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authortron <tron@openttd.org>2006-03-18 13:20:50 +0000
committertron <tron@openttd.org>2006-03-18 13:20:50 +0000
commit76ae9585dd17e7d952fc25980d4bf5ffbfc7c52a (patch)
tree3e6f1c59c1d5d2c85f13911e3728aa9619db888b
parent8f8981946066add9d4218d65c3844de588031aa1 (diff)
downloadopenttd-76ae9585dd17e7d952fc25980d4bf5ffbfc7c52a.tar.xz
(svn r3946) Add short hand names for common track combinations
-rw-r--r--rail.c12
-rw-r--r--rail.h4
-rw-r--r--rail_cmd.c56
-rw-r--r--rail_map.h8
4 files changed, 42 insertions, 38 deletions
diff --git a/rail.c b/rail.c
index 6ca3959ac..688ec9aab 100644
--- a/rail.c
+++ b/rail.c
@@ -55,12 +55,12 @@ const TrackdirBits _track_crosses_trackdirs[] = {
/* Maps a track to all tracks that make 90 deg turns with it. */
const TrackBits _track_crosses_tracks[] = {
- TRACK_BIT_Y, /* TRACK_X */
- TRACK_BIT_X, /* TRACK_Y */
- TRACK_BIT_LEFT | TRACK_BIT_RIGHT, /* TRACK_UPPER */
- TRACK_BIT_LEFT | TRACK_BIT_RIGHT, /* TRACK_LOWER */
- TRACK_BIT_UPPER | TRACK_BIT_LOWER, /* TRACK_LEFT */
- TRACK_BIT_UPPER | TRACK_BIT_LOWER /* TRACK_RIGHT */
+ TRACK_BIT_Y, /* TRACK_X */
+ TRACK_BIT_X, /* TRACK_Y */
+ TRACK_BIT_VERT, /* TRACK_UPPER */
+ TRACK_BIT_VERT, /* TRACK_LOWER */
+ TRACK_BIT_HORZ, /* TRACK_LEFT */
+ TRACK_BIT_HORZ /* TRACK_RIGHT */
};
/* Maps a trackdir to the (4-way) direction the tile is exited when following
diff --git a/rail.h b/rail.h
index ac2c47e60..a9b3c3874 100644
--- a/rail.h
+++ b/rail.h
@@ -500,9 +500,7 @@ static inline bool TracksOverlap(TrackBits bits)
/* We know that there are at least two tracks present. When there are more
* than 2 tracks, they will surely overlap. When there are two, they will
* always overlap unless they are lower & upper or right & left. */
- return
- bits != (TRACK_BIT_UPPER | TRACK_BIT_LOWER) &&
- bits != (TRACK_BIT_LEFT | TRACK_BIT_RIGHT);
+ return bits != TRACK_BIT_HORZ && bits != TRACK_BIT_VERT;
}
void DrawTrainDepotSprite(int x, int y, int image, RailType railtype);
diff --git a/rail_cmd.c b/rail_cmd.c
index 5b5c529e2..de303fa4a 100644
--- a/rail_cmd.c
+++ b/rail_cmd.c
@@ -122,9 +122,7 @@ static bool CheckTrackCombination(TileIndex tile, TrackBits to_build, uint flags
if ((flags & DC_NO_RAIL_OVERLAP) || type == RAIL_TYPE_SIGNALS) {
/* If we are not allowed to overlap (flag is on for ai players or we have
* signals on the tile), check that */
- return
- future == (TRACK_BIT_UPPER | TRACK_BIT_LOWER) ||
- future == (TRACK_BIT_LEFT | TRACK_BIT_RIGHT);
+ return future == TRACK_BIT_HORZ || future == TRACK_BIT_VERT;
} else {
/* Normally, we may overlap and any combination is valid */
return true;
@@ -136,7 +134,7 @@ static const byte _valid_tileh_slopes[][15] = {
// set of normal ones
{
- TRACK_BIT_X|TRACK_BIT_Y|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
+ TRACK_BIT_ALL,
TRACK_BIT_RIGHT,
TRACK_BIT_UPPER,
TRACK_BIT_X,
@@ -164,18 +162,18 @@ static const byte _valid_tileh_slopes[][15] = {
TRACK_BIT_Y | TRACK_BIT_LOWER | TRACK_BIT_LEFT,
TRACK_BIT_RIGHT,
- TRACK_BIT_X|TRACK_BIT_Y|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
+ TRACK_BIT_ALL,
TRACK_BIT_X | TRACK_BIT_LOWER | TRACK_BIT_RIGHT,
- TRACK_BIT_X|TRACK_BIT_Y|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
+ TRACK_BIT_ALL,
TRACK_BIT_UPPER,
TRACK_BIT_X | TRACK_BIT_UPPER | TRACK_BIT_LEFT,
- TRACK_BIT_X|TRACK_BIT_Y|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
- TRACK_BIT_X|TRACK_BIT_Y|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
+ TRACK_BIT_ALL,
+ TRACK_BIT_ALL,
TRACK_BIT_Y | TRACK_BIT_UPPER | TRACK_BIT_RIGHT,
- TRACK_BIT_X|TRACK_BIT_Y|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
- TRACK_BIT_X|TRACK_BIT_Y|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
+ TRACK_BIT_ALL,
+ TRACK_BIT_ALL
},
// allowed rail on coast tile
@@ -186,18 +184,18 @@ static const byte _valid_tileh_slopes[][15] = {
TRACK_BIT_Y|TRACK_BIT_LEFT|TRACK_BIT_LOWER,
TRACK_BIT_RIGHT,
- TRACK_BIT_X|TRACK_BIT_Y|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
+ TRACK_BIT_ALL,
TRACK_BIT_X|TRACK_BIT_RIGHT|TRACK_BIT_LOWER,
- TRACK_BIT_X|TRACK_BIT_Y|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
+ TRACK_BIT_ALL,
TRACK_BIT_UPPER,
TRACK_BIT_X|TRACK_BIT_LEFT|TRACK_BIT_UPPER,
- TRACK_BIT_X|TRACK_BIT_Y|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
- TRACK_BIT_X|TRACK_BIT_Y|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
+ TRACK_BIT_ALL,
+ TRACK_BIT_ALL,
TRACK_BIT_Y|TRACK_BIT_RIGHT|TRACK_BIT_UPPER,
- TRACK_BIT_X|TRACK_BIT_Y|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
- TRACK_BIT_X|TRACK_BIT_Y|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
+ TRACK_BIT_ALL,
+ TRACK_BIT_ALL
},
};
@@ -707,8 +705,8 @@ int32 CmdBuildSingleSignal(int x, int y, uint32 flags, uint32 p1, uint32 p2)
/* See if this is a valid track combination for signals, (ie, no overlap) */
TrackBits trackbits = GetTrackBits(tile);
if (KILL_FIRST_BIT(trackbits) != 0 && /* More than one track present */
- trackbits != (TRACK_BIT_UPPER | TRACK_BIT_LOWER) && /* Horizontal parallel, non-intersecting tracks */
- trackbits != (TRACK_BIT_LEFT | TRACK_BIT_RIGHT) /* Vertical parallel, non-intersecting tracks */
+ trackbits != TRACK_BIT_HORZ &&
+ trackbits != TRACK_BIT_VERT
)
return CMD_ERROR;
}
@@ -1292,16 +1290,16 @@ static void DrawTrackBits(TileInfo* ti, TrackBits track, bool earth, bool snow,
(image++, track == TRACK_BIT_LOWER) ||
(image++, track == TRACK_BIT_RIGHT) ||
(image++, track == TRACK_BIT_LEFT) ||
- (image++, track == (TRACK_BIT_X | TRACK_BIT_Y)) ||
+ (image++, track == TRACK_BIT_CROSS) ||
- (image = rti->base_sprites.track_ns, track == (TRACK_BIT_UPPER | TRACK_BIT_LOWER)) ||
- (image++, track == (TRACK_BIT_LEFT | TRACK_BIT_RIGHT)) ||
+ (image = rti->base_sprites.track_ns, track == TRACK_BIT_HORZ) ||
+ (image++, track == TRACK_BIT_VERT) ||
(junction = true, false) ||
- (image = rti->base_sprites.ground, !(track & (TRACK_BIT_RIGHT | TRACK_BIT_UPPER | TRACK_BIT_X))) ||
- (image++, !(track & (TRACK_BIT_LEFT | TRACK_BIT_LOWER | TRACK_BIT_X))) ||
- (image++, !(track & (TRACK_BIT_LEFT | TRACK_BIT_UPPER | TRACK_BIT_Y))) ||
- (image++, !(track & (TRACK_BIT_RIGHT | TRACK_BIT_LOWER | TRACK_BIT_Y))) ||
+ (image = rti->base_sprites.ground, (track & TRACK_BIT_3WAY_NE) == 0) ||
+ (image++, (track & TRACK_BIT_3WAY_SW) == 0) ||
+ (image++, (track & TRACK_BIT_3WAY_NW) == 0) ||
+ (image++, (track & TRACK_BIT_3WAY_SE) == 0) ||
(image++, true);
if (ti->tileh != 0) {
@@ -1890,7 +1888,7 @@ static void TileLoop_Track(TileIndex tile)
PlayerID owner = GetTileOwner(tile);
if (rail == (TRACK_BIT_LOWER | TRACK_BIT_RIGHT) || (
- !(rail & (TRACK_BIT_Y | TRACK_BIT_UPPER | TRACK_BIT_LEFT)) &&
+ (rail & TRACK_BIT_3WAY_NW) == 0 &&
(rail & TRACK_BIT_X)
)) {
TileIndex n = tile + TileDiffXY(0, -1);
@@ -1904,7 +1902,7 @@ static void TileLoop_Track(TileIndex tile)
}
if (rail == (TRACK_BIT_UPPER | TRACK_BIT_LEFT) || (
- !(rail & (TRACK_BIT_Y | TRACK_BIT_LOWER | TRACK_BIT_RIGHT)) &&
+ (rail & TRACK_BIT_3WAY_SE) == 0 &&
(rail & TRACK_BIT_X)
)) {
TileIndex n = tile + TileDiffXY(0, 1);
@@ -1919,7 +1917,7 @@ static void TileLoop_Track(TileIndex tile)
}
if (rail == (TRACK_BIT_LOWER | TRACK_BIT_LEFT) || (
- !(rail & (TRACK_BIT_X | TRACK_BIT_UPPER | TRACK_BIT_RIGHT)) &&
+ (rail & TRACK_BIT_3WAY_NE) == 0 &&
(rail & TRACK_BIT_Y)
)) {
TileIndex n = tile + TileDiffXY(-1, 0);
@@ -1933,7 +1931,7 @@ static void TileLoop_Track(TileIndex tile)
}
if (rail == (TRACK_BIT_UPPER | TRACK_BIT_RIGHT) || (
- !(rail & (TRACK_BIT_X | TRACK_BIT_LOWER | TRACK_BIT_LEFT)) &&
+ (rail & TRACK_BIT_3WAY_SE) == 0 &&
(rail & TRACK_BIT_Y)
)) {
TileIndex n = tile + TileDiffXY(1, 0);
diff --git a/rail_map.h b/rail_map.h
index e03893470..42d790982 100644
--- a/rail_map.h
+++ b/rail_map.h
@@ -94,6 +94,14 @@ typedef enum TrackBits {
TRACK_BIT_LOWER = 1U << TRACK_LOWER,
TRACK_BIT_LEFT = 1U << TRACK_LEFT,
TRACK_BIT_RIGHT = 1U << TRACK_RIGHT,
+ TRACK_BIT_CROSS = TRACK_BIT_X | TRACK_BIT_Y,
+ TRACK_BIT_HORZ = TRACK_BIT_UPPER | TRACK_BIT_LOWER,
+ TRACK_BIT_VERT = TRACK_BIT_LEFT | TRACK_BIT_RIGHT,
+ TRACK_BIT_3WAY_NE = TRACK_BIT_X | TRACK_BIT_UPPER | TRACK_BIT_RIGHT,
+ TRACK_BIT_3WAY_SE = TRACK_BIT_Y | TRACK_BIT_LOWER | TRACK_BIT_RIGHT,
+ TRACK_BIT_3WAY_SW = TRACK_BIT_X | TRACK_BIT_LOWER | TRACK_BIT_LEFT,
+ TRACK_BIT_3WAY_NW = TRACK_BIT_Y | TRACK_BIT_UPPER | TRACK_BIT_LEFT,
+ TRACK_BIT_ALL = TRACK_BIT_CROSS | TRACK_BIT_HORZ | TRACK_BIT_VERT,
TRACK_BIT_MASK = 0x3FU
} TrackBits;