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author | rubidium <rubidium@openttd.org> | 2011-04-30 17:44:12 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2011-04-30 17:44:12 +0000 |
commit | 0e1ac234d8ce9a1c9bc96ac22b55fe1d4b3570ac (patch) | |
tree | 7d044c25b4cfd944ec783eba56c78575f217d4b7 | |
parent | c2ac411e695d1040c669524fcec6ee81e8979110 (diff) | |
download | openttd-0e1ac234d8ce9a1c9bc96ac22b55fe1d4b3570ac.tar.xz |
(svn r22388) -Fix: when a game uses a lot of NewGRFs the buffer for storing that information in the PNG is too small
-rw-r--r-- | src/screenshot.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/screenshot.cpp b/src/screenshot.cpp index d5a188a8d..46f54360d 100644 --- a/src/screenshot.cpp +++ b/src/screenshot.cpp @@ -277,7 +277,7 @@ static bool MakePNGImage(const char *name, ScreenshotCallback *callb, void *user text[0].text_length = strlen(_openttd_revision); text[0].compression = PNG_TEXT_COMPRESSION_NONE; - char buf[2048]; + char buf[8192]; char *p = buf; p += seprintf(p, lastof(buf), "Graphics set: %s (%u)\n", BaseGraphics::GetUsedSet()->name, BaseGraphics::GetUsedSet()->version); p = strecpy(p, "NewGRFs:\n", lastof(buf)); |