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authorrubidium <rubidium@openttd.org>2009-02-22 00:30:36 +0000
committerrubidium <rubidium@openttd.org>2009-02-22 00:30:36 +0000
commitc2658c1105d20b5c7f68da7ee0ac0e7dcecaced7 (patch)
tree3e6915e566e85a864b45d09288b913aea4f16f63
parent49ab7c3b50b1fb050b39f685fa0248f179edbd46 (diff)
downloadopenttd-c2658c1105d20b5c7f68da7ee0ac0e7dcecaced7.tar.xz
(svn r15551) -Fix [FS#2656]: [NoAI] crash when setting a depot order to the southern part of a ship depot
-rw-r--r--src/depot.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/depot.cpp b/src/depot.cpp
index e8b6b3e5c..e73490071 100644
--- a/src/depot.cpp
+++ b/src/depot.cpp
@@ -7,6 +7,9 @@
#include "order_func.h"
#include "window_func.h"
#include "oldpool_func.h"
+#include "core/bitmath_func.hpp"
+#include "tile_map.h"
+#include "water_map.h"
DEFINE_OLD_POOL_GENERIC(Depot, Depot)
@@ -17,6 +20,13 @@ DEFINE_OLD_POOL_GENERIC(Depot, Depot)
*/
Depot *GetDepotByTile(TileIndex tile)
{
+ /* A ship depot is multiple tiles. The north most tile is
+ * always the ->xy tile, so make sure we always look for
+ * the nothern tile and not the southern one. */
+ if (IsShipDepotTile(tile)) {
+ tile = min(tile, GetOtherShipDepotTile(tile));
+ }
+
Depot *depot;
FOR_ALL_DEPOTS(depot) {