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author | fonsinchen <fonsinchen@openttd.org> | 2013-10-20 13:46:14 +0000 |
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committer | fonsinchen <fonsinchen@openttd.org> | 2013-10-20 13:46:14 +0000 |
commit | 1ed478d43304873d10e3633828218a45a9f65b7b (patch) | |
tree | 4c647395742dbce3dc779783dc1e8aaf6d4664b6 | |
parent | 62c221a845b42b054df7f63848e348445356509f (diff) | |
download | openttd-1ed478d43304873d10e3633828218a45a9f65b7b.tar.xz |
(svn r25889) -Codechange: Add forgotten file.
-rw-r--r-- | src/core/smallstack_type.hpp | 201 |
1 files changed, 201 insertions, 0 deletions
diff --git a/src/core/smallstack_type.hpp b/src/core/smallstack_type.hpp new file mode 100644 index 000000000..56e206728 --- /dev/null +++ b/src/core/smallstack_type.hpp @@ -0,0 +1,201 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. + */ + +/** @file smallstack_type.hpp Minimal stack that uses a pool to avoid pointers and doesn't allocate any heap memory if there is only one valid item. */ + +#ifndef SMALLSTACK_TYPE_HPP +#define SMALLSTACK_TYPE_HPP + +#include "pool_type.hpp" +#include "pool_func.hpp" + +/** + * Base class for SmallStack. We cannot add this into SmallStack itself as + * certain compilers don't like it. + */ +template <typename Tindex, typename Titem> +class SmallStackItem { +protected: + Tindex next; ///< Pool index of next item. + Titem value; ///< Value of current item. + + /** + * Create a new item. + * @param value Value of the item. + * @param next Next item in the stack. + */ + inline SmallStackItem(const Titem &value, Tindex next) : + next(next), value(value) {} +}; + +/** + * Minimal stack that uses a pool to avoid pointers. It has some peculiar + * properties that make it useful for passing around lists of IDs but not much + * else: + * 1. It always includes an invalid item as bottom. + * 2. It doesn't have a deep copy operation but uses smart pointers instead. + * Every copy is thus implicitly shared. + * 3. Its items are immutable. + * 4. Due to 2. and 3. memory management can be done by "branch counting". + * Whenever you copy a smallstack, the first item on the heap increases its + * branch_count, signifying that there are multiple items "in front" of it. + * When deleting a stack items are deleted up to the point where + * branch_count > 0. + * 5. You can choose your own index type, so that you can align it with your + * value type. E.G. value types of 16 bits length like to be combined with + * index types of the same length. + * @tparam Titem Value type to be used. + * @tparam Tindex Index type to use for the pool. + * @tparam Tinvalid Invalid item to keep at the bottom of each stack. + * @tparam Tgrowth_step Growth step for pool. + * @tparam Tmax_size Maximum size for pool. + */ +template <typename Titem, typename Tindex, Titem Tinvalid, size_t Tgrowth_step, size_t Tmax_size> +class SmallStack : public SmallStackItem<Tindex, Titem> { +protected: + class PooledSmallStack; + + /** + * Create a branch in the pool if necessary. + */ + void Branch() + { + if (PooledSmallStack::IsValidID(this->next)) { + PooledSmallStack::Get(this->next)->CreateBranch(); + } + } + +public: + typedef SmallStackItem<Tindex, Titem> Item; + typedef Pool<PooledSmallStack, Tindex, Tgrowth_step, Tmax_size, PT_NORMAL, true, false> SmallStackPool; + + /** + * Constructor for a stack with one or two items in it. + * @param value Initial item. If not missing or Tinvalid there will be Tinvalid below it. + */ + inline SmallStack(const Titem &value = Tinvalid) : Item(value, Tmax_size) {} + + /** + * Remove the head of stack and all other items members that are unique to it. + */ + inline ~SmallStack() + { + if (PooledSmallStack::IsValidID(this->next)) { + PooledSmallStack *item = PooledSmallStack::Get(this->next); + if (item->NumBranches() == 0) { + delete item; + } else { + item->DeleteBranch(); + } + } + } + + /** + * Shallow copy the stack, marking the first item as branched. + * @param other Stack to copy from + */ + inline SmallStack(const SmallStack &other) : Item(other) { this->Branch(); } + + /** + * Shallow copy the stack, marking the first item as branched. + * @param other Stack to copy from + * @return This smallstack. + */ + inline SmallStack &operator=(const SmallStack &other) + { + if (this == &other) return *this; + this->~SmallStack(); + this->next = other.next; + this->value = other.value; + this->Branch(); + return *this; + } + + /** + * Push a new item onto the stack. + * @param item Item to be pushed. + */ + inline void Push(const Titem &item) + { + if (this->value != Tinvalid) { + assert(PooledSmallStack::CanAllocateItem()); + PooledSmallStack *next = new PooledSmallStack(this->value, this->next); + this->next = next->index; + } + this->value = item; + } + + /** + * Pop an item from the stack. + * @return Current top of stack. + */ + inline Titem Pop() + { + Titem ret = this->value; + if (!PooledSmallStack::IsValidID(this->next)) { + this->value = Tinvalid; + } else { + PooledSmallStack *next = PooledSmallStack::Get(this->next); + static_cast<Item &>(*this) = *next; + if (next->NumBranches() == 0) { + delete next; + } else { + next->DeleteBranch(); + this->Branch(); + } + } + return ret; + } + + /** + * Check if the stack is empty. + * @return If the stack is empty. + */ + inline bool IsEmpty() const + { + return this->value == Tinvalid && !PooledSmallStack::IsValidID(this->next); + } + + /** + * Check if the given item is contained in the stack. + * @param item Item to look for. + * @return If the item is in the stack. + */ + inline bool Contains(const Titem &item) const + { + if (item == Tinvalid || item == this->value) return true; + const SmallStack *in_list = this; + while (PooledSmallStack::IsValidID(in_list->next)) { + in_list = static_cast<const SmallStack *>( + static_cast<const Item *>(PooledSmallStack::Get(in_list->next))); + if (in_list->value == item) return true; + } + return false; + } + +protected: + static SmallStackPool _pool; + + /** + * SmallStack item that can be kept in a pool (by having an index). + */ + class PooledSmallStack : public Item, public SmallStackPool::template PoolItem<&SmallStack::_pool> { + private: + Tindex branch_count; ///< Number of branches in the tree structure this item is parent of + public: + PooledSmallStack(Titem value, Tindex next) : Item(value, next), branch_count(0) {} + + inline void CreateBranch() { ++this->branch_count; } + inline void DeleteBranch() { --this->branch_count; } + inline Tindex NumBranches() { return this->branch_count; } + }; +}; + + +#endif |