diff options
author | Darkvater <darkvater@openttd.org> | 2006-04-22 12:55:57 +0000 |
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committer | Darkvater <darkvater@openttd.org> | 2006-04-22 12:55:57 +0000 |
commit | 28213ea9dcb911c0cc30471e68661de6be6593b8 (patch) | |
tree | f71fad64ea44338d79b987cf9f63ae5477c6f715 | |
parent | a0b9f67a517bc5869eac68a3a089bee86d3f60bf (diff) | |
download | openttd-28213ea9dcb911c0cc30471e68661de6be6593b8.tar.xz |
(svn r4526) - CodeChange: do some more cleanup, mainly changing the OldChunkTypes from full bitmasks into segmented values like in SaveLoad.
-rw-r--r-- | oldloader.c | 223 |
1 files changed, 89 insertions, 134 deletions
diff --git a/oldloader.c b/oldloader.c index f0df52151..efb45549d 100644 --- a/oldloader.c +++ b/oldloader.c @@ -42,10 +42,47 @@ typedef struct LoadgameState { bool failed; } LoadgameState; +/* OldChunk-Type */ +typedef enum OldChunkTypes { + OC_SIMPLE = 0, + OC_NULL = 1, + OC_CHUNK = 2, + OC_ASSERT = 3, + /* 8 bytes allocated (256 max) */ + + OC_VAR_I8 = 1 << 8, + OC_VAR_U8 = 2 << 8, + OC_VAR_I16 = 3 << 8, + OC_VAR_U16 = 4 << 8, + OC_VAR_I32 = 5 << 8, + OC_VAR_U32 = 6 << 8, + OC_VAR_I64 = 7 << 8, + /* 8 bytes allocated (256 max) */ + + OC_FILE_I8 = 1 << 16, + OC_FILE_U8 = 2 << 16, + OC_FILE_I16 = 3 << 16, + OC_FILE_U16 = 4 << 16, + OC_FILE_I32 = 5 << 16, + OC_FILE_U32 = 6 << 16, + /* 8 bytes allocated (256 max) */ + + OC_INT8 = OC_VAR_I8 | OC_FILE_I8, + OC_UINT8 = OC_VAR_U8 | OC_FILE_U8, + OC_INT16 = OC_VAR_I16 | OC_FILE_I16, + OC_UINT16 = OC_VAR_U16 | OC_FILE_U16, + OC_INT32 = OC_VAR_I32 | OC_FILE_I32, + OC_UINT32 = OC_VAR_U32 | OC_FILE_U32, + + OC_TILE = OC_VAR_U32 | OC_FILE_U16, + + OC_END = 0 ///< End of the whole chunk, all 32bits set to zero +} OldChunkType; + typedef bool OldChunkProc(LoadgameState *ls, int num); typedef struct OldChunks { - uint32 type; ///< Type of field + OldChunkType type; ///< Type of field uint32 amount; ///< Amount of fields void *ptr; ///< Pointer where to save the data (may only be set if offset is 0) @@ -53,43 +90,24 @@ typedef struct OldChunks { OldChunkProc *proc; ///< Pointer to function that is called with OC_CHUNK } OldChunks; -/* OldChunk-Type */ -enum { - OC_END = 0, - OC_NULL = 1 << 0, - OC_CHUNK = 1 << 1, - OC_ASSERT = 1 << 2, - - OC_VAR_I8 = 1 << 9, - OC_VAR_U8 = 1 << 10, - OC_VAR_I16 = 1 << 11, - OC_VAR_U16 = 1 << 12, - OC_VAR_I32 = 1 << 13, - OC_VAR_U32 = 1 << 14, - OC_VAR_I64 = 1 << 15, - - OC_FILE_I8 = 1 << 17, - OC_FILE_U8 = 1 << 18, - OC_FILE_I16 = 1 << 19, - OC_FILE_U16 = 1 << 20, - OC_FILE_I32 = 1 << 21, - OC_FILE_U32 = 1 << 22, - - OC_INT8 = OC_VAR_I8 | OC_FILE_I8, - OC_UINT8 = OC_VAR_U8 | OC_FILE_U8, - OC_INT16 = OC_VAR_I16 | OC_FILE_I16, - OC_UINT16 = OC_VAR_U16 | OC_FILE_U16, - OC_INT32 = OC_VAR_I32 | OC_FILE_I32, - OC_UINT32 = OC_VAR_U32 | OC_FILE_U32, - - OC_TILE = OC_VAR_U32 | OC_FILE_U16 -}; /* If it fails, check lines above.. */ assert_compile(sizeof(TileIndex) == 4); static uint32 _bump_assert_value; static bool _read_ttdpatch_flags; +static OldChunkType GetOldChunkType(OldChunkType type) {return GB(type, 0, 8);} +static OldChunkType GetOldChunkVarType(OldChunkType type) {return GB(type, 8, 8) << 8;} +static OldChunkType GetOldChunkFileType(OldChunkType type) {return GB(type, 16, 8) << 16;} + +static inline byte CalcOldVarLen(OldChunkType type) +{ + static const byte type_mem_size[] = {0, 1, 1, 2, 2, 4, 4, 8}; + byte length = GB(type, 8, 8); + assert(length != 0 && length < lengthof(type_mem_size)); + return type_mem_size[length]; +} + /** * * Reads a byte from a file (do not call yourself, use ReadByte()) @@ -150,6 +168,18 @@ static byte ReadByte(LoadgameState *ls) return ls->decoding ? ls->decode_char : ReadByteFromFile(ls); } +static inline uint16 ReadUint16(LoadgameState *ls) +{ + byte x = ReadByte(ls); + return x | ReadByte(ls) << 8; +} + +static inline uint32 ReadUint32(LoadgameState *ls) +{ + uint16 x = ReadUint16(ls); + return x | ReadUint16(ls) << 16; +} + /** * * Loads a chunk from the old savegame @@ -169,8 +199,8 @@ static bool LoadChunk(LoadgameState *ls, void *base, const OldChunks *chunks) if (ls->failed) return false; /* Handle simple types */ - if ((chunk->type & 0xFF) != 0) { - switch (chunk->type & 0xFF) { + if (GetOldChunkType(chunk->type) != 0) { + switch (GetOldChunkType(chunk->type)) { /* Just read the byte and forget about it */ case OC_NULL: ReadByte(ls); break; @@ -187,112 +217,37 @@ static bool LoadChunk(LoadgameState *ls, void *base, const OldChunks *chunks) } else { uint32 res = 0; - /* Reading from the file: bit 16 to 23 have the FILE */ - switch (GB(chunk->type, 16, 8) << 16) { - case OC_FILE_I8: - res = ReadByte(ls); - res = (int8)res; - break; - - case OC_FILE_U8: - res = ReadByte(ls); - break; - - case OC_FILE_U16: - res = ReadByte(ls); - res += ReadByte(ls) << 8; - break; - - case OC_FILE_I16: - res = ReadByte(ls); - res += ReadByte(ls) << 8; - res = (int16)res; - break; - - case OC_FILE_U32: - res = ReadByte(ls); - res += ReadByte(ls) << 8; - res += ReadByte(ls) << 16; - res += ReadByte(ls) << 24; - break; - - case OC_FILE_I32: - res = ReadByte(ls); - res += ReadByte(ls) << 8; - res += ReadByte(ls) << 16; - res += ReadByte(ls) << 24; - res = (int32)res; - break; + /* Reading from the file: bits 16 to 23 have the FILE type */ + switch (GetOldChunkFileType(chunk->type)) { + case OC_FILE_I8: res = (int8)ReadByte(ls); break; + case OC_FILE_U8: res = ReadByte(ls); break; + case OC_FILE_I16: res = (int16)ReadUint16(ls); break; + case OC_FILE_U16: res = ReadUint16(ls); break; + case OC_FILE_I32: res = (int32)ReadUint32(ls); break; + case OC_FILE_U32: res = ReadUint32(ls); break; + default: NOT_REACHED(); } /* Sanity check */ assert(base_ptr != NULL || chunk->ptr != NULL); - /* Writing to the var: bit 8 till 15 have the VAR */ - switch (GB(chunk->type, 8, 8) << 8) { - case OC_VAR_I8: - /* Write the data */ - if (chunk->ptr != NULL) { - *(int8 *)ptr = res & 0xFF; - ptr++; - } else - *(int8 *)(base_ptr + chunk->offset) = res & 0xFF; - break; - - case OC_VAR_U8: - /* Write the data */ - if (chunk->ptr != NULL) { - *(uint8 *)ptr = res & 0xFF; - ptr++; - } else - *(uint8 *)(base_ptr + chunk->offset) = res & 0xFF; - break; - - case OC_VAR_U16: - /* Write the data */ - if (chunk->ptr != NULL) { - *(uint16 *)ptr = res & 0xFFFF; - ptr += 2; - } else - *(uint16 *)(base_ptr + chunk->offset) = res & 0xFFFF; - break; - - case OC_VAR_I16: - /* Write the data */ - if (chunk->ptr != NULL) { - *(int16 *)ptr = res & 0xFFFF; - ptr += 2; - } else - *(int16 *)(base_ptr + chunk->offset) = res & 0xFFFF; - break; - - case OC_VAR_U32: - /* Write the data */ - if (chunk->ptr != NULL) { - *(uint32 *)ptr = res; - ptr += 4; - } else - *(uint32 *)(base_ptr + chunk->offset) = res; - break; - - case OC_VAR_I32: - /* Write the data */ - if (chunk->ptr != NULL) { - *(int32 *)ptr = res; - ptr += 4; - } else - *(int32 *)(base_ptr + chunk->offset) = res; - break; - - case OC_VAR_I64: - /* Write the data */ - if (chunk->ptr != NULL) { - *(int64 *)ptr = res; - ptr += 8; - } else - *(int64 *)(base_ptr + chunk->offset) = res; - break; + /* Writing to the var: bits 8 to 15 have the VAR type */ + if (chunk->ptr == NULL) ptr = base_ptr + chunk->offset; + + /* Write the data */ + switch (GetOldChunkVarType(chunk->type)) { + case OC_VAR_I8: *(int8 *)ptr = GB(res, 0, 8); break; + case OC_VAR_U8: *(uint8 *)ptr = GB(res, 0, 8); break; + case OC_VAR_I16:*(int16 *)ptr = GB(res, 0, 16); break; + case OC_VAR_U16:*(uint16*)ptr = GB(res, 0, 16); break; + case OC_VAR_I32:*(int32 *)ptr = res; break; + case OC_VAR_U32:*(uint32*)ptr = res; break; + case OC_VAR_I64:*(int64 *)ptr = res; break; + default: NOT_REACHED(); } + + /* Increase pointer base for arrays when looping */ + if (chunk->amount > 1 && chunk->ptr != NULL) ptr += CalcOldVarLen(chunk->type); } } |