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authorcelestar <celestar@openttd.org>2005-07-29 21:36:02 +0000
committercelestar <celestar@openttd.org>2005-07-29 21:36:02 +0000
commitf287f2ff8d9306912196a3a23b2d9aaf3acd44e1 (patch)
tree3d9611ff23a8c68f99d623aedf85fe4c50d203ea
parenta855a54686a0967757799f2be608b91514a51daf (diff)
downloadopenttd-f287f2ff8d9306912196a3a23b2d9aaf3acd44e1.tar.xz
(svn r2753) -Codechange: Introduced a new struct "RailtypeInfo" to store rail type specific information. Begun populating it with a bunch of sprites, more to come later. This should result in cleaner, more compact code which allows easy introduction of new railtypes.
-rw-r--r--Makefile1
-rw-r--r--rail.h43
-rw-r--r--rail_cmd.c112
-rw-r--r--railtypes.c61
4 files changed, 116 insertions, 101 deletions
diff --git a/Makefile b/Makefile
index 018278c31..bc11b0de2 100644
--- a/Makefile
+++ b/Makefile
@@ -670,6 +670,7 @@ C_SOURCES += queue.c
C_SOURCES += rail.c
C_SOURCES += rail_cmd.c
C_SOURCES += rail_gui.c
+C_SOURCES += railtypes.c
C_SOURCES += rev.c
C_SOURCES += road_cmd.c
C_SOURCES += road_gui.c
diff --git a/rail.h b/rail.h
index 0c1505ad3..387fc3fb4 100644
--- a/rail.h
+++ b/rail.h
@@ -139,6 +139,30 @@ typedef enum SignalStates {
SIGNAL_STATE_GREEN = 1,
} SignalState;
+/** This struct contains all the info that is needed to draw and construct tracks.
+ */
+typedef struct RailtypeInfo {
+ struct {
+ SpriteID track_y; ///< single piece of rail in Y direction, with ground
+ SpriteID track_ns; ///< two pieces of rail in North and South corner (East-West direction)
+ SpriteID ground; ///< ground sprite for a 3-way switch
+ SpriteID single_y; ///< single piece of rail in Y direction, without ground
+ SpriteID single_x; ///< single piece of rail in X direction
+ SpriteID single_n; ///< single piece of rail in the northern corner
+ SpriteID single_s; ///< single piece of rail in the southern corner
+ SpriteID single_e; ///< single piece of rail in the eastern corner
+ SpriteID single_w; ///< single piece of rail in the western corner
+ } base_sprites;
+
+ /** sprite number difference between a piece of track on a snowy ground and the corresponding one on normal ground */
+ SpriteID snow_offset;
+
+ /** bitmask to the OTHER railtypes that can be used by an engine of THIS railtype */
+ byte compatible_railtypes;
+} RailtypeInfo;
+
+RailtypeInfo railtypes[RAILTYPE_END];
+
// these are the maximums used for updating signal blocks, and checking if a depot is in a pbs block
enum {
NUM_SSD_ENTRY = 256, // max amount of blocks
@@ -500,6 +524,17 @@ static inline TransportType GetCrossingTransportType(TileIndex tile, Track track
}
/**
+ * Returns a pointer to the Railtype information for a given railtype
+ * @param railtype the rail type which the information is requested for
+ * @return The pointer to the RailtypeInfo
+ */
+static inline RailtypeInfo *GetRailTypeInfo(RailType railtype)
+{
+ assert(railtype < RAILTYPE_END);
+ return &railtypes[railtype];
+}
+
+/**
* Checks if an engine of the given RailType can drive on a tile with a given
* RailType. This would normally just be an equality check, but for electric
* rails (which also support non-electric engines).
@@ -509,13 +544,7 @@ static inline TransportType GetCrossingTransportType(TileIndex tile, Track track
*/
static inline bool IsCompatibleRail(RailType enginetype, RailType tiletype)
{
- static const bool EquivRailTypes[RAILTYPE_END][RAILTYPE_END] = {
- { true, false, false },
- { false, true, false },
- { false, false, true },
- };
-
- return EquivRailTypes[enginetype][tiletype];
+ return HASBIT(GetRailTypeInfo(enginetype)->compatible_railtypes, tiletype);
}
#endif // RAIL_H
diff --git a/rail_cmd.c b/rail_cmd.c
index 40a8e5dae..ca854fa5e 100644
--- a/rail_cmd.c
+++ b/rail_cmd.c
@@ -1359,87 +1359,11 @@ static void DrawSpecialBuilding(uint32 image, uint32 tracktype_offs,
AddSortableSpriteToDraw(image, ti->x + x, ti->y + y, xsize, ysize, zsize, ti->z + z);
}
-/* Arrangement of the sprites
- * 1) Single track in Y direction
- * 2) Northern and southern trackbits set
- * 3) "Basis" for 3-way switch
- * 4) Single rail in Y direction without ground sprite
- * 5) as above, X direction
- * 6) as above, nortern track
- * 7) as above, southern track
- * 8) as above, eastern track
- * 9) as above, western track
- * 10) the offset of the snow sprites
- */
-static SpriteID RailSpriteIDs[] = {
- SPR_RAIL_TRACK_Y,
- SPR_RAIL_TRACK_N_S,
- SPR_RAIL_TRACK_BASE,
- SPR_RAIL_SINGLE_Y,
- SPR_RAIL_SINGLE_X,
- SPR_RAIL_SINGLE_NORTH,
- SPR_RAIL_SINGLE_SOUTH,
- SPR_RAIL_SINGLE_EAST,
- SPR_RAIL_SINGLE_WEST,
- SPR_RAIL_SNOW_OFFSET,
-};
-
-static SpriteID MonoSpriteIDs[] = {
- SPR_MONO_TRACK_Y,
- SPR_MONO_TRACK_N_S,
- SPR_MONO_TRACK_BASE,
- SPR_MONO_SINGLE_Y,
- SPR_MONO_SINGLE_X,
- SPR_MONO_SINGLE_NORTH,
- SPR_MONO_SINGLE_SOUTH,
- SPR_MONO_SINGLE_EAST,
- SPR_MONO_SINGLE_WEST,
- SPR_MONO_SNOW_OFFSET,
-};
-
-static SpriteID MaglevSpriteIDs[] = {
- SPR_MGLV_TRACK_Y,
- SPR_MGLV_TRACK_N_S,
- SPR_MGLV_TRACK_BASE,
- SPR_MGLV_SINGLE_Y,
- SPR_MGLV_SINGLE_X,
- SPR_MGLV_SINGLE_NORTH,
- SPR_MGLV_SINGLE_SOUTH,
- SPR_MGLV_SINGLE_EAST,
- SPR_MGLV_SINGLE_WEST,
- SPR_MGLV_SNOW_OFFSET,
-};
-
-/** Sprite reference enum */
-enum {
- TRACK_Y,
- TRACK_N_S,
- TRACK_BASE,
- SINGLE_Y,
- SINGLE_X,
- SINGLE_NORTH,
- SINGLE_SOUTH,
- SINGLE_EAST,
- SINGLE_WEST,
- SNOW_OFFSET,
-};
-
-/** Contains the pointers to the arrays *SpriteIDs.
- * There, all the Sprites are recorded that the
- * Track Draw system requireds. Note: Pointer arrangement
- * must match the tracktype number
- */
-static SpriteID *TrackSpriteIDs[RAILTYPE_END] = {
- RailSpriteIDs,
- MonoSpriteIDs,
- MaglevSpriteIDs
-};
-
static void DrawTile_Track(TileInfo *ti)
{
uint32 tracktype_offs;
byte m5;
- SpriteID *TrackSet = TrackSpriteIDs[GetRailType(ti->tile)];
+ const RailtypeInfo *rti = GetRailTypeInfo(GetRailType(ti->tile));
uint32 image; //XXX ok why the hell is SpriteID 16 bit when all the drawing routines need 32?
_drawtile_track_palette = SPRITE_PALETTE(PLAYER_SPRITE_COLOR(GetTileOwner(ti->tile)));
@@ -1455,7 +1379,7 @@ static void DrawTile_Track(TileInfo *ti)
special = false;
// select the sprite to use based on the map5 byte.
- (image = TrackSet[TRACK_Y], m5 == TRACK_BIT_DIAG2) ||
+ (image = rti->base_sprites.track_y, m5 == TRACK_BIT_DIAG2) ||
(image++, m5 == TRACK_BIT_DIAG1) ||
(image++, m5 == TRACK_BIT_UPPER) ||
(image++, m5 == TRACK_BIT_LOWER) ||
@@ -1463,12 +1387,12 @@ static void DrawTile_Track(TileInfo *ti)
(image++, m5 == TRACK_BIT_LEFT) ||
(image++, m5 == (TRACK_BIT_DIAG1|TRACK_BIT_DIAG2)) ||
- (image = TrackSet[TRACK_N_S], m5 == (TRACK_BIT_UPPER|TRACK_BIT_LOWER)) ||
+ (image = rti->base_sprites.track_ns, m5 == (TRACK_BIT_UPPER|TRACK_BIT_LOWER)) ||
(image++, m5 == (TRACK_BIT_LEFT|TRACK_BIT_RIGHT)) ||
(special=true, false) ||
- (image = TrackSet[TRACK_BASE], !(m5 & (TRACK_BIT_RIGHT|TRACK_BIT_UPPER|TRACK_BIT_DIAG1))) ||
+ (image = rti->base_sprites.ground, !(m5 & (TRACK_BIT_RIGHT|TRACK_BIT_UPPER|TRACK_BIT_DIAG1))) ||
(image++, !(m5 & (TRACK_BIT_LEFT|TRACK_BIT_LOWER|TRACK_BIT_DIAG1))) ||
(image++, !(m5 & (TRACK_BIT_LEFT|TRACK_BIT_UPPER|TRACK_BIT_DIAG2))) ||
(image++, !(m5 & (TRACK_BIT_RIGHT|TRACK_BIT_LOWER|TRACK_BIT_DIAG2))) ||
@@ -1479,34 +1403,34 @@ static void DrawTile_Track(TileInfo *ti)
if (f) DrawFoundation(ti, f);
// default sloped sprites..
- if (ti->tileh != 0) image = _track_sloped_sprites[ti->tileh - 1] + TrackSet[TRACK_Y];
+ if (ti->tileh != 0) image = _track_sloped_sprites[ti->tileh - 1] + rti->base_sprites.track_y;
}
if ((_m[ti->tile].m2 & RAIL_MAP2LO_GROUND_MASK)==RAIL_GROUND_BROWN) {
image = (image & SPRITE_MASK) | PALETTE_TO_BARE_LAND; // use a brown palette
} else if ((_m[ti->tile].m2 & RAIL_MAP2LO_GROUND_MASK)==RAIL_GROUND_ICE_DESERT) {
- image += TrackSet[SNOW_OFFSET];
+ image += rti->snow_offset;
}
DrawGroundSprite(image);
if (special) {
- if (m5 & TRACK_BIT_DIAG1) DrawGroundSprite(TrackSet[SINGLE_Y]);
- if (m5 & TRACK_BIT_DIAG2) DrawGroundSprite(TrackSet[SINGLE_X]);
- if (m5 & TRACK_BIT_UPPER) DrawGroundSprite(TrackSet[SINGLE_NORTH]);
- if (m5 & TRACK_BIT_LOWER) DrawGroundSprite(TrackSet[SINGLE_SOUTH]);
- if (m5 & TRACK_BIT_LEFT) DrawGroundSprite(TrackSet[SINGLE_WEST]);
- if (m5 & TRACK_BIT_RIGHT) DrawGroundSprite(TrackSet[SINGLE_EAST]);
+ if (m5 & TRACK_BIT_DIAG1) DrawGroundSprite(rti->base_sprites.single_y);
+ if (m5 & TRACK_BIT_DIAG2) DrawGroundSprite(rti->base_sprites.single_x);
+ if (m5 & TRACK_BIT_UPPER) DrawGroundSprite(rti->base_sprites.single_n);
+ if (m5 & TRACK_BIT_LOWER) DrawGroundSprite(rti->base_sprites.single_s);
+ if (m5 & TRACK_BIT_LEFT) DrawGroundSprite(rti->base_sprites.single_w);
+ if (m5 & TRACK_BIT_RIGHT) DrawGroundSprite(rti->base_sprites.single_e);
}
if (_debug_pbs_level >= 1) {
byte pbs = PBSTileReserved(ti->tile);
- if (pbs & TRACK_BIT_DIAG1) DrawGroundSprite(TrackSet[SINGLE_Y] | PALETTE_CRASH);
- if (pbs & TRACK_BIT_DIAG2) DrawGroundSprite(TrackSet[SINGLE_X] | PALETTE_CRASH);
- if (pbs & TRACK_BIT_UPPER) DrawGroundSprite(TrackSet[SINGLE_NORTH] | PALETTE_CRASH);
- if (pbs & TRACK_BIT_LOWER) DrawGroundSprite(TrackSet[SINGLE_SOUTH] | PALETTE_CRASH);
- if (pbs & TRACK_BIT_LEFT) DrawGroundSprite(TrackSet[SINGLE_WEST] | PALETTE_CRASH);
- if (pbs & TRACK_BIT_RIGHT) DrawGroundSprite(TrackSet[SINGLE_EAST] | PALETTE_CRASH);
+ if (pbs & TRACK_BIT_DIAG1) DrawGroundSprite(rti->base_sprites.single_y | PALETTE_CRASH);
+ if (pbs & TRACK_BIT_DIAG2) DrawGroundSprite(rti->base_sprites.single_x | PALETTE_CRASH);
+ if (pbs & TRACK_BIT_UPPER) DrawGroundSprite(rti->base_sprites.single_n | PALETTE_CRASH);
+ if (pbs & TRACK_BIT_LOWER) DrawGroundSprite(rti->base_sprites.single_s | PALETTE_CRASH);
+ if (pbs & TRACK_BIT_LEFT) DrawGroundSprite(rti->base_sprites.single_w | PALETTE_CRASH);
+ if (pbs & TRACK_BIT_RIGHT) DrawGroundSprite(rti->base_sprites.single_e | PALETTE_CRASH);
}
if (_display_opt & DO_FULL_DETAIL) {
diff --git a/railtypes.c b/railtypes.c
new file mode 100644
index 000000000..9305a58eb
--- /dev/null
+++ b/railtypes.c
@@ -0,0 +1,61 @@
+/* $Id: */
+
+#include "stdafx.h"
+#include "openttd.h"
+#include "rail.h"
+#include "table/sprites.h"
+
+/** @file railtypes.c
+ * All the railtype-specific information is stored here.
+ */
+
+/** Global Railtype definition
+ */
+RailtypeInfo railtypes[RAILTYPE_END] = {
+ {
+ {
+ SPR_RAIL_TRACK_Y,
+ SPR_RAIL_TRACK_N_S,
+ SPR_RAIL_TRACK_BASE,
+ SPR_RAIL_SINGLE_Y,
+ SPR_RAIL_SINGLE_X,
+ SPR_RAIL_SINGLE_NORTH,
+ SPR_RAIL_SINGLE_SOUTH,
+ SPR_RAIL_SINGLE_EAST,
+ SPR_RAIL_SINGLE_WEST
+ },
+ SPR_RAIL_SNOW_OFFSET,
+ (1 << RAILTYPE_RAIL),
+ },
+ {
+ {
+ SPR_MONO_TRACK_Y,
+ SPR_MONO_TRACK_N_S,
+ SPR_MONO_TRACK_BASE,
+ SPR_MONO_SINGLE_Y,
+ SPR_MONO_SINGLE_X,
+ SPR_MONO_SINGLE_NORTH,
+ SPR_MONO_SINGLE_SOUTH,
+ SPR_MONO_SINGLE_EAST,
+ SPR_MONO_SINGLE_WEST
+ },
+ SPR_MONO_SNOW_OFFSET,
+ (1 << RAILTYPE_MONO),
+ },
+ {
+ {
+ SPR_MGLV_TRACK_Y,
+ SPR_MGLV_TRACK_N_S,
+ SPR_MGLV_TRACK_BASE,
+ SPR_MGLV_SINGLE_Y,
+ SPR_MGLV_SINGLE_X,
+ SPR_MGLV_SINGLE_NORTH,
+ SPR_MGLV_SINGLE_SOUTH,
+ SPR_MGLV_SINGLE_EAST,
+ SPR_MGLV_SINGLE_WEST
+ },
+ SPR_MGLV_SNOW_OFFSET,
+ (1 << RAILTYPE_MAGLEV),
+ },
+};
+