_NOANIM, false), /* Diamond mine */ - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), /* Iron ore Mine */ - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), /* Fruit plantation */ - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), /* Rubber plantation */ - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), /* Water supply */ - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), /* Water tower */ - MT(CT_INVALID, CT_INVALID, CT_WATER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_WATER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), /* Factory (sub-tropical) */ - MT(CT_COPPER_ORE, CT_WOOD, CT_RUBBER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_COPPER_ORE, CT_WOOD, CT_RUBBER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_COPPER_ORE, CT_WOOD, CT_RUBBER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_COPPER_ORE, CT_WOOD, CT_RUBBER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(8, CT_COPPER_ORE, 8, CT_WOOD, 8, CT_RUBBER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(8, CT_COPPER_ORE, 8, CT_WOOD, 8, CT_RUBBER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(8, CT_COPPER_ORE, 8, CT_WOOD, 8, CT_RUBBER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(8, CT_COPPER_ORE, 8, CT_WOOD, 8, CT_RUBBER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), /* Lumber mill */ - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), /* Candyfloss forest */ - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, 130, INDUTILE_NOANIM, false), ///< Chopping candyfloss - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, 129, false), ///< Growing candyfloss + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, 130, INDUTILE_NOANIM, false), ///< Chopping candyfloss + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, 129, false), ///< Growing candyfloss /* Sweet factory */ - MT(CT_COTTON_CANDY, CT_TOFFEE, CT_SUGAR, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_COTTON_CANDY, CT_TOFFEE, CT_SUGAR, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_COTTON_CANDY, CT_TOFFEE, CT_SUGAR, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_COTTON_CANDY, CT_TOFFEE, CT_SUGAR, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(8, CT_COTTON_CANDY, 8, CT_TOFFEE, 8, CT_SUGAR, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(8, CT_COTTON_CANDY, 8, CT_TOFFEE, 8, CT_SUGAR, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(8, CT_COTTON_CANDY, 8, CT_TOFFEE, 8, CT_SUGAR, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(8, CT_COTTON_CANDY, 8, CT_TOFFEE, 8, CT_SUGAR, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), /* Batter farm */ - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, 136, INDUTILE_NOANIM, false), ///< Reaping batteries - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, 135, false), ///< Growing batteries + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, 136, INDUTILE_NOANIM, false), ///< Reaping batteries + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, 135, false), ///< Growing batteries /* Cola wells */ - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), /* Toy shop */ - MT(CT_INVALID, CT_INVALID, CT_TOYS, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_TOYS, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_TOYS, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_TOYS, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_TOYS, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_TOYS, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_TOYS, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_TOYS, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), /* Toy factory */ - MT(CT_BATTERIES, CT_INVALID, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_BATTERIES, CT_INVALID, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_BATTERIES, CT_INVALID, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_BATTERIES, CT_INVALID, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_BATTERIES, CT_INVALID, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_BATTERIES, CT_INVALID, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(8, CT_BATTERIES, 0, CT_INVALID, 8, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(8, CT_BATTERIES, 0, CT_INVALID, 8, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(8, CT_BATTERIES, 0, CT_INVALID, 8, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(8, CT_BATTERIES, 0, CT_INVALID, 8, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(8, CT_BATTERIES, 0, CT_INVALID, 8, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(8, CT_BATTERIES, 0, CT_INVALID, 8, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), /* Plastic Fountain */ - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), /* Fizzy drink factory */ - MT(CT_BUBBLES, CT_INVALID, CT_COLA, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_BUBBLES, CT_INVALID, CT_COLA, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_BUBBLES, CT_INVALID, CT_COLA, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_BUBBLES, CT_INVALID, CT_COLA, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(8, CT_BUBBLES, 0, CT_INVALID, 8, CT_COLA, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(8, CT_BUBBLES, 0, CT_INVALID, 8, CT_COLA, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(8, CT_BUBBLES, 0, CT_INVALID, 8, CT_COLA, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(8, CT_BUBBLES, 0, CT_INVALID, 8, CT_COLA, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), /* Bubble generator */ - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), /* Toffee quarry */ - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), /* Sugar mine */ - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), - MT(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), + MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false), }; #undef MT |