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author | planetmaker <planetmaker@openttd.org> | 2013-10-17 21:25:15 +0000 |
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committer | planetmaker <planetmaker@openttd.org> | 2013-10-17 21:25:15 +0000 |
commit | 0bc86ff9ee22529d7de391c4b0fbacdb687cb60f (patch) | |
tree | 4e155a319c678d3f7cad667f6395ed02c5a6f2ef | |
parent | 0a481d5ea66ec04c85ec0c6cd9beb098c84d6345 (diff) | |
download | openttd-0bc86ff9ee22529d7de391c4b0fbacdb687cb60f.tar.xz |
(svn r25871) -Codechange: Move placement rules for lighthouses to its own function
-rw-r--r-- | src/object_cmd.cpp | 80 |
1 files changed, 45 insertions, 35 deletions
diff --git a/src/object_cmd.cpp b/src/object_cmd.cpp index ae9b2c701..3aabb3471 100644 --- a/src/object_cmd.cpp +++ b/src/object_cmd.cpp @@ -644,6 +644,48 @@ static bool HasTransmitter(TileIndex tile, void *user) } /** + * Try to build a lighthouse. + * @return True iff building a lighthouse succeeded. + */ +static bool TryBuildLightHouse() +{ + uint maxx = MapMaxX(); + uint maxy = MapMaxY(); + uint r = Random(); + + /* Scatter the lighthouses more evenly around the perimeter */ + int perimeter = (GB(r, 16, 16) % (2 * (maxx + maxy))) - maxy; + DiagDirection dir; + for (dir = DIAGDIR_NE; perimeter > 0; dir++) { + perimeter -= (DiagDirToAxis(dir) == AXIS_X) ? maxx : maxy; + } + + TileIndex tile; + switch (dir) { + default: + case DIAGDIR_NE: tile = TileXY(maxx - 1, r % maxy); break; + case DIAGDIR_SE: tile = TileXY(r % maxx, 1); break; + case DIAGDIR_SW: tile = TileXY(1, r % maxy); break; + case DIAGDIR_NW: tile = TileXY(r % maxx, maxy - 1); break; + } + + /* Only build lighthouses at tiles where the border is sea. */ + if (!IsTileType(tile, MP_WATER)) return false; + + for (int j = 0; j < 19; j++) { + int h; + if (IsTileType(tile, MP_CLEAR) && IsTileFlat(tile, &h) && h <= 2 && !IsBridgeAbove(tile)) { + BuildObject(OBJECT_LIGHTHOUSE, tile); + assert(tile < MapSize()); + return true; + } + tile += TileOffsByDiagDir(dir); + if (!IsValidTile(tile)) return false; + } + return false; +} + +/** * Try to build a transmitter. * @return True iff a transmitter was built. */ @@ -694,42 +736,10 @@ void GenerateObjects() } /* add lighthouses */ - uint maxx = MapMaxX(); - uint maxy = MapMaxY(); for (int loop_count = 0; loop_count < 1000 && lighthouses_to_build != 0 && Object::CanAllocateItem(); loop_count++) { - uint r = Random(); - - /* Scatter the lighthouses more evenly around the perimeter */ - int perimeter = (GB(r, 16, 16) % (2 * (maxx + maxy))) - maxy; - DiagDirection dir; - for (dir = DIAGDIR_NE; perimeter > 0; dir++) { - perimeter -= (DiagDirToAxis(dir) == AXIS_X) ? maxx : maxy; - } - - TileIndex tile; - switch (dir) { - default: - case DIAGDIR_NE: tile = TileXY(maxx - 1, r % maxy); break; - case DIAGDIR_SE: tile = TileXY(r % maxx, 1); break; - case DIAGDIR_SW: tile = TileXY(1, r % maxy); break; - case DIAGDIR_NW: tile = TileXY(r % maxx, maxy - 1); break; - } - - /* Only build lighthouses at tiles where the border is sea. */ - if (!IsTileType(tile, MP_WATER)) continue; - - for (int j = 0; j < 19; j++) { - int h; - if (IsTileType(tile, MP_CLEAR) && IsTileFlat(tile, &h) && h <= 2 && !IsBridgeAbove(tile)) { - BuildObject(OBJECT_LIGHTHOUSE, tile); - IncreaseGeneratingWorldProgress(GWP_OBJECT); - lighthouses_to_build--; - assert(tile < MapSize()); - break; - } - tile += TileOffsByDiagDir(dir); - if (!IsValidTile(tile)) break; - } + if (!TryBuildLightHouse()) continue; + IncreaseGeneratingWorldProgress(GWP_OBJECT); + lighthouses_to_build--; } } |