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authorrubidium <rubidium@openttd.org>2008-04-23 20:56:08 +0000
committerrubidium <rubidium@openttd.org>2008-04-23 20:56:08 +0000
commitd56827a9a9a109b639a25514f1a6424ba9111a70 (patch)
treea6906b106143841dcbc6aea392d11baa75492e05
parenta204a3b70e93db0b4fab77b2a1015ebf81ca6e1f (diff)
downloadopenttd-d56827a9a9a109b639a25514f1a6424ba9111a70.tar.xz
(svn r12855) -Codechange: do not use autoptr's for testing whether certain objects can be build, but check it directly in the pool so we do not have to call destructors in the testing phase. Stations still use the autoptr though.
-rw-r--r--src/engine.cpp9
-rw-r--r--src/group_cmd.cpp11
-rw-r--r--src/industry_cmd.cpp13
-rw-r--r--src/oldpool.h12
-rw-r--r--src/rail_cmd.cpp8
-rw-r--r--src/road_cmd.cpp7
-rw-r--r--src/ship_cmd.cpp1
-rw-r--r--src/signs.cpp7
-rw-r--r--src/town_cmd.cpp7
-rw-r--r--src/water_cmd.cpp7
-rw-r--r--src/waypoint.cpp51
11 files changed, 57 insertions, 76 deletions
diff --git a/src/engine.cpp b/src/engine.cpp
index 71d56d5cb..3bc0657c2 100644
--- a/src/engine.cpp
+++ b/src/engine.cpp
@@ -15,7 +15,6 @@
#include "aircraft.h"
#include "newgrf_cargo.h"
#include "group.h"
-#include "misc/autoptr.hpp"
#include "strings_func.h"
#include "gfx_func.h"
#include "functions.h"
@@ -516,19 +515,15 @@ CommandCost AddEngineReplacement(EngineRenewList *erl, EngineID old_engine, Engi
return CommandCost();
}
- er = new EngineRenew(old_engine, new_engine);
- if (er == NULL) return CMD_ERROR;
- AutoPtrT<EngineRenew> er_auto_delete = er;
-
+ if (!EngineRenew::CanAllocateItem()) return CMD_ERROR;
if (flags & DC_EXEC) {
+ er = new EngineRenew(old_engine, new_engine);
er->group_id = group;
/* Insert before the first element */
er->next = (EngineRenew *)(*erl);
*erl = (EngineRenewList)er;
-
- er_auto_delete.Detach();
}
return CommandCost();
diff --git a/src/group_cmd.cpp b/src/group_cmd.cpp
index 17d82129c..685a9e53b 100644
--- a/src/group_cmd.cpp
+++ b/src/group_cmd.cpp
@@ -12,7 +12,6 @@
#include "train.h"
#include "aircraft.h"
#include "vehicle_gui.h"
-#include "misc/autoptr.hpp"
#include "strings_func.h"
#include "functions.h"
#include "window_func.h"
@@ -94,20 +93,14 @@ CommandCost CmdCreateGroup(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
VehicleType vt = (VehicleType)p1;
if (!IsPlayerBuildableVehicleType(vt)) return CMD_ERROR;
- AutoPtrT<Group> g_auto_delete;
-
- Group *g = new Group(_current_player);
- if (g == NULL) return CMD_ERROR;
-
- g_auto_delete = g;
+ if (!Group::CanAllocateItem()) return CMD_ERROR;
if (flags & DC_EXEC) {
+ Group *g = new Group(_current_player);
g->replace_protection = false;
g->vehicle_type = vt;
InvalidateWindowData(GetWCForVT(vt), (vt << 11) | VLW_GROUP_LIST | _current_player);
-
- g_auto_delete.Detach();
}
return CommandCost();
diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp
index 75b7c3ca0..8a33c20d1 100644
--- a/src/industry_cmd.cpp
+++ b/src/industry_cmd.cpp
@@ -26,7 +26,6 @@
#include "newgrf_industries.h"
#include "newgrf_industrytiles.h"
#include "newgrf_callbacks.h"
-#include "misc/autoptr.hpp"
#include "autoslope.h"
#include "transparency.h"
#include "water.h"
@@ -1592,17 +1591,19 @@ static Industry *CreateNewIndustryHelper(TileIndex tile, IndustryType type, uint
if (!CheckIfIndustryIsAllowed(tile, type, t)) return NULL;
if (!CheckSuitableIndustryPos(tile)) return NULL;
- Industry *i = new Industry(tile);
- if (i == NULL) return NULL;
- AutoPtrT<Industry> i_auto_delete = i;
+ if (!Industry::CanAllocateItem()) return NULL;
if (flags & DC_EXEC) {
+ Industry *i = new Industry(tile);
if (!custom_shape_check) CheckIfCanLevelIndustryPlatform(tile, DC_EXEC, it, type);
DoCreateNewIndustry(i, tile, type, it, itspec_index, t, OWNER_NONE);
- i_auto_delete.Detach();
+
+ return i;
}
- return i;
+ /* We need to return a non-NULL pointer to tell we have created an industry.
+ * However, we haven't created a real one (no DC_EXEC), so return a fake one. */
+ return GetIndustry(0);
}
/** Build/Fund an industry
diff --git a/src/oldpool.h b/src/oldpool.h
index 46d31e999..e8081fa82 100644
--- a/src/oldpool.h
+++ b/src/oldpool.h
@@ -292,6 +292,18 @@ protected:
{
return Tpool->CleaningPool();
}
+
+public:
+ /**
+ * Check whether we can allocate an item in this pool. This to prevent the
+ * need to actually construct the object and then destructing it again,
+ * which could be *very* costly.
+ * @return true if and only if at least ONE item can be allocated.
+ */
+ static inline bool CanAllocateItem()
+ {
+ return AllocateRaw() != NULL;
+ }
};
diff --git a/src/rail_cmd.cpp b/src/rail_cmd.cpp
index 9caf2132f..c08014d12 100644
--- a/src/rail_cmd.cpp
+++ b/src/rail_cmd.cpp
@@ -30,7 +30,6 @@
#include "newgrf_callbacks.h"
#include "newgrf_station.h"
#include "train.h"
-#include "misc/autoptr.hpp"
#include "variables.h"
#include "autoslope.h"
#include "transparency.h"
@@ -766,12 +765,10 @@ CommandCost CmdBuildTrainDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p
if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return_cmd_error(STR_5007_MUST_DEMOLISH_BRIDGE_FIRST);
- Depot *d = new Depot(tile);
-
- if (d == NULL) return CMD_ERROR;
- AutoPtrT<Depot> d_auto_delete = d;
+ if (!Depot::CanAllocateItem()) return CMD_ERROR;
if (flags & DC_EXEC) {
+ Depot *d = new Depot(tile);
MakeRailDepot(tile, _current_player, dir, (RailType)p1);
MarkTileDirtyByTile(tile);
@@ -779,7 +776,6 @@ CommandCost CmdBuildTrainDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p
AddSideToSignalBuffer(tile, INVALID_DIAGDIR, _current_player);
YapfNotifyTrackLayoutChange(tile, TrackdirToTrack(DiagdirToDiagTrackdir(dir)));
- d_auto_delete.Detach();
}
return cost.AddCost(_price.build_train_depot);
diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp
index a2a32d023..c95506a72 100644
--- a/src/road_cmd.cpp
+++ b/src/road_cmd.cpp
@@ -23,7 +23,6 @@
#include "newgrf.h"
#include "station_map.h"
#include "tunnel_map.h"
-#include "misc/autoptr.hpp"
#include "variables.h"
#include "autoslope.h"
#include "transparency.h"
@@ -817,16 +816,14 @@ CommandCost CmdBuildRoadDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p2
if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return_cmd_error(STR_5007_MUST_DEMOLISH_BRIDGE_FIRST);
- Depot *dep = new Depot(tile);
- if (dep == NULL) return CMD_ERROR;
- AutoPtrT<Depot> d_auto_delete = dep;
+ if (!Depot::CanAllocateItem()) return CMD_ERROR;
if (flags & DC_EXEC) {
+ Depot *dep = new Depot(tile);
dep->town_index = ClosestTownFromTile(tile, (uint)-1)->index;
MakeRoadDepot(tile, _current_player, dir, rt);
MarkTileDirtyByTile(tile);
- d_auto_delete.Detach();
}
return cost.AddCost(_price.build_road_depot);
}
diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp
index de4926999..a6a425150 100644
--- a/src/ship_cmd.cpp
+++ b/src/ship_cmd.cpp
@@ -28,7 +28,6 @@
#include "newgrf_text.h"
#include "newgrf_sound.h"
#include "spritecache.h"
-#include "misc/autoptr.hpp"
#include "strings_func.h"
#include "functions.h"
#include "window_func.h"
diff --git a/src/signs.cpp b/src/signs.cpp
index a1dce3304..93ab460f0 100644
--- a/src/signs.cpp
+++ b/src/signs.cpp
@@ -11,7 +11,6 @@
#include "saveload.h"
#include "command_func.h"
#include "variables.h"
-#include "misc/autoptr.hpp"
#include "strings_func.h"
#include "viewport_func.h"
#include "zoom_func.h"
@@ -99,12 +98,11 @@ static void MarkSignDirty(Sign *si)
CommandCost CmdPlaceSign(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
/* Try to locate a new sign */
- Sign *si = new Sign(_current_player);
- if (si == NULL) return_cmd_error(STR_2808_TOO_MANY_SIGNS);
- AutoPtrT<Sign> s_auto_delete = si;
+ if (!Sign::CanAllocateItem()) return_cmd_error(STR_2808_TOO_MANY_SIGNS);
/* When we execute, really make the sign */
if (flags & DC_EXEC) {
+ Sign *si = new Sign(_current_player);
int x = TileX(tile) * TILE_SIZE;
int y = TileY(tile) * TILE_SIZE;
@@ -117,7 +115,6 @@ CommandCost CmdPlaceSign(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
_sign_sort_dirty = true;
_new_sign_id = si->index;
_total_signs++;
- s_auto_delete.Detach();
}
return CommandCost();
diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp
index 8bbe05377..1f6c2bd61 100644
--- a/src/town_cmd.cpp
+++ b/src/town_cmd.cpp
@@ -31,7 +31,6 @@
#include "newgrf_house.h"
#include "newgrf_commons.h"
#include "newgrf_townname.h"
-#include "misc/autoptr.hpp"
#include "autoslope.h"
#include "waypoint.h"
#include "transparency.h"
@@ -1538,16 +1537,14 @@ CommandCost CmdBuildTown(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
return_cmd_error(STR_023A_TOO_MANY_TOWNS);
/* Allocate town struct */
- Town *t = new Town(tile);
- if (t == NULL) return_cmd_error(STR_023A_TOO_MANY_TOWNS);
- AutoPtrT<Town> t_auto_delete = t;
+ if (!Town::CanAllocateItem()) return_cmd_error(STR_023A_TOO_MANY_TOWNS);
/* Create the town */
if (flags & DC_EXEC) {
+ Town *t = new Town(tile);
_generating_world = true;
DoCreateTown(t, tile, townnameparts, (TownSizeMode)p2, p1);
_generating_world = false;
- t_auto_delete.Detach();
}
return CommandCost();
}
diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp
index 8e16b5856..6412a82b2 100644
--- a/src/water_cmd.cpp
+++ b/src/water_cmd.cpp
@@ -24,7 +24,6 @@
#include "industry_map.h"
#include "newgrf.h"
#include "newgrf_canal.h"
-#include "misc/autoptr.hpp"
#include "transparency.h"
#include "strings_func.h"
#include "functions.h"
@@ -201,18 +200,16 @@ CommandCost CmdBuildShipDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p2
ret = DoCommand(tile2, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
if (CmdFailed(ret)) return CMD_ERROR;
- Depot *depot = new Depot(tile);
- if (depot == NULL) return CMD_ERROR;
- AutoPtrT<Depot> d_auto_delete = depot;
+ if (!Depot::CanAllocateItem()) return CMD_ERROR;
if (flags & DC_EXEC) {
+ Depot *depot = new Depot(tile);
depot->town_index = ClosestTownFromTile(tile, (uint)-1)->index;
MakeShipDepot(tile, _current_player, DEPOT_NORTH, axis, wc1);
MakeShipDepot(tile2, _current_player, DEPOT_SOUTH, axis, wc2);
MarkTileDirtyByTile(tile);
MarkTileDirtyByTile(tile2);
- d_auto_delete.Detach();
}
return CommandCost(EXPENSES_CONSTRUCTION, _price.build_ship_depot);
diff --git a/src/waypoint.cpp b/src/waypoint.cpp
index 781c67339..2a0e98eb6 100644
--- a/src/waypoint.cpp
+++ b/src/waypoint.cpp
@@ -18,7 +18,6 @@
#include "variables.h"
#include "yapf/yapf.h"
#include "newgrf.h"
-#include "misc/autoptr.hpp"
#include "strings_func.h"
#include "gfx_func.h"
#include "functions.h"
@@ -191,7 +190,6 @@ void AfterLoadWaypoints()
CommandCost CmdBuildTrainWaypoint(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
Waypoint *wp;
- AutoPtrT<Waypoint> wp_auto_delete;
Slope tileh;
Axis axis;
@@ -219,35 +217,35 @@ CommandCost CmdBuildTrainWaypoint(TileIndex tile, uint32 flags, uint32 p1, uint3
/* Check if there is an already existing, deleted, waypoint close to us that we can reuse. */
wp = FindDeletedWaypointCloseTo(tile);
- if (wp == NULL) {
- wp = new Waypoint(tile);
- if (wp == NULL) return CMD_ERROR;
+ if (wp == NULL && !Waypoint::CanAllocateItem()) return CMD_ERROR;
- wp_auto_delete = wp;
+ if (flags & DC_EXEC) {
+ if (wp == NULL) {
+ wp = new Waypoint(tile);
+ if (wp == NULL) return CMD_ERROR;
- wp->town_index = INVALID_TOWN;
- wp->name = NULL;
- wp->town_cn = 0;
- } else if (flags & DC_EXEC) {
- /* Move existing (recently deleted) waypoint to the new location */
-
- /* First we update the destination for all vehicles that
- * have the old waypoint in their orders. */
- Vehicle *v;
- FOR_ALL_VEHICLES(v) {
- if (v->type == VEH_TRAIN &&
- v->First() == v &&
- v->current_order.IsType(OT_GOTO_WAYPOINT) &&
- v->dest_tile == wp->xy) {
- v->dest_tile = tile;
+ wp->town_index = INVALID_TOWN;
+ wp->name = NULL;
+ wp->town_cn = 0;
+ } else {
+ /* Move existing (recently deleted) waypoint to the new location */
+
+ /* First we update the destination for all vehicles that
+ * have the old waypoint in their orders. */
+ Vehicle *v;
+ FOR_ALL_VEHICLES(v) {
+ if (v->type == VEH_TRAIN &&
+ v->First() == v &&
+ v->current_order.IsType(OT_GOTO_WAYPOINT) &&
+ v->dest_tile == wp->xy) {
+ v->dest_tile = tile;
+ }
}
- }
- RedrawWaypointSign(wp);
- wp->xy = tile;
- }
+ RedrawWaypointSign(wp);
+ wp->xy = tile;
+ }
- if (flags & DC_EXEC) {
const StationSpec* statspec;
MakeRailWaypoint(tile, GetTileOwner(tile), axis, GetRailType(tile), wp->index);
@@ -274,7 +272,6 @@ CommandCost CmdBuildTrainWaypoint(TileIndex tile, uint32 flags, uint32 p1, uint3
UpdateWaypointSign(wp);
RedrawWaypointSign(wp);
YapfNotifyTrackLayoutChange(tile, AxisToTrack(axis));
- wp_auto_delete.Detach();
}
return CommandCost(EXPENSES_CONSTRUCTION, _price.build_train_depot);