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authorDarkvater <Darkvater@openttd.org>2006-01-19 15:58:57 +0000
committerDarkvater <Darkvater@openttd.org>2006-01-19 15:58:57 +0000
commitad47f3a6a288499aacef5e8410f207dda7594058 (patch)
tree709cb38fd32c03459358ff86e3bdc3e81f0102b9
parent6be0fdfb74bb49eac1b71c005bc66ca948629faa (diff)
downloadopenttd-ad47f3a6a288499aacef5e8410f207dda7594058.tar.xz
(svn r3407) - Feature: Kick and ban now with IP numbers.
-rw-r--r--console_cmds.c29
-rw-r--r--network.c15
-rw-r--r--network_data.h1
3 files changed, 36 insertions, 9 deletions
diff --git a/console_cmds.c b/console_cmds.c
index e8bd432e6..6f7e7cb90 100644
--- a/console_cmds.c
+++ b/console_cmds.c
@@ -365,26 +365,31 @@ DEF_CONSOLE_CMD(ConBan)
uint32 index;
if (argc == 0) {
- IConsoleHelp("Ban a player from a network game. Usage: 'ban <client-id>'");
+ IConsoleHelp("Ban a player from a network game. Usage: 'ban <ip | client-id>'");
IConsoleHelp("For client-id's, see the command 'clients'");
return true;
}
if (argc != 2) return false;
- index = atoi(argv[1]);
+ if (strchr(argv[1], '.') == NULL) {
+ index = atoi(argv[1]);
+ ci = NetworkFindClientFromIndex(index);
+ } else {
+ ci = NetworkFindClientFromIP(argv[1]);
+ index = (ci == NULL) ? 0 : ci->client_index;
+ }
if (index == NETWORK_SERVER_INDEX) {
IConsolePrint(_icolour_def, "Silly boy, you can not ban yourself!");
return true;
}
+
if (index == 0) {
IConsoleError("Invalid Client-ID");
return true;
}
- ci = NetworkFindClientInfoFromIndex(index);
-
if (ci != NULL) {
uint i;
/* Add user to ban-list */
@@ -407,7 +412,7 @@ DEF_CONSOLE_CMD(ConUnBan)
uint i, index;
if (argc == 0) {
- IConsoleHelp("Unban a player from a network game. Usage: 'unban <ip | id>'");
+ IConsoleHelp("Unban a player from a network game. Usage: 'unban <ip | client-id>'");
IConsoleHelp("For a list of banned IP's, see the command 'banlist'");
return true;
}
@@ -528,25 +533,31 @@ DEF_CONSOLE_CMD(ConKick)
uint32 index;
if (argc == 0) {
- IConsoleHelp("Kick a player from a network game. Usage: 'kick <client-id>'");
+ IConsoleHelp("Kick a player from a network game. Usage: 'kick <ip | client-id>'");
IConsoleHelp("For client-id's, see the command 'clients'");
return true;
}
if (argc != 2) return false;
- index = atoi(argv[1]);
+ if (strchr(argv[1], '.') == NULL) {
+ index = atoi(argv[1]);
+ ci = NetworkFindClientFromIndex(index);
+ } else {
+ ci = NetworkFindClientFromIP(argv[1]);
+ index = (ci == NULL) ? 0 : ci->client_index;
+ }
+
if (index == NETWORK_SERVER_INDEX) {
IConsolePrint(_icolour_def, "Silly boy, you can not kick yourself!");
return true;
}
+
if (index == 0) {
IConsoleError("Invalid client-id");
return true;
}
- ci = NetworkFindClientInfoFromIndex(index);
-
if (ci != NULL) {
SEND_COMMAND(PACKET_SERVER_ERROR)(NetworkFindClientStateFromIndex(index), NETWORK_ERROR_KICKED);
} else
diff --git a/network.c b/network.c
index 0bee0b6db..d7e4cd32d 100644
--- a/network.c
+++ b/network.c
@@ -65,6 +65,21 @@ NetworkClientInfo *NetworkFindClientInfoFromIndex(uint16 client_index)
return NULL;
}
+/** Return the CI for a given IP
+ * @param ip IP of the client we are looking for. This must be in string-format
+ * @return return a pointer to the corresponding NetworkClientInfo struct or NULL on failure */
+NetworkClientInfo *NetworkFindClientInfoFromIP(const char *ip)
+{
+ NetworkClientInfo *ci;
+ uint32 ip_number = inet_addr(ip);
+
+ for (ci = _network_client_info; ci != &_network_client_info[MAX_CLIENT_INFO]; ci++) {
+ if (ci->client_ip == ip_number) return ci;
+ }
+
+ return NULL;
+}
+
// Function that looks up the CS for a given client-index
NetworkClientState *NetworkFindClientStateFromIndex(uint16 client_index)
{
diff --git a/network_data.h b/network_data.h
index b4dea28b1..553680fc2 100644
--- a/network_data.h
+++ b/network_data.h
@@ -226,6 +226,7 @@ void NetworkGetClientName(char *clientname, size_t size, const NetworkClientStat
uint NetworkCalculateLag(const NetworkClientState *cs);
byte NetworkGetCurrentLanguageIndex(void);
NetworkClientInfo *NetworkFindClientInfoFromIndex(uint16 client_index);
+NetworkClientInfo *NetworkFindClientInfoFromIP(const char *ip);
NetworkClientState *NetworkFindClientStateFromIndex(uint16 client_index);
unsigned long NetworkResolveHost(const char *hostname);