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authorbelugas <belugas@openttd.org>2008-01-20 04:01:28 +0000
committerbelugas <belugas@openttd.org>2008-01-20 04:01:28 +0000
commitdaf1e4b4c4c58a62eee0330db53ec4a2f0039c6a (patch)
treef1edb553d98df12fb6eae74a7b21bf725c352a80
parent104788854774111529a232e7fe5ad116b4ac6166 (diff)
downloadopenttd-daf1e4b4c4c58a62eee0330db53ec4a2f0039c6a.tar.xz
(svn r11932) -Codechange: Forgot two occurences of widget enumification
-rw-r--r--src/intro_gui.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/intro_gui.cpp b/src/intro_gui.cpp
index 9c6d034ae..8112e7049 100644
--- a/src/intro_gui.cpp
+++ b/src/intro_gui.cpp
@@ -88,7 +88,7 @@ static void SelectGameWndProc(Window *w, WindowEvent *e)
#ifdef ENABLE_NETWORK
/* Do not create a network server when you (just) have closed one of the game
* creation/load windows for the network server. */
- if (2 <= e->we.click.widget && e->we.click.widget <= 6) _is_network_server = false;
+ if (SGI_GENERATE_GAME <= e->we.click.widget && e->we.click.widget <= SGI_EDIT_SCENARIO) _is_network_server = false;
#endif /* ENABLE_NETWORK */
switch (e->we.click.widget) {