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author | belugas <belugas@openttd.org> | 2008-01-20 04:01:28 +0000 |
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committer | belugas <belugas@openttd.org> | 2008-01-20 04:01:28 +0000 |
commit | daf1e4b4c4c58a62eee0330db53ec4a2f0039c6a (patch) | |
tree | f1edb553d98df12fb6eae74a7b21bf725c352a80 | |
parent | 104788854774111529a232e7fe5ad116b4ac6166 (diff) | |
download | openttd-daf1e4b4c4c58a62eee0330db53ec4a2f0039c6a.tar.xz |
(svn r11932) -Codechange: Forgot two occurences of widget enumification
-rw-r--r-- | src/intro_gui.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/intro_gui.cpp b/src/intro_gui.cpp index 9c6d034ae..8112e7049 100644 --- a/src/intro_gui.cpp +++ b/src/intro_gui.cpp @@ -88,7 +88,7 @@ static void SelectGameWndProc(Window *w, WindowEvent *e) #ifdef ENABLE_NETWORK /* Do not create a network server when you (just) have closed one of the game * creation/load windows for the network server. */ - if (2 <= e->we.click.widget && e->we.click.widget <= 6) _is_network_server = false; + if (SGI_GENERATE_GAME <= e->we.click.widget && e->we.click.widget <= SGI_EDIT_SCENARIO) _is_network_server = false; #endif /* ENABLE_NETWORK */ switch (e->we.click.widget) { |