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authortruelight <truelight@openttd.org>2004-12-27 10:24:38 +0000
committertruelight <truelight@openttd.org>2004-12-27 10:24:38 +0000
commit80fde9809862e79573f0601b97379354a64e877a (patch)
tree49d08db70d3aa76776f7a2c621f37d143cd0b384
parentd1b6768398d89b2730777269cb32a8023860f137 (diff)
downloadopenttd-80fde9809862e79573f0601b97379354a64e877a.tar.xz
(svn r1280) -Codechange: made the last patch a bit more... readable (in other words:
use that spacebar!!)
-rw-r--r--network_gui.c8
1 files changed, 5 insertions, 3 deletions
diff --git a/network_gui.c b/network_gui.c
index 27fbd1b22..41a0222f0 100644
--- a/network_gui.c
+++ b/network_gui.c
@@ -110,13 +110,15 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
{ // draw list of games
uint16 y = NET_PRC__OFFSET_TOP_WIDGET + 3;
int32 n = 0;
- int32 pos=w->vscroll.pos;
+ int32 pos = w->vscroll.pos;
char servername[NETWORK_NAME_LENGTH];
const NetworkGameList *cur_item = _network_game_list;
- while (pos>0 && cur_item != NULL) {
- --pos;
+
+ while (pos > 0 && cur_item != NULL) {
+ pos--;
cur_item = cur_item->next;
}
+
while (cur_item != NULL) {
bool compatible = (strncmp(cur_item->info.server_revision, _openttd_revision, NETWORK_REVISION_LENGTH - 1) == 0);
if (strncmp(cur_item->info.server_revision, NOREV_STRING, sizeof(cur_item->info.server_revision)) == 0)