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authorglx <glx@openttd.org>2009-03-17 16:28:21 +0000
committerglx <glx@openttd.org>2009-03-17 16:28:21 +0000
commitf58c95d532e67e07a0042d728e8cac1b49f290f0 (patch)
tree4a9f6cf9e82e5fa806400dc4fad6efa70c278117
parentcec700574982f04b11b798995a3e98642cb6790c (diff)
downloadopenttd-f58c95d532e67e07a0042d728e8cac1b49f290f0.tar.xz
(svn r15752) -Fix: don't try to (un)draw the cursor when the screen is not ready
-rw-r--r--src/gfx.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/gfx.cpp b/src/gfx.cpp
index 4423bff19..aeac0db1d 100644
--- a/src/gfx.cpp
+++ b/src/gfx.cpp
@@ -1285,6 +1285,9 @@ void ScreenSizeChanged()
void UndrawMouseCursor()
{
+ /* Don't undraw the mouse cursor if the screen is not ready */
+ if (_screen.dst_ptr == NULL) return;
+
if (_cursor.visible) {
Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
_cursor.visible = false;
@@ -1300,6 +1303,9 @@ void DrawMouseCursor()
return;
#endif
+ /* Don't draw the mouse cursor if the screen is not ready */
+ if (_screen.dst_ptr == NULL) return;
+
Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
int x;
int y;