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author | peter1138 <peter1138@openttd.org> | 2008-01-24 10:41:12 +0000 |
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committer | peter1138 <peter1138@openttd.org> | 2008-01-24 10:41:12 +0000 |
commit | 7ef297187e0e2cc9662e6d66bee7345014a210e1 (patch) | |
tree | 4c0ede4757a94b322daba37d5f6203f11124f628 | |
parent | c22723c643919acd29fb566a167da7383b5d3d3e (diff) | |
download | openttd-7ef297187e0e2cc9662e6d66bee7345014a210e1.tar.xz |
(svn r11970) -Cleanup: Remove old comment
-rw-r--r-- | src/engine.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/engine.cpp b/src/engine.cpp index 90fd63f77..74e581588 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -172,12 +172,6 @@ void StartupEngines() e->flags |= ENGINE_AVAILABLE; e->player_avail = 0; } - - /* This sets up type for the engine - * It is needed if you want to ask the engine what type it is - * It should hopefully be the same as when you ask a vehicle what it is - * but using this, you can ask what type an engine number is - * even if it is not a vehicle (yet)*/ } } |