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authorsmatz <smatz@openttd.org>2008-11-23 16:45:53 +0000
committersmatz <smatz@openttd.org>2008-11-23 16:45:53 +0000
commitbad455f327226dcd0888392714f75eea592b466d (patch)
treee479f1e64af9b12409e169e94724aff6d723fe04
parentaaf21df68bf49072e13866eb62701ef8050dafc7 (diff)
downloadopenttd-bad455f327226dcd0888392714f75eea592b466d.tar.xz
(svn r14614) -Codechange [FS#2423]: GetTreeCount() should behave as its name and documentation imply. Remove unused SetTreeCount() (PhilSophus)
-rw-r--r--src/tree_cmd.cpp10
-rw-r--r--src/tree_map.h17
2 files changed, 6 insertions, 21 deletions
diff --git a/src/tree_cmd.cpp b/src/tree_cmd.cpp
index bedd9573a..cbd28e6da 100644
--- a/src/tree_cmd.cpp
+++ b/src/tree_cmd.cpp
@@ -350,7 +350,7 @@ CommandCost CmdPlantTree(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
switch (GetTileType(tile)) {
case MP_TREES:
/* no more space for trees? */
- if (_game_mode != GM_EDITOR && GetTreeCount(tile) == 3) {
+ if (_game_mode != GM_EDITOR && GetTreeCount(tile) == 4) {
msg = STR_2803_TREE_ALREADY_HERE;
continue;
}
@@ -478,7 +478,7 @@ static void DrawTile_Trees(TileInfo *ti)
TreeListEnt te[4];
/* put the trees to draw in a list */
- uint trees = GetTreeCount(ti->tile) + 1;
+ uint trees = GetTreeCount(ti->tile);
for (uint i = 0; i < trees; i++) {
SpriteID image = s[0].sprite + (i == trees - 1 ? GetTreeGrowth(ti->tile) : 3);
@@ -538,7 +538,7 @@ static CommandCost ClearTile_Trees(TileIndex tile, byte flags)
if (t != NULL) ChangeTownRating(t, RATING_TREE_DOWN_STEP, RATING_TREE_MINIMUM);
}
- num = GetTreeCount(tile) + 1;
+ num = GetTreeCount(tile);
if (IsInsideMM(GetTreeType(tile), TREE_RAINFOREST, TREE_CACTUS)) num *= 4;
if (flags & DC_EXEC) DoClearSquare(tile);
@@ -664,7 +664,7 @@ static void TileLoop_Trees(TileIndex tile)
break;
case 1: /* add a tree */
- if (GetTreeCount(tile) < 3) {
+ if (GetTreeCount(tile) < 4) {
AddTreeCount(tile, 1);
SetTreeGrowth(tile, 0);
break;
@@ -694,7 +694,7 @@ static void TileLoop_Trees(TileIndex tile)
break;
case 6: /* final stage of tree destruction */
- if (GetTreeCount(tile) > 0) {
+ if (GetTreeCount(tile) > 1) {
/* more than one tree, delete it */
AddTreeCount(tile, -1);
SetTreeGrowth(tile, 3);
diff --git a/src/tree_map.h b/src/tree_map.h
index fd3d60194..f63c53f2f 100644
--- a/src/tree_map.h
+++ b/src/tree_map.h
@@ -144,7 +144,7 @@ static inline void SetTreeGroundDensity(TileIndex t, TreeGround g, uint d)
static inline uint GetTreeCount(TileIndex t)
{
assert(IsTileType(t, MP_TREES));
- return GB(_m[t].m5, 6, 2);
+ return GB(_m[t].m5, 6, 2) + 1;
}
/**
@@ -165,21 +165,6 @@ static inline void AddTreeCount(TileIndex t, int c)
}
/**
- * Sets the tree amount of a tile.
- *
- * This function directly sets the amount of trees of a tile.
- *
- * @param t The tile to set the amount of trees
- * @param c The number of trees
- * @pre Tile must be of type MP_TREES
- */
-static inline void SetTreeCount(TileIndex t, uint c)
-{
- assert(IsTileType(t, MP_TREES)); // XXX incomplete
- SB(_m[t].m5, 6, 2, c);
-}
-
-/**
* Returns the tree growth status.
*
* This function returns the tree growth status of a tile with trees.