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author | glx <glx@openttd.org> | 2007-05-05 23:21:49 +0000 |
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committer | glx <glx@openttd.org> | 2007-05-05 23:21:49 +0000 |
commit | c67f068a84a5060970e325ffd34ca20ce6f7144b (patch) | |
tree | dc43325663d79d4ee8f57e7190857994a968493c | |
parent | 9adf583122df5bf2b483df6cc621f8ade1dc3e26 (diff) | |
download | openttd-c67f068a84a5060970e325ffd34ca20ce6f7144b.tar.xz |
(svn r9791) -Fix (r9779, FS#766): add TownLayoutByte to correctly save town layout value
-rw-r--r-- | src/openttd.h | 5 | ||||
-rw-r--r-- | src/variables.h | 2 |
2 files changed, 6 insertions, 1 deletions
diff --git a/src/openttd.h b/src/openttd.h index 529cf66d6..34c0af9d0 100644 --- a/src/openttd.h +++ b/src/openttd.h @@ -212,6 +212,11 @@ enum TownLayout { NUM_TLS, ///< Number of town layouts }; +/* It needs to be 8bits, because we save and load it as such */ +/** Define basic enum properties */ +template <> struct EnumPropsT<TownLayout> : MakeEnumPropsT<TownLayout, byte, TL_NO_ROADS, NUM_TLS, NUM_TLS> {}; +typedef TinyEnumT<TownLayout> TownLayoutByte; //typedefing-enumification of TownLayout + enum { NUM_PRICES = 49, }; diff --git a/src/variables.h b/src/variables.h index 2c32aa7a7..302ba4bb8 100644 --- a/src/variables.h +++ b/src/variables.h @@ -232,7 +232,7 @@ struct Patches { bool pause_on_newgame; ///< Whether to start new games paused or not. - TownLayout town_layout; ///< Select town layout + TownLayoutByte town_layout; ///< Select town layout }; VARDEF Patches _patches; |