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author | KUDr <KUDr@openttd.org> | 2006-06-07 17:04:22 +0000 |
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committer | KUDr <KUDr@openttd.org> | 2006-06-07 17:04:22 +0000 |
commit | b1ef3b117eb04f1dd7675f4a796f390aedfadba9 (patch) | |
tree | e9c6805120a5e944a5eaa76b359bf3cd9c862143 | |
parent | eade3d07b5d99b0bbbf2de7d123babb6d05d1722 (diff) | |
download | openttd-b1ef3b117eb04f1dd7675f4a796f390aedfadba9.tar.xz |
(svn r5148) - Fix: [YAPF] RVs can now find depot they are currently in (thanks Darkvater)
-rw-r--r-- | yapf/yapf_road.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/yapf/yapf_road.cpp b/yapf/yapf_road.cpp index 5bf679b56..6fbff3ecb 100644 --- a/yapf/yapf_road.cpp +++ b/yapf/yapf_road.cpp @@ -430,6 +430,12 @@ Depot* YapfFindNearestRoadDepot(const Vehicle *v) if ((GetTileTrackStatus(tile, TRANSPORT_ROAD) & TrackdirToTrackdirBits(trackdir)) == 0) return NULL; + // handle the case when our vehicle is already in the depot tile + if (IsTileType(tile, MP_STREET) && IsTileDepotType(tile, TRANSPORT_ROAD)) { + // only what we need to return is the Depot* + return GetDepotByTile(tile); + } + // default is YAPF type 2 typedef Depot* (*PfnFindNearestDepot)(Vehicle*, TileIndex, Trackdir); PfnFindNearestDepot pfnFindNearestDepot = &CYapfRoadAnyDepot2::stFindNearestDepot; |