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authorpeter1138 <peter1138@openttd.org>2007-07-30 08:49:41 +0000
committerpeter1138 <peter1138@openttd.org>2007-07-30 08:49:41 +0000
commit9b9bca40b94fe7e44887004d28efc6b175005e1d (patch)
tree3a919447e032e1fc18a1e2e780c0d9f53dec26d5
parent2800a49f0361b586573e8d3c78a1ecb13e414b18 (diff)
downloadopenttd-9b9bca40b94fe7e44887004d28efc6b175005e1d.tar.xz
(svn r10734) -Fix [FS#1030]: Revert r10513) and add special cases for collision detection on bridges/tunnels.
-rw-r--r--src/rail_cmd.cpp9
-rw-r--r--src/train_cmd.cpp11
-rw-r--r--src/vehicle.cpp4
3 files changed, 15 insertions, 9 deletions
diff --git a/src/rail_cmd.cpp b/src/rail_cmd.cpp
index 4c6a01563..ac22758fa 100644
--- a/src/rail_cmd.cpp
+++ b/src/rail_cmd.cpp
@@ -1669,13 +1669,10 @@ static bool SignalVehicleCheck(TileIndex tile, uint track)
/* check for a vehicle with that trackdir on the end tile of the tunnel */
if (VehicleFromPos(end, &dest, SignalVehicleCheckProc) != NULL) return true;
- /* now check all tiles from start to end for a warping vehicle
- * NOTE: the hashes for tiles may overlap, so this could maybe be optimised a bit by not checking every tile? */
+ /* now check all tiles from start to end for a warping vehicle */
dest.track = 0x40; //Vehicle inside a tunnel or on a bridge
- for (; tile != end; tile += TileOffsByDiagDir(direction)) {
- if (VehicleFromPos(tile, &dest, SignalVehicleCheckProc) != NULL)
- return true;
- }
+ if (VehicleFromPos(tile, &dest, SignalVehicleCheckProc) != NULL) return true;
+ if (VehicleFromPos(end, &dest, SignalVehicleCheckProc) != NULL) return true;
/* no vehicle found */
return false;
diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp
index 69ed022e8..047725269 100644
--- a/src/train_cmd.cpp
+++ b/src/train_cmd.cpp
@@ -2760,7 +2760,16 @@ static void CheckTrainCollision(Vehicle *v)
tcc.num = 0;
/* find colliding vehicles */
- VehicleFromPosXY(v->x_pos, v->y_pos, &tcc, FindTrainCollideEnum);
+ if (v->u.rail.track == TRACK_BIT_WORMHOLE) {
+ VehicleFromPos(v->tile, &tcc, FindTrainCollideEnum);
+ if (IsBridgeTile(v->tile)) {
+ VehicleFromPos(GetOtherBridgeEnd(v->tile), &tcc, FindTrainCollideEnum);
+ } else {
+ VehicleFromPos(GetOtherTunnelEnd(v->tile), &tcc, FindTrainCollideEnum);
+ }
+ } else {
+ VehicleFromPosXY(v->x_pos, v->y_pos, &tcc, FindTrainCollideEnum);
+ }
/* any dead -> no crash */
if (tcc.num == 0) return;
diff --git a/src/vehicle.cpp b/src/vehicle.cpp
index 2d2b865fa..7c3c5a4db 100644
--- a/src/vehicle.cpp
+++ b/src/vehicle.cpp
@@ -471,8 +471,8 @@ static void UpdateNewVehiclePosHash(Vehicle *v, bool remove)
if (remove) {
new_hash = NULL;
} else {
- int x = GB(v->x_pos / TILE_SIZE, HASH_RES, HASH_BITS);
- int y = GB(v->y_pos / TILE_SIZE, HASH_RES, HASH_BITS) << HASH_BITS;
+ int x = GB(TileX(v->tile), HASH_RES, HASH_BITS);
+ int y = GB(TileY(v->tile), HASH_RES, HASH_BITS) << HASH_BITS;
new_hash = &_new_vehicle_position_hash[(x + y) & TOTAL_HASH_MASK];
}