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authorrubidium <rubidium@openttd.org>2007-10-04 20:20:23 +0000
committerrubidium <rubidium@openttd.org>2007-10-04 20:20:23 +0000
commitf54a8231297bd267948c467101926a6c31422202 (patch)
tree8aac65997d61c455ddf138977c1f5af8be8f58bb
parentca46e547de67e5ce4c7b6ee01e2f9ec9cc9bc08d (diff)
downloadopenttd-f54a8231297bd267948c467101926a6c31422202.tar.xz
(svn r11201) -Fix [FS#1283]: minor issue with building one way roads one tile long. Patch by SmatZ.
-rw-r--r--src/road_cmd.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp
index f63c20b20..2149b6270 100644
--- a/src/road_cmd.cpp
+++ b/src/road_cmd.cpp
@@ -653,7 +653,7 @@ CommandCost CmdBuildLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint32
/* On the X-axis, we have to swap the initial bits, so they
* will be interpreted correctly in the GTTS. Futhermore
* when you just 'click' on one tile to build them. */
- if (HASBIT(p2, 2) == (start_tile == end_tile)) drd ^= DRD_BOTH;
+ if (HASBIT(p2, 2) == (start_tile == end_tile && HASBIT(p2, 0) == HASBIT(p2, 1))) drd ^= DRD_BOTH;
/* No disallowed direction bits have to be toggled */
if (!HASBIT(p2, 5)) drd = DRD_NONE;