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author | belugas <belugas@openttd.org> | 2008-06-15 02:48:25 +0000 |
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committer | belugas <belugas@openttd.org> | 2008-06-15 02:48:25 +0000 |
commit | d095599b58e1617eafad01a11e03ca95cce5b4e6 (patch) | |
tree | 0ab10e9fdb6208be8066862eccb4e9c7ffd87d19 | |
parent | 8fd2971bc390a522c68bf4c69c5d3e39f3f65695 (diff) | |
download | openttd-d095599b58e1617eafad01a11e03ca95cce5b4e6.tar.xz |
(svn r13519) -Feature[newGRF]: Implement var 63, variational action2 variable for Houses.
Or, in more simple terms, the check for the animation frame of nearby house.
-rw-r--r-- | src/newgrf_house.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/newgrf_house.cpp b/src/newgrf_house.cpp index 4ece1f1ac..c794f5233 100644 --- a/src/newgrf_house.cpp +++ b/src/newgrf_house.cpp @@ -254,6 +254,12 @@ static uint32 HouseGetVariable(const ResolverObject *object, byte variable, byte /* Land info for nearby tiles. */ case 0x62: return GetNearbyTileInformation(parameter, tile); + /* Current animation frame of nearby house tiles */ + case 0x63: { + TileIndex testtile = GetNearbyTile(parameter, tile); + return IsTileType(testtile, MP_HOUSE) ? GetHouseAnimationFrame(testtile) : 0; + } + /* Read GRF parameter */ case 0x7F: return GetGRFParameter(object->u.house.house_id, parameter); } |